Player Matchup

Bacchus
Bacchus
TobacoWenerstein
Bacchus
Level 68
God Stats
36W - 39L
1,445 SR
Queue Stats
359W - 453L
1,334 Elo+
Solo
Kali
Kali
lllRafikilll
Kali
Level 57
God Stats
1W - 7L
1,113 SR
Queue Stats
91W - 212L
1,256 Elo+
Solo
Cernunnos
Cernunnos
nolomk
Cernunnos
Level 62
God Stats
3W - 5L
1,506 SR
Queue Stats
6W - 16L
1,383 Elo+
Solo
Team Averages
Level 62
1,354 SR
1,325 Elo+

VS

Team Averages
Level 35
1,370 SR
1,127 Elo+
Cliodhna
Cliodhna
Dokidokia365
Cliodhna
Level 78
God Stats
4W - 2L
1,614 SR
Queue Stats
42W - 128L
1,162 Elo+
Party 1
Xing Tian
Xing Tian
KuzanagiKun
Xing Tian
Level 19
God Stats
4W - 9L
1,313 SR
Queue Stats
25W - 82L
1,143 Elo+
Party 1
Baron Samedi
Baron Samedi
PkStarDust5110
Baron Samedi
Level 8
God Stats
2W - 4L
1,183 SR
Queue Stats
6W - 19L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,580
705
5,949
12,026
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 7 / 3
9,595
640
9,918
15,018
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
nolomk
Cernunnos
8
1 / 1 / 2
8,085
539
2,867
2,400
879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dokidokia365
Cliodhna
15
4 / 5 / 3
9,993
666
8,795
13,796
6,447
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
KuzanagiKun
Xing Tian
17
4 / 1 / 3
11,386
759
8,191
14,777
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
PkStarDust5110
Baron Samedi
11
0 / 2 / 3
8,694
580
2,593
3,820
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
8
8
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Dokidokia365
Cliodhna
4
5
3
1.1
W
Xing Tian
KuzanagiKun
Xing Tian
4
1
3
5.5
W
Baron Samedi
PkStarDust5110
Baron Samedi
0
2
3
0.75
L
2
0
3
3.5
L
4
7
3
0.79
L
Cernunnos
nolomk
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
19,579
29,444
Taken
32,393
24,505
Mitigated
24,094
4,542
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Dokidokia365
Cliodhna
8,795
1,252
0
1,932
13,796
6,447
212
3,320
10,476
0
30,903
W
Xing Tian
KuzanagiKun
Xing Tian
8,191
1,032
30
3,029
14,777
16,004
430
2,629
12,148
30,086
0
W
Baron Samedi
PkStarDust5110
Baron Samedi
2,593
249
203
265
3,820
1,643
947
0
3,820
13,751
0
L
5,949
779
0
3,134
12,026
16,120
110
4,521
7,505
27,176
0
L
9,918
5,754
0
740
15,018
7,506
257
5,731
9,287
0
32,535
L
Cernunnos
nolomk
Cernunnos
2,867
1,635
0
668
2,400
879
88
624
1,776
0
9,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
30,073
102
Minions Killed
98
0
Camps Cleared
0
544,010
Distance Traveled
657,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,993
666
36
2
0
271,283
0
W
Xing Tian
11,386
759
39
3
0
275,640
1
W
Baron Samedi
8,694
580
23
2
0
110,131
0
L
Bacchus
10,580
705
49
3
0
258,065
0
L
Kali
9,595
640
32
2
0
215,679
0
L
Cernunnos
8,085
539
21
1
0
70,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role