Player Matchup

Ymir
Ymir
KIouded
Ymir
Level 157
God Stats
7W - 8L
1,413 SR
Queue Stats
481W - 508L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marylin33
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,705 Elo+
Party 2
Chernobog
Chernobog
Mouth666
Chernobog
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,664 Elo+
Party 2
Amaterasu
Amaterasu
xQcxFrogKnight
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,454 Elo+
Party 2
Hades
Hades
шаlкo
Hades
Level 152
God Stats
1W - 0L
1,620 SR
Queue Stats
11W - 2L
1,547 Elo+
Party 2
Team Averages
Level 102
1,507 SR
1,555 Elo+

VS

Team Averages
Level 89
1,435 SR
1,506 Elo+
Serqet
Serqet
Ashmourne
Serqet
Level 103
God Stats
0W - 2L
1,478 SR
Queue Stats
98W - 88L
1,602 Elo+
Party 3
Neith
Neith
CodeNameOQ
Neith
Level 109
God Stats
5W - 5L
1,404 SR
Queue Stats
179W - 180L
1,452 Elo+
Party 1
Achilles
Achilles
GothGamerGirl01
Achilles
Level 27
God Stats
1W - 2L
1,243 SR
Queue Stats
56W - 34L
1,601 Elo+
Party 3
Osiris
Osiris
KingLuiTheBoy
Osiris
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 128L
1,437 Elo+
Party 1
Sol
Sol
Ruthless88
Sol
Level 149
God Stats
3W - 4L
1,552 SR
Queue Stats
267W - 300L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KIouded
Ymir
18
1 / 2 / 21
11,987
749
7,872
17,782
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Marylin33
Morgan Le Fay
20
8 / 3 / 19
12,454
778
25,100
15,265
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Mouth666
Chernobog
20
10 / 5 / 18
12,781
799
23,079
17,737
9,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
xQcxFrogKnight
Amaterasu
18
4 / 4 / 19
12,060
754
12,480
30,584
33,347
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
шаlкo
Hades
20
9 / 6 / 14
12,878
805
23,923
22,326
13,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ashmourne
Serqet
17
5 / 7 / 4
9,948
622
13,163
16,539
12,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
5 / 6 / 6
10,883
680
20,571
19,193
11,383
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
17
3 / 4 / 14
10,496
656
6,639
25,913
42,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 7 / 9
10,534
658
13,800
20,467
19,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 8 / 11
10,697
669
20,769
21,443
11,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
32
Kills
18
20
Deaths
32
91
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ashmourne
Serqet
5
7
4
1
L
Neith
5
6
6
1.33
L
Achilles
3
4
14
2.5
W
Ymir
KIouded
Ymir
1
2
21
5.75
L
2
7
9
0.93
W
Morgan Le Fay
Marylin33
Morgan Le Fay
8
3
19
5.83
W
Chernobog
Mouth666
Chernobog
10
5
18
3.8
L
3
8
11
1.06
W
Amaterasu
xQcxFrogKnight
Amaterasu
4
4
19
3.38
W
Hades
шаlкo
Hades
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,454
Damage
74,942
103,694
Taken
103,555
80,488
Mitigated
96,989
51,314
Healing
31,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ashmourne
Serqet
13,163
2,034
3,116
3,166
16,539
12,023
0
9,728
6,811
0
15,918
L
Neith
20,571
7,322
1,531
4,427
19,193
11,383
43
13,335
5,858
0
46,070
L
Achilles
6,639
1,993
1,890
7,290
25,913
42,993
0
11,663
14,250
0
7,392
W
Ymir
KIouded
Ymir
7,872
530
2,313
4,777
17,782
17,492
575
2,674
14,473
19,343
0
L
13,800
4,224
562
1,815
20,467
19,333
0
10,585
9,882
0
28,317
W
Morgan Le Fay
Marylin33
Morgan Le Fay
25,100
2,812
3,597
5,634
15,265
7,346
2,021
4,916
10,216
48,416
0
W
Chernobog
Mouth666
Chernobog
23,079
10,341
2,112
2,431
17,737
9,025
3,126
4,069
13,475
50
45,231
L
20,769
6,230
649
6,968
21,443
11,257
0
12,371
9,072
42,843
0
W
Amaterasu
xQcxFrogKnight
Amaterasu
12,480
4,521
6,373
12,142
30,584
33,347
1,062
5,788
24,436
2,336
19,039
W
Hades
шаlкo
Hades
23,923
1,763
2,492
9,443
22,326
13,278
1,493
3,322
18,422
37,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,160
Gold Earned
52,558
150
Minions Killed
143
0
Camps Cleared
0
1,394,217
Distance Traveled
1,255,378
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,948
622
15
1
0
280,264
0
L
Neith
10,883
680
51
3
0
243,421
1
L
Achilles
10,496
656
4
0
0
272,249
0
W
Ymir
11,987
749
15
1
0
224,881
0
L
Osiris
10,534
658
32
2
0
269,034
4
W
Morgan Le Fay
12,454
778
38
2
0
305,427
1
W
Chernobog
12,781
799
57
4
0
286,637
0
L
Sol
10,697
669
41
3
0
190,410
0
W
Amaterasu
12,060
754
11
1
0
302,370
0
W
Hades
12,878
805
29
2
0
274,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role