Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Attaporn
Scylla
Level 156
God Stats
4W - 2L
1,377 SR
Queue Stats
154W - 147L
1,538 Elo+
Party 2
Anubis
Anubis
RAHFA
Anubis
Level 90
God Stats
2W - 0L
1,733 SR
Queue Stats
146W - 152L
1,526 Elo+
Solo
Sol
Sol
Thunderheim
Sol
Level 148
God Stats
1W - 0L
1,567 SR
Queue Stats
67W - 52L
1,566 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WizardV1P
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,731 SR
Queue Stats
65W - 63L
1,528 Elo+
Solo
Team Averages
Level 143
1,582 SR
1,531 Elo+

VS

Team Averages
Level 103
1,455 SR
1,419 Elo+
Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GDfirepower1
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 73L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Nakux
Nu Wa
Level 18
God Stats
0W - 1L
1,355 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
He Bo
He Bo
Smooke3
He Bo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 1
Baba Yaga
Baba Yaga
Tomorroworld
Baba Yaga
Level 151
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
10 / 2 / 19
13,668
804
14,525
15,116
8,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Attaporn
Scylla
19
9 / 6 / 15
12,805
753
21,605
15,569
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
RAHFA
Anubis
20
8 / 2 / 17
13,100
771
16,285
14,583
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 21
11,977
705
22,879
18,444
8,217
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
WizardV1P
Ah Muzen Cab
20
8 / 4 / 22
13,217
777
27,103
21,513
12,199
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
2 / 9 / 5
11,047
650
6,368
16,107
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
GDfirepower1
King Arthur
20
5 / 7 / 9
12,053
709
18,004
39,959
44,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Nakux
Nu Wa
16
2 / 8 / 6
10,306
606
14,972
17,479
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Smooke3
He Bo
17
3 / 8 / 7
10,726
631
9,371
14,538
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Tomorroworld
Baba Yaga
20
6 / 7 / 10
12,843
755
27,133
22,674
11,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
55
39
Kills
18
19
Deaths
39
94
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
2
19
9.75
L
Eset
 
Eset
2
9
5
0.5
W
Scylla
Attaporn
Scylla
9
6
15
2.75
L
King Arthur
GDfirepower1
King Arthur
5
7
9
1.36
L
Nu Wa
Nakux
Nu Wa
2
8
6
0.63
W
Anubis
RAHFA
Anubis
8
2
17
8.25
L
He Bo
Smooke3
He Bo
3
8
7
0.81
W
4
5
21
2.9
L
Baba Yaga
Tomorroworld
Baba Yaga
6
7
10
1.57
W
Ah Muzen Cab
WizardV1P
Ah Muzen Cab
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,397
Damage
75,848
85,225
Taken
110,757
45,116
Mitigated
73,476
42,087
Healing
30,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,525
6,629
3,011
4,743
15,116
8,007
3,232
8,866
6,250
0
40,708
L
Eset
 
Eset
6,368
72
1,231
1,134
16,107
6,119
320
8,752
7,355
21,482
0
W
Scylla
Attaporn
Scylla
21,605
1,731
2,662
2,971
15,569
6,553
158
11,949
3,620
39,046
0
L
King Arthur
GDfirepower1
King Arthur
18,004
2,438
3,168
12,999
39,959
44,047
0
21,950
18,009
0
34,362
L
Nu Wa
Nakux
Nu Wa
14,972
3,798
59
1,524
17,479
6,604
387
9,881
7,598
26,715
0
W
Anubis
RAHFA
Anubis
16,285
1,273
1,333
6,091
14,583
10,140
730
9,688
4,895
49,356
0
L
He Bo
Smooke3
He Bo
9,371
110
815
900
14,538
5,507
0
7,717
6,821
18,050
0
W
22,879
6,476
3,220
7,436
18,444
8,217
3,179
12,623
5,821
33,640
0
L
Baba Yaga
Tomorroworld
Baba Yaga
27,133
563
2,203
6,713
22,674
11,199
377
12,469
10,205
50,561
0
W
Ah Muzen Cab
WizardV1P
Ah Muzen Cab
27,103
7,949
711
9,909
21,513
12,199
669
14,718
6,795
0
59,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,767
Gold Earned
56,975
229
Minions Killed
178
0
Camps Cleared
0
1,542,616
Distance Traveled
1,404,832
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,668
804
62
4
0
314,517
5
L
Eset
11,047
650
33
2
0
231,901
0
W
Scylla
12,805
753
40
2
0
308,153
0
L
King Arthur
12,053
709
35
2
0
312,054
0
L
Nu Wa
10,306
606
40
2
0
261,429
1
W
Anubis
13,100
771
59
3
0
309,166
0
L
He Bo
10,726
631
22
1
0
284,339
2
W
Sol
11,977
705
26
2
0
285,799
0
L
Baba Yaga
12,843
755
48
3
0
315,109
0
W
Ah Muzen Cab
13,217
777
42
2
0
324,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role