Player Matchup

King Arthur
King Arthur
ArcaWinter
King Arthur
Level 37
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo
Artio
Artio
WindowPacket
Artio
Level 156
God Stats
13W - 1L
1,856 SR
Queue Stats
150W - 58L
1,713 Elo+
Solo
Serqet
Serqet
XZONEX9
Serqet
Level 136
God Stats
6W - 4L
1,509 SR
Queue Stats
58W - 37L
1,667 Elo+
Solo
Chiron
Chiron
stillxnoxpickles
Chiron
Level 28
God Stats
4W - 6L
1,513 SR
Queue Stats
55W - 43L
1,521 Elo+
Solo
Hera
Hera
streetmeat63
Hera
Level 157
God Stats
3W - 1L
1,373 SR
Queue Stats
560W - 571L
1,522 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,564 Elo+

VS

Team Averages
Level 73
1,589 SR
1,521 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Portdergree
Tyr
Level 67
God Stats
21W - 23L
1,566 SR
Queue Stats
183W - 187L
1,549 Elo+
Solo
Anubis
Anubis
playforfun2022
Anubis
Level 20
God Stats
6W - 3L
1,709 SR
Queue Stats
106W - 138L
1,494 Elo+
Solo
Chang'e
Chang'e
shadowgun231
Chang'e
Level 129
God Stats
22W - 13L
1,668 SR
Queue Stats
465W - 468L
1,562 Elo+
Solo
Cerberus
Cerberus
让我困在大雨天
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcaWinter
King Arthur
16
3 / 3 / 11
9,377
721
6,902
10,451
6,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 1 / 16
10,076
775
12,471
17,363
21,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
XZONEX9
Serqet
16
2 / 3 / 7
9,504
731
7,349
14,200
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 14
10,274
790
20,638
9,593
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 4 / 9
11,190
861
20,256
11,884
4,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
6 / 3 / 3
10,355
797
15,620
15,451
6,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 2
8,460
651
9,395
19,465
14,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 6 / 3
8,368
644
7,398
11,720
5,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
shadowgun231
Chang'e
16
2 / 5 / 5
8,925
687
11,881
16,481
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 6
8,447
650
5,062
18,739
18,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
25
Kills
11
11
Deaths
25
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
3
3
2.5
W
King Arthur
ArcaWinter
King Arthur
3
3
11
2.83
L
2
5
2
0.6
W
4
1
16
12
W
Serqet
XZONEX9
Serqet
2
3
7
1.83
L
1
6
3
0.42
L
Chang'e
shadowgun231
Chang'e
2
5
5
0.9
W
4
0
14
11
W
12
4
9
4.13
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,616
Damage
49,356
63,491
Taken
81,856
44,305
Mitigated
52,306
18,169
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,620
3,806
0
500
15,451
6,786
0
5,088
9,301
0
43,096
W
King Arthur
ArcaWinter
King Arthur
6,902
842
0
331
10,451
6,550
214
3,974
6,477
0
31,264
L
9,395
644
0
2,982
19,465
14,896
0
7,676
11,633
0
24,798
W
12,471
1,803
3,458
5,419
17,363
21,570
429
6,768
10,595
17,774
0
W
Serqet
XZONEX9
Serqet
7,349
3,563
0
4,221
14,200
7,205
0
4,708
9,492
0
34,948
L
7,398
160
0
1,739
11,720
5,392
117
4,992
6,608
22,818
0
L
Chang'e
shadowgun231
Chang'e
11,881
639
1,384
3,902
16,481
6,362
0
8,279
8,037
38,069
0
W
20,638
9,714
1,339
2,916
9,593
3,987
480
3,641
5,952
0
48,064
W
20,256
7,545
0
485
11,884
4,993
1,896
5,250
6,634
55,034
0
L
5,062
393
0
2,862
18,739
18,870
82
6,692
12,047
13,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
44,555
272
Minions Killed
217
0
Camps Cleared
0
1,347,475
Distance Traveled
1,196,666
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,355
797
63
5
0
259,056
1
W
King Arthur
9,377
721
54
4
0
272,404
1
L
Tyr
8,460
651
31
2
0
248,405
3
W
Artio
10,076
775
10
1
0
277,094
1
W
Serqet
9,504
731
59
5
0
287,122
3
L
Anubis
8,368
644
43
3
0
208,432
2
L
Chang'e
8,925
687
47
4
0
264,122
3
W
Chiron
10,274
790
63
5
0
266,806
2
W
Hera
11,190
861
86
7
0
244,049
0
L
Cerberus
8,447
650
33
3
0
216,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role