Player Matchup

Ishtar
Ishtar
HellsOffspring
Ishtar
Level 106
God Stats
5W - 2L
1,895 SR
Queue Stats
28W - 51L
1,403 Elo+
Solo
Eset
Eset
Siuv
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,471 Elo+
Solo
Serqet
Serqet
bigrag2008
Serqet
Level 124
God Stats
3W - 1L
1,692 SR
Queue Stats
22W - 28L
1,429 Elo+
Solo
Team Averages
Level 99
1,696 SR
1,434 Elo+

VS

Team Averages
Level 55
1,491 SR
1,588 Elo+
Nu Wa
Nu Wa
domenvervega
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
koruznizdrob
Cthulhu
Level 3
God Stats
0W - 3L
1,329 SR
Queue Stats
2W - 5L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
Çréépy
Hou Yi
Level 126
God Stats
33W - 25L
1,643 SR
Queue Stats
477W - 439L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 9
11,662
833
22,748
17,753
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Siuv
Eset
15
4 / 2 / 11
10,212
729
16,870
10,790
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
bigrag2008
Serqet
17
7 / 0 / 13
12,023
859
10,891
15,510
23,692
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,514
680
10,326
13,122
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
koruznizdrob
Cthulhu
13
0 / 6 / 5
9,324
666
6,642
26,375
20,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Çréépy
Hou Yi
15
5 / 5 / 1
10,352
739
15,961
17,271
7,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
7
7
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
5
9
2.7
W
Eset
Siuv
Eset
4
2
11
4.75
W
Serqet
bigrag2008
Serqet
7
0
13
13.5
L
2
9
3
0.39
L
Cthulhu
koruznizdrob
Cthulhu
0
6
5
0.42
L
Hou Yi
Çréépy
Hou Yi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,509
Damage
32,929
44,053
Taken
56,768
40,179
Mitigated
32,455
12,498
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,748
9,156
0
5,888
17,753
10,415
1,812
6,324
11,429
32
72,600
W
Eset
Siuv
Eset
16,870
1,922
1,360
1,994
10,790
6,072
667
4,501
6,289
47,564
0
W
Serqet
bigrag2008
Serqet
10,891
2,958
0
3,256
15,510
23,692
528
6,444
9,066
304
20,975
L
10,326
2,344
0
280
13,122
4,919
96
1,553
11,355
34,422
0
L
Cthulhu
koruznizdrob
Cthulhu
6,642
878
321
5,012
26,375
20,275
95
8,270
17,883
18,642
0
L
Hou Yi
Çréépy
Hou Yi
15,961
7,246
0
2,217
17,271
7,261
0
7,422
9,489
0
42,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
29,190
166
Minions Killed
121
0
Camps Cleared
0
760,938
Distance Traveled
630,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,662
833
80
6
0
231,342
2
W
Eset
10,212
729
67
5
0
253,721
0
W
Serqet
12,023
859
19
1
0
275,875
0
L
Nu Wa
9,514
680
45
3
0
194,461
0
L
Cthulhu
9,324
666
19
1
0
210,076
0
L
Hou Yi
10,352
739
57
4
0
226,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role