Player Matchup

Ymir
Ymir
Crispy__Kris
Ymir
Level 160
God Stats
126W - 119L
1,521 SR
Queue Stats
525W - 515L
1,481 Elo+
Party 1
Ullr
Ullr
FarTilFranner
Ullr
Level 91
God Stats
10W - 10L
1,593 SR
Queue Stats
337W - 318L
1,467 Elo+
Party 1
Atlas
Atlas
HrBrodersen
Atlas
Level 100
God Stats
6W - 7L
1,457 SR
Queue Stats
411W - 387L
1,537 Elo+
Party 1
Team Averages
Level 117
1,524 SR
1,495 Elo+

VS

Team Averages
Level 89
1,480 SR
1,441 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GoldNut
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,371 Elo+
Solo
Ishtar
Ishtar
Raybax13
Ishtar
Level 63
God Stats
25W - 33L
1,440 SR
Queue Stats
130W - 154L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,878
688
2,174
11,880
10,680
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 1
6,779
678
6,061
9,913
4,564
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
7,182
718
4,907
12,806
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 0 / 3
8,339
834
12,618
3,401
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
GoldNut
Bacchus
12
0 / 2 / 8
7,850
785
6,874
10,744
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Raybax13
Ishtar
13
4 / 0 / 4
7,913
791
6,688
4,529
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
3
6.5
L
0
2
2
0.5
L
1
4
1
0.38
W
Bacchus
GoldNut
Bacchus
0
2
8
2
L
1
3
1
0.5
W
Ishtar
Raybax13
Ishtar
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,142
Damage
26,180
34,599
Taken
18,674
26,868
Mitigated
14,256
4,931
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,618
7,750
0
0
3,401
1,425
183
1,270
2,131
34,834
0
L
2,174
468
0
2,670
11,880
10,680
30
6,337
5,543
9,649
0
L
6,061
2,069
0
463
9,913
4,564
501
6,227
3,686
0
33,071
W
Bacchus
GoldNut
Bacchus
6,874
789
0
2,581
10,744
10,891
0
4,254
6,490
17,169
0
L
4,907
1,589
0
1,798
12,806
11,624
0
6,971
5,835
19,247
0
W
Ishtar
Raybax13
Ishtar
6,688
3,805
0
2,702
4,529
1,940
122
1,638
2,891
0
30,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,839
Gold Earned
24,102
99
Minions Killed
107
0
Camps Cleared
0
510,774
Distance Traveled
622,891
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,339
834
49
5
0
228,887
1
L
Ymir
6,878
688
10
1
0
176,095
0
L
Ullr
6,779
678
64
6
0
152,096
0
W
Bacchus
7,850
785
10
1
0
206,854
2
L
Atlas
7,182
718
25
3
0
182,583
0
W
Ishtar
7,913
791
48
5
0
187,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role