Player Matchup

Hou Yi
Hou Yi
ABD19
Hou Yi
Level 56
God Stats
2W - 6L
1,071 SR
Queue Stats
168W - 181L
1,460 Elo+
Solo
Artemis
Artemis
AyeSerious
Artemis
Level 35
God Stats
2W - 1L
1,535 SR
Queue Stats
10W - 13L
1,420 Elo+
Solo
Fafnir
Fafnir
FenRiR44m44
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,572 Elo+
Party 1
Ra
Ra
MostafaKh
Ra
Level 117
God Stats
24W - 17L
1,562 SR
Queue Stats
502W - 463L
1,576 Elo+
Party 1
Tyr
Tyr
XIboy
Tyr
Level 34
God Stats
8W - 5L
1,490 SR
Queue Stats
93W - 88L
1,534 Elo+
Solo
Team Averages
Level 51
1,431 SR
1,512 Elo+

VS

Team Averages
Level 81
1,533 SR
1,539 Elo+
Merlin
Merlin
BMW550
Merlin
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 2L
1,541 Elo+
Party 2
Hades
Hades
DeveDi
Hades
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 2
Mercury
Mercury
Equill
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,657 Elo+
Solo
Neith
Neith
MorskoOka
Neith
Level 89
God Stats
31W - 49L
1,416 SR
Queue Stats
833W - 867L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
shwislomlaf
Baron Samedi
Level 147
God Stats
28W - 30L
1,519 SR
Queue Stats
428W - 442L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ABD19
Hou Yi
18
1 / 1 / 15
10,512
956
11,092
12,627
7,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
AyeSerious
Artemis
18
7 / 1 / 12
12,135
1,103
16,555
9,711
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
18
2 / 0 / 20
12,976
1,180
9,785
15,417
28,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 11
12,940
1,176
16,028
8,724
5,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
XIboy
Tyr
18
4 / 2 / 16
11,545
1,050
11,706
16,502
23,311
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BMW550
Merlin
16
1 / 3 / 2
10,796
981
15,938
10,947
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
DeveDi
Hades
16
2 / 10 / 2
10,775
980
14,010
25,315
15,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Equill
Mercury
16
1 / 2 / 3
10,413
947
12,393
14,080
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
MorskoOka
Neith
16
0 / 5 / 2
10,274
934
8,809
11,281
5,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
shwislomlaf
Baron Samedi
16
0 / 2 / 0
10,237
931
7,815
7,856
3,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
22
Kills
4
4
Deaths
22
74
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ABD19
Hou Yi
1
1
15
8.5
W
Artemis
AyeSerious
Artemis
7
1
12
13
L
Merlin
BMW550
Merlin
1
3
2
0.67
L
Hades
DeveDi
Hades
2
10
2
0.3
L
Mercury
Equill
Mercury
1
2
3
1.25
W
Fafnir
2
0
20
12
L
Neith
MorskoOka
Neith
0
5
2
0.2
W
8
0
11
13.5
W
Tyr
XIboy
Tyr
4
2
16
6
L
Baron Samedi
shwislomlaf
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,166
Damage
58,965
62,981
Taken
69,479
70,493
Mitigated
37,664
14,842
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ABD19
Hou Yi
11,092
6,220
94
1,482
12,627
7,644
0
8,445
4,182
0
29,162
W
Artemis
AyeSerious
Artemis
16,555
7,789
0
2,575
9,711
5,669
0
6,362
3,349
0
30,601
L
Merlin
BMW550
Merlin
15,938
1,192
0
120
10,947
5,048
0
3,517
7,430
42,250
0
L
Hades
DeveDi
Hades
14,010
1,232
350
2,835
25,315
15,988
0
7,699
17,616
24,035
0
L
Mercury
Equill
Mercury
12,393
4,807
221
723
14,080
7,471
0
6,675
7,405
0
21,121
W
Fafnir
9,785
2,253
0
4,753
15,417
28,781
0
8,454
6,963
14,329
0
L
Neith
MorskoOka
Neith
8,809
3,138
0
830
11,281
5,676
0
4,346
6,935
0
21,024
W
16,028
451
4,309
1,502
8,724
5,088
0
4,782
3,942
63,902
0
W
Tyr
XIboy
Tyr
11,706
2,499
0
127
16,502
23,311
0
9,720
6,782
0
16,580
L
Baron Samedi
shwislomlaf
Baron Samedi
7,815
449
2,248
967
7,856
3,481
0
3,576
4,280
51,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,108
Gold Earned
52,495
204
Minions Killed
245
8
Camps Cleared
5
1,168,103
Distance Traveled
1,048,166
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,512
956
46
4
2
222,689
0
W
Artemis
12,135
1,103
36
3
3
216,510
1
L
Merlin
10,796
981
49
4
1
205,395
0
L
Hades
10,775
980
26
2
0
199,755
1
L
Mercury
10,413
947
19
2
3
269,098
2
W
Fafnir
12,976
1,180
6
1
0
231,986
0
L
Neith
10,274
934
31
3
0
189,336
0
W
Ra
12,940
1,176
105
10
3
236,434
1
W
Tyr
11,545
1,050
11
1
0
260,484
1
L
Baron Samedi
10,237
931
120
11
1
184,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role