Player Matchup

Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CrimsonRedstone
Jormungandr
Level 84
God Stats
2W - 6L
1,235 SR
Queue Stats
127W - 109L
1,516 Elo+
Solo
Medusa
Medusa
Lyisana
Medusa
Level 102
God Stats
1W - 0L
1,328 SR
Queue Stats
132W - 128L
1,416 Elo+
Party 2
Chernobog
Chernobog
Ogern157
Chernobog
Level 107
God Stats
5W - 1L
1,819 SR
Queue Stats
127W - 125L
1,421 Elo+
Party 2
Fenrir
Fenrir
Uh8metalala
Fenrir
Level 116
God Stats
2W - 1L
1,470 SR
Queue Stats
110W - 105L
1,416 Elo+
Party 2
Team Averages
Level 111
1,470 SR
1,454 Elo+

VS

Team Averages
Level 104
1,467 SR
1,472 Elo+
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JasonDoom13
Erlang Shen
Level 106
God Stats
0W - 2L
1,331 SR
Queue Stats
161W - 192L
1,388 Elo+
Party 1
Hun Batz
Hun Batz
Ratasod
Hun Batz
Level 56
God Stats
1W - 1L
1,720 SR
Queue Stats
52W - 48L
1,540 Elo+
Solo
Charybdis
Charybdis
dombaiget
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 180L
1,491 Elo+
Solo
Fafnir
Fafnir
Хель94
Fafnir
Level 129
God Stats
1W - 2L
1,284 SR
Queue Stats
179W - 211L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 1 / 17
8,199
820
3,971
11,661
11,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
CrimsonRedstone
Jormungandr
15
2 / 0 / 17
8,156
816
8,875
18,741
14,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Lyisana
Medusa
16
5 / 2 / 13
8,787
879
11,395
7,977
4,372
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Ogern157
Chernobog
16
6 / 1 / 13
8,801
880
12,782
9,161
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
14
7 / 5 / 8
8,611
861
12,420
14,304
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 4 / 4
7,504
750
8,644
10,330
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
JasonDoom13
Erlang Shen
15
3 / 3 / 4
8,311
831
5,292
10,021
12,229
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Ratasod
Hun Batz
11
0 / 8 / 5
6,938
694
10,089
12,562
5,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
dombaiget
Charybdis
15
4 / 2 / 5
8,729
873
19,061
8,539
4,563
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Хель94
Fafnir
13
0 / 4 / 9
8,174
817
7,389
14,288
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
21
Kills
9
9
Deaths
21
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
17
9.5
L
He Bo
 
He Bo
2
4
4
1
W
Jormungandr
CrimsonRedstone
Jormungandr
2
0
17
10.5
L
Erlang Shen
JasonDoom13
Erlang Shen
3
3
4
1.67
W
Medusa
Lyisana
Medusa
5
2
13
5.75
W
Chernobog
Ogern157
Chernobog
6
1
13
12.5
L
Hun Batz
Ratasod
Hun Batz
0
8
5
0.31
W
Fenrir
7
5
8
2.2
L
Charybdis
dombaiget
Charybdis
4
2
5
3.25
L
Fafnir
Хель94
Fafnir
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
50,475
61,844
Taken
55,740
46,170
Mitigated
44,340
26,505
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,971
1,033
3,527
2,841
11,661
11,204
99
3,109
8,552
0
7,761
L
He Bo
 
He Bo
8,644
1,124
1,615
2,481
10,330
4,371
0
1,881
8,280
18,511
0
W
Jormungandr
CrimsonRedstone
Jormungandr
8,875
1,513
2,525
9,103
18,741
14,451
157
5,684
13,057
22,894
0
L
Erlang Shen
JasonDoom13
Erlang Shen
5,292
2,284
578
653
10,021
12,229
93
2,062
7,834
0
9,865
W
Medusa
Lyisana
Medusa
11,395
6,635
834
203
7,977
4,372
1,072
1,823
6,154
0
22,094
W
Chernobog
Ogern157
Chernobog
12,782
8,747
950
2,455
9,161
5,331
588
1,736
7,425
0
23,795
L
Hun Batz
Ratasod
Hun Batz
10,089
2,626
597
1,045
12,562
5,399
0
1,205
11,211
0
15,955
W
Fenrir
12,420
2,208
1,584
2,483
14,304
10,812
0
3,681
10,623
0
14,454
L
Charybdis
dombaiget
Charybdis
19,061
8,670
23
1,188
8,539
4,563
1,415
1,378
6,970
0
33,285
L
Fafnir
Хель94
Fafnir
7,389
2,984
688
2,955
14,288
17,778
116
2,349
11,766
10,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
39,656
86
Minions Killed
92
0
Camps Cleared
0
992,004
Distance Traveled
876,816
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,199
820
11
1
0
203,269
0
L
He Bo
7,504
750
15
2
0
178,518
5
W
Jormungandr
8,156
816
18
2
0
224,103
0
L
Erlang Shen
8,311
831
14
1
0
183,195
1
W
Medusa
8,787
879
22
2
0
184,796
1
W
Chernobog
8,801
880
28
3
0
184,436
0
L
Hun Batz
6,938
694
19
2
0
159,652
0
W
Fenrir
8,611
861
7
1
0
195,400
1
L
Charybdis
8,729
873
36
4
0
175,392
1
L
Fafnir
8,174
817
8
1
0
180,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role