Player Matchup

Sol
Sol
Nettalos
Sol
Level 116
God Stats
2W - 3L
1,499 SR
Queue Stats
385W - 444L
1,430 Elo+
Party 1
Anubis
Anubis
Nuvolkaid
Anubis
Level 108
God Stats
2W - 1L
1,380 SR
Queue Stats
169W - 196L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
Showguun
Ne Zha
Level 129
God Stats
7W - 8L
1,447 SR
Queue Stats
383W - 452L
1,402 Elo+
Party 1
Bellona
Bellona
Sr2003
Bellona
Level 104
God Stats
1W - 0L
1,305 SR
Queue Stats
11W - 3L
1,653 Elo+
Party 2
Cerberus
Cerberus
magm4cube
Cerberus
Level 27
God Stats
1W - 0L
1,231 SR
Queue Stats
11W - 3L
1,653 Elo+
Party 2
Team Averages
Level 97
1,372 SR
1,516 Elo+

VS

Team Averages
Level 58
1,512 SR
1,447 Elo+
Zeus
Zeus
Ad4msito
Zeus
Level 50
God Stats
0W - 2L
1,261 SR
Queue Stats
86W - 91L
1,433 Elo+
Party 3
Ao Kuang
Ao Kuang
ErPato
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 29L
1,503 Elo+
Party 3
Medusa
Medusa
gabrielmenaespin
Medusa
Level 26
God Stats
3W - 2L
1,686 SR
Queue Stats
48W - 68L
1,358 Elo+
Party 3
Guan Yu
Guan Yu
ivan4444
Guan Yu
Level 95
God Stats
1W - 2L
1,740 SR
Queue Stats
54W - 52L
1,505 Elo+
Solo
Hou Yi
Hou Yi
josandres
Hou Yi
Level 19
God Stats
1W - 3L
1,374 SR
Queue Stats
22W - 22L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 4
11,669
583
16,989
18,880
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Nuvolkaid
Anubis
17
6 / 4 / 3
11,018
551
12,885
15,857
8,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Showguun
Ne Zha
16
4 / 6 / 4
10,306
515
10,634
18,695
8,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Sr2003
Bellona
17
4 / 2 / 2
11,130
557
11,260
17,001
16,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
magm4cube
Cerberus
17
6 / 1 / 11
11,522
576
9,294
20,022
23,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 7 / 2
7,811
391
10,685
12,949
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ErPato
Ao Kuang
17
8 / 4 / 3
10,827
541
16,278
24,357
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 1
7,134
357
5,172
11,753
3,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
ivan4444
Guan Yu
16
2 / 5 / 3
9,976
499
7,704
16,355
19,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
josandres
Hou Yi
18
4 / 7 / 6
10,866
543
11,734
17,543
6,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
28
Kills
14
15
Deaths
29
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
7
2
0.14
L
Ao Kuang
ErPato
Ao Kuang
8
4
3
2.38
W
8
2
4
5
W
Anubis
Nuvolkaid
Anubis
6
4
3
1.88
W
Ne Zha
Showguun
Ne Zha
4
6
4
1
W
Bellona
Sr2003
Bellona
4
2
2
2.5
L
0
6
1
0.08
L
Guan Yu
ivan4444
Guan Yu
2
5
3
0.7
L
Hou Yi
josandres
Hou Yi
4
7
6
1
W
Cerberus
magm4cube
Cerberus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,062
Damage
51,573
90,455
Taken
82,957
65,833
Mitigated
44,152
34,192
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,685
3,674
0
319
12,949
4,610
513
8,594
4,355
58,407
0
L
Ao Kuang
ErPato
Ao Kuang
16,278
4,693
0
12,007
24,357
8,832
364
8,754
15,603
83,398
0
W
16,989
6,609
0
13,492
18,880
8,830
1,121
6,698
12,182
106,267
11,519
W
Anubis
Nuvolkaid
Anubis
12,885
606
0
6,314
15,857
8,932
822
7,512
8,298
78,012
0
W
Ne Zha
Showguun
Ne Zha
10,634
2,992
0
2,326
18,695
8,968
377
4,838
13,815
0
78,786
W
Bellona
Sr2003
Bellona
11,260
4,188
0
6,560
17,001
16,072
3,226
921
15,263
44
86,097
L
5,172
2,725
0
431
11,753
3,987
624
8,232
3,521
0
32,388
L
Guan Yu
ivan4444
Guan Yu
7,704
1,169
232
4,560
16,355
19,892
0
4,067
12,288
0
61,125
L
Hou Yi
josandres
Hou Yi
11,734
6,361
0
0
17,543
6,831
801
8,731
8,812
0
67,280
W
Cerberus
magm4cube
Cerberus
9,294
772
0
5,500
20,022
23,031
280
6,994
12,774
44,506
3,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,645
Gold Earned
46,614
666
Minions Killed
487
0
Camps Cleared
0
1,836,480
Distance Traveled
1,903,105
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,811
391
94
5
0
336,838
2
L
Ao Kuang
10,827
541
115
6
0
421,560
3
W
Sol
11,669
583
184
9
0
358,571
7
W
Anubis
11,018
551
116
6
0
333,733
1
W
Ne Zha
10,306
515
107
5
0
368,958
7
W
Bellona
11,130
557
151
8
0
387,591
1
L
Medusa
7,134
357
57
3
0
420,905
1
L
Guan Yu
9,976
499
109
5
0
377,815
6
L
Hou Yi
10,866
543
112
6
0
345,987
0
W
Cerberus
11,522
576
108
5
0
387,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role