Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Darkros_Magnus
Bastet
Level 156
God Stats
34W - 41L
1,544 SR
Queue Stats
283W - 306L
1,435 Elo+
Solo
Hel
Hel
GenkiOfCashMoney
Hel
Level 144
God Stats
4W - 4L
1,321 SR
Queue Stats
168W - 177L
1,499 Elo+
Solo
King Arthur
King Arthur
KingSäber
King Arthur
Level 149
God Stats
177W - 67L
1,753 SR
Queue Stats
414W - 166L
1,731 Elo+
Solo
Team Averages
Level 141
1,524 SR
1,533 Elo+

VS

Team Averages
Level 100
1,593 SR
1,562 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BlaqueNemesis
Sun Wukong
Level 109
God Stats
0W - 1L
1,587 SR
Queue Stats
13W - 16L
1,388 Elo+
Solo
Ra
Ra
GimmeUrCream
Ra
Level 154
God Stats
4W - 2L
1,651 SR
Queue Stats
98W - 85L
1,514 Elo+
Solo
Nike
Nike
Katolisx
Nike
Level 157
God Stats
5W - 3L
1,781 SR
Queue Stats
272W - 236L
1,751 Elo+
Solo
Aphrodite
Aphrodite
Viclosophy
Aphrodite
Level 12
God Stats
1W - 2L
1,447 SR
Queue Stats
5W - 3L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
1 / 1 / 8
10,699
823
4,290
8,111
3,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
 
Cthulhu
17
3 / 2 / 16
10,211
785
14,526
17,093
20,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 0 / 12
10,880
837
12,356
12,445
6,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 10
11,082
852
10,747
10,298
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KingSäber
King Arthur
18
7 / 3 / 9
10,941
842
19,251
16,379
17,238
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 7 / 2
8,280
637
8,795
15,378
6,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
BlaqueNemesis
Sun Wukong
15
2 / 9 / 3
8,853
681
9,705
21,639
25,723
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 2
9,062
697
9,555
11,853
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
3 / 3 / 0
8,647
665
8,875
13,041
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
Viclosophy
Aphrodite
15
0 / 3 / 3
8,966
690
4,596
10,826
7,778
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
28
Kills
7
7
Deaths
28
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
8
5
W
Cthulhu
 
Cthulhu
3
2
16
5.5
L
Medusa
 
Medusa
1
7
2
0.29
L
Sun Wukong
BlaqueNemesis
Sun Wukong
2
9
3
0.39
W
10
0
12
16
W
7
1
10
12
L
1
6
2
0.33
L
Nike
3
3
0
1
W
King Arthur
KingSäber
King Arthur
7
3
9
3.83
L
Aphrodite
Viclosophy
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,170
Damage
41,526
64,326
Taken
72,737
53,599
Mitigated
53,925
23,055
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,290
2,416
0
2,913
8,111
3,982
7,838
1,325
6,691
0
59,093
W
Cthulhu
 
Cthulhu
14,526
1,400
1,576
3,146
17,093
20,803
976
4,323
12,606
31,401
0
L
Medusa
 
Medusa
8,795
4,441
131
1,478
15,378
6,758
168
4,426
10,764
0
30,751
L
Sun Wukong
BlaqueNemesis
Sun Wukong
9,705
1,086
0
1,704
21,639
25,723
0
6,273
14,687
0
22,442
W
12,356
3,751
0
3,102
12,445
6,288
749
1,888
10,466
21
25,958
W
10,747
698
4,861
6,722
10,298
5,288
1,198
2,960
7,101
40,274
0
L
9,555
677
969
2,305
11,853
5,478
0
5,336
6,281
46,035
0
L
Nike
8,875
1,983
0
1,367
13,041
8,188
0
4,363
8,300
0
19,521
W
King Arthur
KingSäber
King Arthur
19,251
2,194
0
735
16,379
17,238
123
3,655
12,453
918
42,442
L
Aphrodite
Viclosophy
Aphrodite
4,596
348
2,559
4,822
10,826
7,778
0
4,258
6,493
22,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,813
Gold Earned
43,808
312
Minions Killed
238
0
Camps Cleared
0
1,349,148
Distance Traveled
1,086,399
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,699
823
111
9
0
262,511
0
W
Cthulhu
10,211
785
42
3
0
258,701
4
L
Medusa
8,280
637
50
4
0
230,451
1
L
Sun Wukong
8,853
681
23
2
0
237,911
1
W
Bastet
10,880
837
18
1
0
304,591
4
W
Hel
11,082
852
99
8
0
259,191
1
L
Ra
9,062
697
89
7
0
244,103
1
L
Nike
8,647
665
24
2
0
182,593
1
W
King Arthur
10,941
842
42
3
0
264,154
3
L
Aphrodite
8,966
690
52
4
0
191,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role