Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
MrKuun
Janus
Silver I
Level 158
God Stats
24W - 36L
1,257 SR
Queue Stats
170W - 184L
1,265 MMR
Solo
Danzaburou
Danzaburou
Silver I
Niaz19889
Danzaburou
Silver I
Level 119
God Stats
4W - 4L
1,579 SR
Queue Stats
41W - 56L
1,187 MMR
Solo
Maui
Maui
Silver IV
красныйперчик
Maui
Silver IV
Level 156
God Stats
9W - 23L
1,395 SR
Queue Stats
75W - 95L
798 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,446 SR
1,250 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,430 SR
1,157 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
Baarlefuman
Anubis
Silver I
Level 160
God Stats
3W - 1L
1,577 SR
Queue Stats
186W - 185L
1,214 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Inmortalsalex
Hou Yi
Silver I
Level 69
God Stats
5W - 6L
1,407 SR
Queue Stats
124W - 141L
1,067 MMR
Solo
Mulan
Mulan
Gold V
PaulSauveur
Mulan
Gold V
Level 157
God Stats
4W - 6L
1,355 SR
Queue Stats
107W - 112L
1,222 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
towfiq
Nu Wa
Silver IV
Level 158
God Stats
2W - 2L
1,310 SR
Queue Stats
70W - 81L
783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 3 / 1
7,542
503
8,207
10,942
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
 
Cu Chulainn
12
1 / 7 / 1
7,450
497
6,046
17,934
10,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
MrKuun
Janus
15
2 / 1 / 1
8,299
553
5,551
7,210
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Niaz19889
Danzaburou
10
0 / 3 / 1
6,277
418
6,008
10,556
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 4
6,784
452
4,825
14,681
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
UllrAtlasAres

VS

Bans
KaliThorFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 5
8,032
535
4,903
11,636
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
4 / 2 / 4
8,774
585
6,774
11,554
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 2
8,253
550
8,239
13,054
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 7
9,793
653
12,679
13,582
12,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
towfiq
Nu Wa
14
3 / 1 / 5
8,644
576
5,468
7,417
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
17
17
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
1
1.5
L
Cu Chulainn
 
Cu Chulainn
1
7
1
0.21
W
Geb
 
Geb
1
1
5
3.5
W
Anubis
4
2
4
3
W
4
3
2
1.67
L
Janus
MrKuun
Janus
2
1
1
2.5
L
Danzaburou
Niaz19889
Danzaburou
0
3
1
0.17
W
5
2
7
4.25
W
Nu Wa
towfiq
Nu Wa
3
1
5
5.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,637
Damage
38,063
61,323
Taken
57,243
34,401
Mitigated
36,787
13,249
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,207
2,752
0
1,973
10,942
4,626
0
3,141
7,801
0
50,895
L
Cu Chulainn
 
Cu Chulainn
6,046
884
0
2,341
17,934
10,832
0
3,655
14,279
5,790
40,054
W
Geb
 
Geb
4,903
1,151
0
3,674
11,636
10,693
0
1,819
9,817
20,733
0
W
Anubis
6,774
77
0
7,002
11,554
5,677
0
2,073
9,481
69,733
0
W
8,239
3,970
0
6,008
13,054
5,058
68
3,427
9,627
0
59,117
L
Janus
MrKuun
Janus
5,551
0
106
2,556
7,210
2,940
0
2,803
4,407
77,102
0
L
Danzaburou
Niaz19889
Danzaburou
6,008
2,722
0
2,554
10,556
3,773
0
4,390
6,166
0
49,756
W
12,679
2,153
0
5,220
13,582
12,610
883
1,022
12,560
0
71,653
W
Nu Wa
towfiq
Nu Wa
5,468
924
332
2,115
7,417
2,749
478
2,661
4,756
62,062
0
L
4,825
1,051
0
3,719
14,681
12,230
0
3,156
11,525
20,990
2,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
43,496
402
Minions Killed
483
0
Camps Cleared
0
1,483,917
Distance Traveled
1,443,235
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,542
503
78
5
0
333,411
10
L
Cu Chulainn
7,450
497
80
5
0
262,701
3
W
Geb
8,032
535
39
3
0
296,180
8
W
Anubis
8,774
585
102
7
0
308,088
5
W
Hou Yi
8,253
550
94
6
0
272,680
2
L
Janus
8,299
553
142
9
0
327,560
5
L
Danzaburou
6,277
418
70
5
0
268,595
3
W
Mulan
9,793
653
141
9
0
276,615
1
W
Nu Wa
8,644
576
107
7
0
289,672
6
L
Maui
6,784
452
32
2
0
291,650
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role