Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AndyFireX16
Kuzenbo
Level 119
God Stats
11W - 13L
1,470 SR
Queue Stats
135W - 136L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gambit536412-21
Morgan Le Fay
Level 128
God Stats
19W - 28L
1,490 SR
Queue Stats
374W - 419L
1,417 Elo+
Solo
Achilles
Achilles
Wardaddy11
Achilles
Level 129
God Stats
9W - 19L
1,281 SR
Queue Stats
207W - 211L
1,411 Elo+
Solo
Lancelot
Lancelot
emilio_rm17
Lancelot
Level 69
God Stats
68W - 88L
1,467 SR
Queue Stats
97W - 130L
1,377 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,418 Elo+

VS

Team Averages
Level 66
1,358 SR
1,298 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JewDak
Hou Yi
Level 78
God Stats
2W - 1L
1,782 SR
Queue Stats
274W - 302L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
L41F---
Sun Wukong
Level 23
God Stats
0W - 2L
1,221 SR
Queue Stats
2W - 10L
1,130 Elo+
Party 1
Cerberus
Cerberus
NTN Super R2D2
Cerberus
Level 63
God Stats
1W - 6L
1,197 SR
Queue Stats
126W - 152L
1,368 Elo+
Solo
Mercury
Mercury
Rayonix_herectic
Mercury
Level 15
God Stats
1W - 3L
1,090 SR
Queue Stats
1W - 9L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 0 / 2
7,598
507
10,309
10,284
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
AndyFireX16
Kuzenbo
12
1 / 0 / 8
7,634
509
7,820
13,580
16,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Gambit536412-21
Morgan Le Fay
13
5 / 2 / 3
7,824
522
10,629
13,233
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Wardaddy11
Achilles
15
2 / 0 / 0
8,890
593
10,861
10,895
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
emilio_rm17
Lancelot
12
3 / 2 / 2
7,377
492
4,172
9,690
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 5 / 0
7,033
469
9,390
11,413
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
JewDak
Hou Yi
11
2 / 4 / 0
6,908
461
9,379
12,714
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
L41F---
Sun Wukong
13
0 / 1 / 0
7,134
476
5,908
15,023
9,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
10
0 / 5 / 2
6,439
429
6,809
17,524
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 2 / 2
6,521
435
2,193
10,500
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
2
6
L
Tiamat
 
Tiamat
2
5
0
0.4
W
Kuzenbo
AndyFireX16
Kuzenbo
1
0
8
5
W
Morgan Le Fay
Gambit536412-21
Morgan Le Fay
5
2
3
3.25
L
Hou Yi
JewDak
Hou Yi
2
4
0
0.5
L
Sun Wukong
L41F---
Sun Wukong
0
1
0
0
L
Cerberus
0
5
2
0.2
L
0
2
2
0.5
W
Achilles
Wardaddy11
Achilles
2
0
0
2
W
Lancelot
emilio_rm17
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,791
Damage
33,679
57,682
Taken
67,174
41,043
Mitigated
37,369
22,701
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,309
5,472
0
3,610
10,284
3,914
540
1,655
8,629
0
63,374
L
Tiamat
 
Tiamat
9,390
834
0
1,860
11,413
7,206
0
7,347
4,066
51,036
0
W
Kuzenbo
AndyFireX16
Kuzenbo
7,820
3,653
2,210
2,762
13,580
16,798
0
3,163
10,417
27,394
2,208
W
Morgan Le Fay
Gambit536412-21
Morgan Le Fay
10,629
1,835
69
5,310
13,233
5,961
50
8,266
4,967
52,886
0
L
Hou Yi
JewDak
Hou Yi
9,379
4,087
252
4,304
12,714
4,493
536
4,449
8,265
0
47,915
L
Sun Wukong
L41F---
Sun Wukong
5,908
1,157
0
5,233
15,023
9,257
0
0
13,507
0
51,711
L
Cerberus
6,809
1,135
0
5,104
17,524
13,025
0
5,025
12,499
34,186
1,784
L
2,193
799
0
414
10,500
3,388
0
1,247
9,177
0
40,640
W
Achilles
Wardaddy11
Achilles
10,861
2,141
0
5,730
10,895
9,827
0
0
10,895
0
74,263
W
Lancelot
emilio_rm17
Lancelot
4,172
679
0
3,010
9,690
4,543
0
2,724
6,966
0
50,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
34,035
405
Minions Killed
386
0
Camps Cleared
0
1,489,039
Distance Traveled
1,394,757
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,598
507
88
6
0
282,444
5
L
Tiamat
7,033
469
86
6
0
278,058
0
W
Kuzenbo
7,634
509
33
2
0
313,620
3
W
Morgan Le Fay
7,824
522
80
5
0
279,123
3
L
Hou Yi
6,908
461
78
5
0
236,266
0
L
Sun Wukong
7,134
476
84
6
0
287,151
1
L
Cerberus
6,439
429
68
5
0
242,217
3
L
Mercury
6,521
435
70
5
0
351,065
0
W
Achilles
8,890
593
112
7
0
299,512
6
W
Lancelot
7,377
492
92
6
0
314,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role