Player Matchup

Artemis
Artemis
FBR Sugar
Artemis
Level 78
God Stats
0W - 3L
1,441 SR
Queue Stats
7W - 8L
1,466 Elo+
Solo
Thanatos
Thanatos
FireScarab56097
Thanatos
Level 78
God Stats
6W - 5L
1,646 SR
Queue Stats
266W - 278L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 120
God Stats
336W - 369L
1,492 SR
Queue Stats
863W - 909L
1,450 Elo+
Party 1
Tiamat
Tiamat
Super_Sonic_13
Tiamat
Level 16
God Stats
35W - 55L
1,373 SR
Queue Stats
46W - 80L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
joey_otakuboy17
Cthulhu
Level 121
God Stats
46W - 27L
1,676 SR
Queue Stats
281W - 310L
1,399 Elo+
Solo
Team Averages
Level 83
1,525 SR
1,436 Elo+

VS

Team Averages
Level 88
1,440 SR
1,470 Elo+
Kukulkan
Kukulkan
AcoPolo-_-
Kukulkan
Level 109
God Stats
12W - 15L
1,514 SR
Queue Stats
340W - 368L
1,555 Elo+
Solo
Tyr
Tyr
Cabbageese
Tyr
Level 40
God Stats
3W - 2L
1,715 SR
Queue Stats
40W - 27L
1,529 Elo+
Party 3
Cliodhna
Cliodhna
MrBoombasticcc
Cliodhna
Level 35
God Stats
1W - 2L
1,270 SR
Queue Stats
145W - 127L
1,491 Elo+
Party 3
Neith
Neith
RezEffect
Neith
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 197L
1,420 Elo+
Party 2
Cerberus
Cerberus
Th3Dud3 UwU
Cerberus
Level 109
God Stats
1W - 1L
1,202 SR
Queue Stats
114W - 146L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FBR Sugar
Artemis
14
1 / 2 / 2
8,212
432
6,540
11,095
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
6 / 7 / 3
8,765
461
8,411
16,174
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Leo_London
Danzaburou
16
2 / 4 / 2
9,419
496
8,785
12,573
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 4
8,035
423
6,832
13,646
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 5
8,799
463
9,315
17,274
15,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcoPolo-_-
Kukulkan
17
10 / 3 / 4
11,541
607
12,236
11,133
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 4
10,902
574
6,128
12,754
10,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
17
5 / 4 / 10
10,515
553
10,379
16,178
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
RezEffect
Neith
15
3 / 4 / 9
10,051
529
14,165
12,984
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Th3Dud3 UwU
Cerberus
14
2 / 2 / 11
8,932
470
7,702
21,463
21,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
13
Kills
25
25
Deaths
14
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AcoPolo-_-
Kukulkan
10
3
4
4
W
5
1
4
7
L
Artemis
FBR Sugar
Artemis
1
2
2
1
L
Thanatos
6
7
3
1.07
L
Danzaburou
Leo_London
Danzaburou
2
4
2
0.75
W
Cliodhna
5
4
10
2.5
W
Neith
RezEffect
Neith
3
4
9
1.88
L
1
7
4
0.43
W
Cerberus
Th3Dud3 UwU
Cerberus
2
2
11
3.75
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,883
Damage
50,610
70,762
Taken
74,512
42,127
Mitigated
50,873
22,926
Healing
24,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AcoPolo-_-
Kukulkan
12,236
2,285
0
2,492
11,133
5,559
87
4,320
6,813
92,725
0
W
6,128
1,051
0
4,610
12,754
10,792
3,385
1,193
11,561
0
62,848
L
Artemis
FBR Sugar
Artemis
6,540
2,973
0
4,515
11,095
4,694
120
2,629
8,466
0
54,540
L
Thanatos
8,411
3,034
0
8,323
16,174
7,671
586
5,258
10,916
0
43,157
L
Danzaburou
Leo_London
Danzaburou
8,785
3,657
0
5,251
12,573
7,018
0
1,255
11,318
0
82,661
W
Cliodhna
10,379
1,079
0
7,472
16,178
7,391
0
3,342
12,836
0
78,093
W
Neith
RezEffect
Neith
14,165
5,941
0
3,622
12,984
5,888
756
2,912
10,072
0
91,786
L
6,832
429
0
2,266
13,646
7,635
171
6,304
7,342
46,985
0
W
Cerberus
Th3Dud3 UwU
Cerberus
7,702
722
1,364
5,033
21,463
21,243
15
5,126
16,337
35,494
0
L
9,315
747
621
1,950
17,274
15,109
360
4,492
12,782
38,419
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,230
Gold Earned
51,941
436
Minions Killed
589
0
Camps Cleared
0
1,623,813
Distance Traveled
1,776,423
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,541
607
164
9
0
351,960
1
W
Tyr
10,902
574
111
6
0
357,838
2
L
Artemis
8,212
432
87
5
0
289,827
2
L
Thanatos
8,765
461
76
4
0
353,985
3
L
Danzaburou
9,419
496
134
7
0
278,995
1
W
Cliodhna
10,515
553
108
6
0
411,854
1
W
Neith
10,051
529
136
7
0
292,938
5
L
Tiamat
8,035
423
77
4
0
334,443
3
W
Cerberus
8,932
470
70
4
0
361,833
4
L
Cthulhu
8,799
463
62
3
0
366,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role