Player Matchup

Thanatos
Thanatos
AxTRoZDarK
Thanatos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 146L
1,541 Elo+
Solo
Charybdis
Charybdis
Elvis96
Charybdis
Level 160
God Stats
7W - 7L
1,592 SR
Queue Stats
619W - 641L
1,575 Elo+
Solo
Osiris
Osiris
Frenetic27
Osiris
Level 98
God Stats
4W - 3L
1,525 SR
Queue Stats
94W - 96L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
seforizor
Gilgamesh
Level 147
God Stats
8W - 4L
1,671 SR
Queue Stats
375W - 419L
1,515 Elo+
Party 1
Maui
Maui
xXxSkyLineSxXx
Maui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,786 Elo+
Solo
Team Averages
Level 117
1,558 SR
1,565 Elo+

VS

Team Averages
Level 139
1,411 SR
1,516 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Alana_127
Tiamat
Level 155
God Stats
2W - 6L
1,366 SR
Queue Stats
165W - 172L
1,522 Elo+
Solo
Ganesha
Ganesha
DirtyFaygo
Ganesha
Level 125
God Stats
0W - 2L
1,284 SR
Queue Stats
44W - 31L
1,648 Elo+
Party 3
Thor
Thor
Migoomi
Thor
Level 153
God Stats
1W - 3L
1,444 SR
Queue Stats
183W - 200L
1,455 Elo+
Party 2
Zeus
Zeus
SadoMazaxist
Zeus
Level 153
God Stats
6W - 8L
1,461 SR
Queue Stats
183W - 195L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxTRoZDarK
Thanatos
18
10 / 3 / 6
10,811
901
12,374
14,447
10,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Elvis96
Charybdis
18
6 / 2 / 9
10,928
911
20,959
12,412
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Frenetic27
Osiris
16
0 / 3 / 14
10,004
834
6,414
15,608
15,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
seforizor
Gilgamesh
14
0 / 4 / 14
9,380
782
6,995
19,445
18,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 12
9,531
794
4,074
16,983
19,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
7 / 3 / 6
10,099
842
15,739
12,259
6,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Alana_127
Tiamat
16
2 / 2 / 7
9,647
804
6,837
10,265
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DirtyFaygo
Ganesha
16
0 / 3 / 11
8,664
722
8,540
12,189
17,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Migoomi
Thor
12
1 / 6 / 3
8,079
673
5,155
11,931
4,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 3 / 7
9,634
803
17,730
7,945
2,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
17
Kills
15
15
Deaths
17
55
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
3
6
3.33
L
Tiamat
Alana_127
Tiamat
2
2
7
2.75
W
Thanatos
AxTRoZDarK
Thanatos
10
3
6
4.33
L
Ganesha
DirtyFaygo
Ganesha
0
3
11
1.83
W
Charybdis
Elvis96
Charybdis
6
2
9
5.25
W
Osiris
Frenetic27
Osiris
0
3
14
2.33
L
Thor
Migoomi
Thor
1
6
3
0.42
L
5
3
7
2.83
W
Gilgamesh
seforizor
Gilgamesh
0
4
14
1.75
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,816
Damage
54,001
78,895
Taken
54,589
71,194
Mitigated
38,317
34,755
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
15,739
7,135
1,650
2,977
12,259
6,191
1,749
739
11,520
0
32,947
L
Tiamat
Alana_127
Tiamat
6,837
870
2,125
3,522
10,265
7,446
980
612
9,653
20,088
0
W
Thanatos
AxTRoZDarK
Thanatos
12,374
2,905
1,675
9,020
14,447
10,896
1,619
5,992
8,455
0
25,987
L
Ganesha
DirtyFaygo
Ganesha
8,540
520
2,443
1,883
12,189
17,642
607
1,746
10,443
17,422
0
W
Charybdis
Elvis96
Charybdis
20,959
6,864
93
3,659
12,412
7,333
4,788
5,433
6,979
0
49,952
W
Osiris
Frenetic27
Osiris
6,414
1,322
4,225
3,573
15,608
15,739
872
6,479
9,129
0
22,339
L
Thor
Migoomi
Thor
5,155
448
1,293
753
11,931
4,102
0
700
11,231
0
5,913
L
17,730
1,260
3,565
1,044
7,945
2,936
996
277
7,668
27,818
0
W
Gilgamesh
seforizor
Gilgamesh
6,995
388
4,846
5,044
19,445
18,026
545
6,717
12,728
0
16,386
W
4,074
724
852
1,768
16,983
19,200
875
8,486
8,497
7,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
46,123
138
Minions Killed
120
0
Camps Cleared
0
1,203,933
Distance Traveled
1,071,424
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,099
842
36
3
0
220,989
0
L
Tiamat
9,647
804
36
3
0
210,251
3
W
Thanatos
10,811
901
20
2
0
279,441
3
L
Ganesha
8,664
722
0
0
0
245,156
1
W
Charybdis
10,928
911
69
6
0
202,295
0
W
Osiris
10,004
834
27
2
0
236,118
0
L
Thor
8,079
673
10
1
0
164,705
0
L
Zeus
9,634
803
38
3
0
230,323
3
W
Gilgamesh
9,380
782
14
1
0
236,766
0
W
Maui
9,531
794
8
1
0
249,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role