Player Matchup

Maui
Maui
Ahmed93
Maui
Level 83
God Stats
5W - 6L
1,441 SR
Queue Stats
89W - 108L
1,475 Elo+
Solo
Danzaburou
Danzaburou
DrSolfernus
Danzaburou
Level 159
God Stats
10W - 13L
1,405 SR
Queue Stats
332W - 365L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tuluz
Ah Muzen Cab
Level 59
God Stats
3W - 5L
1,526 SR
Queue Stats
4W - 8L
1,462 Elo+
Solo
Chaac
Chaac
Vnsavele
Chaac
Level 77
God Stats
7W - 3L
1,666 SR
Queue Stats
123W - 116L
1,500 Elo+
Solo
Nu Wa
Nu Wa
XM0TYLX
Nu Wa
Level 46
God Stats
0W - 1L
1,264 SR
Queue Stats
66W - 43L
1,648 Elo+
Solo
Team Averages
Level 85
1,460 SR
1,514 Elo+

VS

Team Averages
Level 113
1,469 SR
1,497 Elo+
Neith
Neith
Acquisitive8
Neith
Level 45
God Stats
5W - 4L
1,581 SR
Queue Stats
171W - 194L
1,519 Elo+
Solo
Thor
Thor
LowlyGentleman
Thor
Level 129
God Stats
1W - 0L
1,528 SR
Queue Stats
100W - 88L
1,502 Elo+
Solo
Ares
Ares
mixanrp
Ares
Level 109
God Stats
2W - 1L
1,330 SR
Queue Stats
63W - 54L
1,522 Elo+
Solo
Agni
Agni
nightmarez891
Agni
Level 129
God Stats
15W - 11L
1,684 SR
Queue Stats
196W - 219L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
xPyromanic
Ratatoskr
Level 153
God Stats
5W - 9L
1,224 SR
Queue Stats
375W - 378L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ahmed93
Maui
13
0 / 3 / 7
8,730
416
6,739
17,436
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
DrSolfernus
Danzaburou
16
10 / 3 / 4
11,394
543
13,040
17,483
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Tuluz
Ah Muzen Cab
15
3 / 7 / 4
9,827
468
10,901
18,497
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Vnsavele
Chaac
18
3 / 4 / 0
11,477
547
16,740
25,380
20,915
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
XM0TYLX
Nu Wa
15
2 / 7 / 5
9,833
468
13,830
12,636
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
11,275
537
11,884
18,185
7,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 9
11,467
546
13,582
19,905
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
mixanrp
Ares
16
4 / 3 / 15
11,565
551
8,922
25,259
27,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 5 / 9
11,388
542
16,774
12,754
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
xPyromanic
Ratatoskr
19
5 / 2 / 8
12,332
587
16,301
22,381
16,369
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
18
Kills
24
24
Deaths
18
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
L
Maui
Ahmed93
Maui
0
3
7
1.17
L
Danzaburou
DrSolfernus
Danzaburou
10
3
4
4
W
6
2
9
5.25
L
Ah Muzen Cab
Tuluz
Ah Muzen Cab
3
7
4
0.71
L
Chaac
Vnsavele
Chaac
3
4
0
0.75
L
Nu Wa
XM0TYLX
Nu Wa
2
7
5
0.64
W
Ares
mixanrp
Ares
4
3
15
3.83
W
5
5
9
1.9
W
Ratatoskr
xPyromanic
Ratatoskr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,250
Damage
67,463
91,432
Taken
98,484
60,405
Mitigated
66,947
20,577
Healing
26,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,884
4,492
0
3,239
18,185
7,624
3,863
5,155
13,030
207
88,449
L
Maui
Ahmed93
Maui
6,739
1,663
0
2,695
17,436
19,705
0
6,821
10,118
20,745
0
L
Danzaburou
DrSolfernus
Danzaburou
13,040
4,315
0
4,978
17,483
6,964
0
3,955
13,270
0
77,255
W
13,582
1,258
0
6,840
19,905
9,574
364
3,959
15,946
22
106,294
L
Ah Muzen Cab
Tuluz
Ah Muzen Cab
10,901
3,674
0
4,853
18,497
7,773
0
2,373
15,948
0
73,622
L
Chaac
Vnsavele
Chaac
16,740
5,777
0
7,551
25,380
20,915
1,248
6,867
17,318
0
98,236
L
Nu Wa
XM0TYLX
Nu Wa
13,830
1,847
0
500
12,636
5,048
0
4,621
7,748
91,886
0
W
Ares
mixanrp
Ares
8,922
250
3,748
4,012
25,259
27,872
70
6,198
19,061
29,637
1,115
W
16,774
2,477
0
1,957
12,754
5,508
2,984
2,939
9,815
91,541
0
W
Ratatoskr
xPyromanic
Ratatoskr
16,301
4,547
0
6,944
22,381
16,369
788
2,613
19,768
0
94,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,261
Gold Earned
58,027
531
Minions Killed
616
0
Camps Cleared
0
1,953,905
Distance Traveled
2,039,097
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,275
537
144
7
0
336,502
4
L
Maui
8,730
416
18
1
0
394,585
2
L
Danzaburou
11,394
543
101
5
0
440,206
2
W
Thor
11,467
546
133
6
0
433,416
3
L
Ah Muzen Cab
9,827
468
102
5
0
388,238
3
L
Chaac
11,477
547
175
8
0
378,394
5
L
Nu Wa
9,833
468
135
6
0
352,482
1
W
Ares
11,565
551
28
1
0
433,872
6
W
Agni
11,388
542
143
7
0
380,634
6
W
Ratatoskr
12,332
587
168
8
0
454,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role