Player Matchup

He Bo
He Bo
Andrei14
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
Gasphar
Heimdallr
Level 40
God Stats
0W - 1L
1,297 SR
Queue Stats
11W - 26L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
blaringhawk27
Gilgamesh
Level 68
God Stats
4W - 9L
1,351 SR
Queue Stats
18W - 35L
1,367 Elo+
Solo
Team Averages
Level 69
1,383 SR
1,391 Elo+

VS

Team Averages
Level 130
1,500 SR
1,422 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
dmokoie
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Andrei14
He Bo
12
2 / 4 / 4
7,447
677
7,270
9,695
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Gasphar
Heimdallr
13
2 / 6 / 3
7,705
700
8,571
12,019
5,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
blaringhawk27
Gilgamesh
13
2 / 2 / 4
7,926
721
8,776
13,910
11,977
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
9 / 1 / 3
10,151
923
11,133
12,999
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
 
Chronos
14
3 / 3 / 7
8,692
790
13,150
11,669
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
dmokoie
Sylvanus
13
0 / 2 / 11
8,032
730
5,048
8,271
5,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
12
12
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
3
10.5
W
Chronos
 
Chronos
3
3
7
2.17
L
He Bo
Andrei14
He Bo
2
4
4
1
L
Heimdallr
Gasphar
Heimdallr
2
6
3
0.58
L
Gilgamesh
blaringhawk27
Gilgamesh
2
2
4
2
W
Sylvanus
dmokoie
Sylvanus
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
29,331
35,624
Taken
32,939
21,237
Mitigated
16,156
4,085
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,133
8,966
0
5,943
12,999
6,035
2,252
2,240
10,759
0
51,109
W
Chronos
 
Chronos
13,150
3,175
372
3,412
11,669
4,985
603
3,194
8,475
45,291
0
L
He Bo
Andrei14
He Bo
7,270
633
72
1,703
9,695
3,694
0
5,296
4,399
15,262
0
L
Heimdallr
Gasphar
Heimdallr
8,571
3,403
0
1,432
12,019
5,566
0
6,117
5,902
0
27,023
L
Gilgamesh
blaringhawk27
Gilgamesh
8,776
2,315
0
878
13,910
11,977
276
6,793
7,117
73
32,546
W
Sylvanus
dmokoie
Sylvanus
5,048
1,463
2,215
1,940
8,271
5,136
382
1,919
6,352
11,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,078
Gold Earned
26,875
131
Minions Killed
158
0
Camps Cleared
0
570,082
Distance Traveled
624,698
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,151
923
91
8
0
230,697
2
W
Chronos
8,692
790
56
5
0
207,110
2
L
He Bo
7,447
677
29
3
0
175,355
1
L
Heimdallr
7,705
700
46
4
0
166,723
0
L
Gilgamesh
7,926
721
56
5
0
228,004
2
W
Sylvanus
8,032
730
11
1
0
186,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role