Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
CaptBlaq352
Ao Kuang
Level 104
God Stats
4W - 2L
1,630 SR
Queue Stats
181W - 218L
1,392 Elo+
Solo
Amaterasu
Amaterasu
Diablosbro
Amaterasu
Level 105
God Stats
2W - 1L
1,464 SR
Queue Stats
244W - 269L
1,365 Elo+
Solo
Cerberus
Cerberus
Dr Haru MD
Cerberus
Level 126
God Stats
2W - 0L
1,691 SR
Queue Stats
279W - 297L
1,517 Elo+
Solo
Ah Puch
Ah Puch
tonnipapironi
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,282 Elo+
Party 1
Team Averages
Level 106
1,557 SR
1,411 Elo+

VS

Team Averages
Level 99
1,381 SR
1,329 Elo+
King Arthur
King Arthur
CRANK_DAT_PAULO
King Arthur
Level 144
God Stats
2W - 7L
1,385 SR
Queue Stats
629W - 706L
1,514 Elo+
Solo
Anhur
Anhur
JesseJames2488
Anhur
Level 127
God Stats
0W - 5L
1,041 SR
Queue Stats
249W - 320L
1,301 Elo+
Solo
Chronos
Chronos
NovaTree9
Chronos
Level 59
God Stats
1W - 2L
1,480 SR
Queue Stats
54W - 86L
1,283 Elo+
Solo
Kuzenbo
Kuzenbo
TheBonekichi
Kuzenbo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,251 Elo+
Party 2
Artemis
Artemis
zanawest
Artemis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 1 / 9
13,509
795
16,418
6,652
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
CaptBlaq352
Ao Kuang
20
10 / 7 / 6
13,858
815
16,633
30,412
29,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Diablosbro
Amaterasu
16
2 / 5 / 7
10,539
620
9,487
21,095
23,772
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Dr Haru MD
Cerberus
18
3 / 5 / 9
12,291
723
12,812
30,749
36,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
20
4 / 2 / 9
12,105
712
20,111
12,363
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRANK_DAT_PAULO
King Arthur
18
6 / 5 / 10
11,198
659
14,283
15,911
15,430
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 3 / 11
10,635
626
15,810
13,423
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
NovaTree9
Chronos
15
1 / 4 / 9
9,609
565
10,631
12,034
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
TheBonekichi
Kuzenbo
19
6 / 5 / 11
11,477
675
15,965
30,214
36,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
zanawest
Artemis
18
4 / 6 / 9
11,168
657
18,420
11,888
4,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
70
23
Kills
20
20
Deaths
23
40
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
9
8.5
L
King Arthur
CRANK_DAT_PAULO
King Arthur
6
5
10
2.2
W
Ao Kuang
CaptBlaq352
Ao Kuang
10
7
6
1.86
W
Amaterasu
Diablosbro
Amaterasu
2
5
7
1.1
W
Cerberus
Dr Haru MD
Cerberus
3
5
9
1.5
L
3
3
11
2.83
L
Chronos
NovaTree9
Chronos
1
4
9
1.38
L
Kuzenbo
TheBonekichi
Kuzenbo
6
5
11
2.3
W
Ah Puch
4
2
9
4.25
L
Artemis
zanawest
Artemis
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,461
Damage
75,109
101,271
Taken
83,470
102,110
Mitigated
66,169
39,984
Healing
26,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,418
9,523
304
831
6,652
3,841
866
1,799
4,853
53,950
0
L
King Arthur
CRANK_DAT_PAULO
King Arthur
14,283
1,603
2,024
1,942
15,911
15,430
0
11,884
4,027
0
27,054
W
Ao Kuang
CaptBlaq352
Ao Kuang
16,633
6,261
3,225
10,981
30,412
29,855
2,760
5,984
24,428
29,918
0
W
Amaterasu
Diablosbro
Amaterasu
9,487
3,610
1,527
5,937
21,095
23,772
1,712
6,412
14,683
1,418
15,845
W
Cerberus
Dr Haru MD
Cerberus
12,812
612
1,698
11,450
30,749
36,984
60
6,391
24,358
23,599
0
L
15,810
9,619
503
3,979
13,423
5,570
0
11,667
1,756
0
30,819
L
Chronos
NovaTree9
Chronos
10,631
3,657
607
2,927
12,034
4,343
0
9,105
2,929
30,474
0
L
Kuzenbo
TheBonekichi
Kuzenbo
15,965
5,553
1,650
10,883
30,214
36,153
0
23,413
6,801
28,858
0
W
Ah Puch
20,111
2,222
1,532
2,499
12,363
7,658
1,853
6,010
6,353
47,413
0
L
Artemis
zanawest
Artemis
18,420
11,363
1,584
503
11,888
4,673
0
10,135
1,753
0
33,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,302
Gold Earned
54,087
206
Minions Killed
254
0
Camps Cleared
0
1,471,239
Distance Traveled
1,311,720
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,509
795
91
5
0
310,608
1
L
King Arthur
11,198
659
33
2
0
263,453
1
W
Ao Kuang
13,858
815
14
1
0
274,974
2
W
Amaterasu
10,539
620
12
1
0
263,972
0
W
Cerberus
12,291
723
26
2
0
320,499
1
L
Anhur
10,635
626
54
3
0
297,035
0
L
Chronos
9,609
565
66
4
0
175,505
0
L
Kuzenbo
11,477
675
22
1
0
323,063
4
W
Ah Puch
12,105
712
63
4
0
301,186
0
L
Artemis
11,168
657
79
5
0
252,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role