Player Matchup

Ganesha
Ganesha
BrianFrmCharter
Ganesha
Level 152
God Stats
9W - 2L
1,708 SR
Queue Stats
294W - 232L
1,553 Elo+
Party 1
Bacchus
Bacchus
Da1HandedMan
Bacchus
Level 159
God Stats
6W - 3L
1,695 SR
Queue Stats
340W - 303L
1,587 Elo+
Party 1
Skadi
Skadi
KKiLLL
Skadi
Level 160
God Stats
8W - 8L
1,539 SR
Queue Stats
890W - 895L
1,492 Elo+
Solo
He Bo
He Bo
SwiftWind22
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,601 Elo+
Solo
Arachne
Arachne
Symbols21
Arachne
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
1,147W - 1,119L
1,594 Elo+
Solo
Team Averages
Level 145
1,588 SR
1,566 Elo+

VS

Team Averages
Level 98
1,645 SR
1,570 Elo+
Zeus
Zeus
 
Zeus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dynaamit3
Amaterasu
Level 157
God Stats
1W - 1L
1,824 SR
Queue Stats
136W - 113L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
Gorfo Gary
Sun Wukong
Level 77
God Stats
10W - 14L
1,483 SR
Queue Stats
625W - 706L
1,590 Elo+
Solo
Cernunnos
Cernunnos
Nargnar
Cernunnos
Level 49
God Stats
1W - 2L
1,507 SR
Queue Stats
110W - 95L
1,578 Elo+
Solo
Cerberus
Cerberus
deadgodwarwolf
Cerberus
Level 97
God Stats
2W - 2L
1,910 SR
Queue Stats
58W - 61L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
6,149
1,230
2,765
6,839
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
Da1HandedMan
Bacchus
10
2 / 1 / 7
5,843
1,169
3,601
7,427
8,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
KKiLLL
Skadi
12
3 / 0 / 5
6,336
1,267
6,606
2,712
1,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 2 / 5
5,485
1,097
4,447
5,849
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Symbols21
Arachne
11
5 / 1 / 4
6,312
1,262
7,844
7,408
4,478
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 3
5,182
1,036
5,636
4,761
2,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Dynaamit3
Amaterasu
6
0 / 2 / 0
4,444
889
709
4,155
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Gorfo Gary
Sun Wukong
9
2 / 2 / 2
5,290
1,058
4,082
5,141
2,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Nargnar
Cernunnos
10
1 / 1 / 2
5,116
1,023
5,863
4,477
2,106
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
2 / 3 / 3
5,717
1,143
3,261
9,629
7,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
11
Kills
5
5
Deaths
11
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
3
0.5
W
0
1
9
4.5
W
Bacchus
Da1HandedMan
Bacchus
2
1
7
5.5
L
Amaterasu
Dynaamit3
Amaterasu
0
2
0
0
L
Sun Wukong
Gorfo Gary
Sun Wukong
2
2
2
1.5
W
Skadi
KKiLLL
Skadi
3
0
5
5.5
L
Cernunnos
Nargnar
Cernunnos
1
1
2
2
W
1
2
5
1.75
W
Arachne
Symbols21
Arachne
5
1
4
7
L
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,263
Damage
19,551
30,235
Taken
28,163
23,037
Mitigated
19,105
13,316
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,636
483
129
406
4,761
2,794
0
2,841
1,920
13,745
0
W
2,765
183
1,082
1,299
6,839
6,380
54
2,513
4,326
6,438
0
W
Bacchus
Da1HandedMan
Bacchus
3,601
431
1,437
1,866
7,427
8,345
278
1,701
5,726
7,335
0
L
Amaterasu
Dynaamit3
Amaterasu
709
0
154
884
4,155
3,608
0
1,282
2,873
0
1,657
L
Sun Wukong
Gorfo Gary
Sun Wukong
4,082
472
367
1,407
5,141
2,892
0
1,270
3,871
0
7,259
W
Skadi
KKiLLL
Skadi
6,606
2,587
699
1,118
2,712
1,290
1,497
507
2,205
0
17,301
L
Cernunnos
Nargnar
Cernunnos
5,863
2,987
332
1,240
4,477
2,106
0
2,164
2,313
0
11,565
W
4,447
399
1,082
661
5,849
2,544
480
2,175
3,674
7,141
0
W
Arachne
Symbols21
Arachne
7,844
5,024
880
3,192
7,408
4,478
220
2,001
5,407
0
9,900
L
Cerberus
3,261
197
392
3,207
9,629
7,705
0
3,256
6,373
7,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
25,749
53
Minions Killed
63
0
Camps Cleared
0
565,220
Distance Traveled
376,731
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,182
1,036
26
5
0
75,302
1
W
Ganesha
6,149
1,230
0
0
0
126,223
2
W
Bacchus
5,843
1,169
1
0
0
113,477
0
L
Amaterasu
4,444
889
0
0
0
39,706
0
L
Sun Wukong
5,290
1,058
5
1
0
80,651
0
W
Skadi
6,336
1,267
34
7
0
110,291
0
L
Cernunnos
5,116
1,023
12
2
0
83,368
0
W
He Bo
5,485
1,097
7
1
0
99,822
2
W
Arachne
6,312
1,262
11
2
0
115,407
0
L
Cerberus
5,717
1,143
20
4
0
97,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role