Player Matchup

Bacchus
Bacchus
Bruxinha_BR_
Bacchus
Level 38
God Stats
2W - 1L
1,883 SR
Queue Stats
23W - 46L
1,253 Elo+
Party 1
Achilles
Achilles
Dumbythic3372
Achilles
Level 46
God Stats
2W - 2L
1,432 SR
Queue Stats
82W - 96L
1,484 Elo+
Solo
Ne Zha
Ne Zha
TrinidadMatt
Ne Zha
Level 47
God Stats
35W - 21L
1,580 SR
Queue Stats
85W - 108L
1,416 Elo+
Solo
Chiron
Chiron
firstdaworst
Chiron
Level 35
God Stats
9W - 7L
1,570 SR
Queue Stats
36W - 38L
1,389 Elo+
Solo
Anubis
Anubis
wesley_monsores
Anubis
Level 156
God Stats
4W - 4L
1,416 SR
Queue Stats
452W - 392L
1,479 Elo+
Party 1
Team Averages
Level 64
1,576 SR
1,404 Elo+

VS

Team Averages
Level 48
1,546 SR
1,422 Elo+
Susano
Susano
I Ruin Noobs
Susano
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ShweatyMeat69
Sylvanus
Level 34
God Stats
3W - 7L
1,391 SR
Queue Stats
14W - 23L
1,267 Elo+
Solo
Atlas
Atlas
SpartanMelee
Atlas
Level 47
God Stats
16W - 27L
1,332 SR
Queue Stats
67W - 89L
1,375 Elo+
Solo
Olorun
Olorun
lilldannyy
Olorun
Level 76
God Stats
9W - 2L
1,806 SR
Queue Stats
264W - 294L
1,408 Elo+
Solo
Fenrir
Fenrir
twisted_evil3000
Fenrir
Level 48
God Stats
4W - 5L
1,702 SR
Queue Stats
153W - 144L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bruxinha_BR_
Bacchus
8
0 / 1 / 4
5,770
444
5,302
7,756
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dumbythic3372
Achilles
11
0 / 3 / 0
6,756
520
7,216
13,828
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
9
3 / 3 / 0
6,176
475
3,223
9,069
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
2 / 1 / 0
6,660
512
6,949
6,940
2,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 4 / 1
6,744
519
11,349
12,542
6,420
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 1 / 1
6,241
480
5,261
11,077
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
ShweatyMeat69
Sylvanus
13
1 / 0 / 4
7,551
581
7,029
10,999
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 1 / 2
6,247
481
4,387
11,013
5,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
lilldannyy
Olorun
11
2 / 4 / 3
6,518
501
3,219
9,105
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 0 / 2
7,603
585
9,831
9,415
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bruxinha_BR_
Bacchus
0
1
4
2
L
Achilles
Dumbythic3372
Achilles
0
3
0
0
W
Susano
0
1
1
0.5
W
Sylvanus
ShweatyMeat69
Sylvanus
1
0
4
3
W
1
1
2
2
L
Ne Zha
3
3
0
1
L
Chiron
2
1
0
2
W
Olorun
lilldannyy
Olorun
2
4
3
0.88
W
8
0
2
9
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,039
Damage
29,727
50,135
Taken
51,609
27,609
Mitigated
22,592
20,431
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bruxinha_BR_
Bacchus
5,302
493
305
2,058
7,756
6,111
0
4,065
3,691
14,607
0
L
Achilles
Dumbythic3372
Achilles
7,216
2,079
0
6,424
13,828
8,469
0
4,449
9,379
0
51,744
W
Susano
5,261
678
114
2,940
11,077
3,780
0
882
10,070
0
39,372
W
Sylvanus
ShweatyMeat69
Sylvanus
7,029
1,891
117
5,118
10,999
6,224
0
1,009
9,168
42,788
9,991
W
4,387
1,803
1,602
4,157
11,013
5,785
0
5,693
5,320
18,601
696
L
Ne Zha
3,223
1,032
0
2,612
9,069
4,420
0
596
8,473
0
32,431
L
Chiron
6,949
4,743
120
2,023
6,940
2,189
88
483
6,457
0
51,609
W
Olorun
lilldannyy
Olorun
3,219
1,851
161
2,109
9,105
3,065
0
5,857
3,138
39,174
0
W
9,831
3,576
0
2,682
9,415
3,738
0
3,210
6,130
0
51,631
L
11,349
698
0
6,889
12,542
6,420
0
4,048
8,494
73,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
34,160
387
Minions Killed
352
0
Camps Cleared
0
1,138,075
Distance Traveled
1,176,572
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,770
444
15
1
0
247,465
5
L
Achilles
6,756
520
109
8
0
228,697
0
W
Susano
6,241
480
63
5
0
259,148
2
W
Sylvanus
7,551
581
108
8
0
179,366
0
W
Atlas
6,247
481
25
2
0
235,122
1
L
Ne Zha
6,176
475
55
4
0
232,239
0
L
Chiron
6,660
512
94
7
0
239,839
5
W
Olorun
6,518
501
78
6
0
223,817
0
W
Fenrir
7,603
585
78
6
0
279,119
4
L
Anubis
6,744
519
114
9
0
189,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role