Player Matchup

Ao Kuang
Ao Kuang
MeoWStalk3R
Ao Kuang
Level 38
God Stats
10W - 5L
1,569 SR
Queue Stats
13W - 15L
1,394 Elo+
Solo
Vamana
Vamana
inshSenpai
Vamana
Level 103
God Stats
1W - 2L
1,202 SR
Queue Stats
93W - 107L
1,418 Elo+
Solo
Thor
Thor
сщгтеукьнчф
Thor
Level 68
God Stats
1W - 0L
1,438 SR
Queue Stats
19W - 39L
1,309 Elo+
Solo
Team Averages
Level 70
1,403 SR
1,374 Elo+

VS

Team Averages
Level 38
1,571 SR
1,327 Elo+
Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FaithXD
Guan Yu
Level 7
God Stats
2W - 2L
1,514 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 1
Yu Huang
Yu Huang
Skorpion4ik179
Yu Huang
Level 66
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 11L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MeoWStalk3R
Ao Kuang
16
3 / 4 / 6
11,503
719
11,485
15,159
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
inshSenpai
Vamana
17
9 / 4 / 3
12,770
798
20,165
21,645
20,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 6
10,166
635
9,586
15,035
4,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 3 / 6
11,983
749
12,619
19,761
16,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
FaithXD
Guan Yu
17
4 / 3 / 8
12,596
787
8,581
21,350
29,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
15
2 / 6 / 6
10,306
644
13,380
12,705
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
13
13
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
3
6
3.33
L
Guan Yu
FaithXD
Guan Yu
4
3
8
2.67
W
Ao Kuang
MeoWStalk3R
Ao Kuang
3
4
6
1.5
L
Yu Huang
2
6
6
0.83
W
Vamana
inshSenpai
Vamana
9
4
3
2.63
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
34,580
51,839
Taken
53,816
32,364
Mitigated
53,301
13,270
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,619
2,425
0
2,078
19,761
16,622
711
4,603
15,158
0
35,556
L
Guan Yu
FaithXD
Guan Yu
8,581
1,723
1,946
4,246
21,350
29,623
311
6,606
14,744
0
26,488
W
Ao Kuang
MeoWStalk3R
Ao Kuang
11,485
3,979
0
4,097
15,159
6,854
692
2,492
12,318
33,741
0
L
Yu Huang
13,380
2,057
0
490
12,705
7,056
259
1,043
11,662
53,296
0
W
Vamana
inshSenpai
Vamana
20,165
11,506
328
8,577
21,645
20,611
667
5,821
15,545
333
63,933
W
9,586
1,372
0
268
15,035
4,899
573
5,253
8,737
0
38,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
34,885
144
Minions Killed
117
0
Camps Cleared
0
877,270
Distance Traveled
893,238
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,983
749
31
2
0
325,945
0
L
Guan Yu
12,596
787
22
1
0
309,962
0
W
Ao Kuang
11,503
719
31
2
0
286,378
1
L
Yu Huang
10,306
644
64
4
0
257,331
3
W
Vamana
12,770
798
67
4
0
288,925
4
W
Thor
10,166
635
46
3
0
301,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role