Player Matchup

Chernobog
Chernobog
Chudo_tvorozhek
Chernobog
Level 107
God Stats
6W - 9L
1,404 SR
Queue Stats
653W - 662L
1,499 Elo+
Party 2
Izanami
Izanami
JonnaSy
Izanami
Level 152
God Stats
10W - 15L
1,390 SR
Queue Stats
509W - 515L
1,532 Elo+
Party 2
Sol
Sol
Mer9
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,366 Elo+
Solo
Chronos
Chronos
Tsonka6661
Chronos
Level 159
God Stats
0W - 1L
1,858 SR
Queue Stats
43W - 60L
1,394 Elo+
Solo
Hel
Hel
smokyeye
Hel
Level 148
God Stats
0W - 5L
1,078 SR
Queue Stats
377W - 362L
1,520 Elo+
Solo
Team Averages
Level 118
1,446 SR
1,462 Elo+

VS

Team Averages
Level 110
1,622 SR
1,540 Elo+
Hel
Hel
MiyakoTeng
Hel
Level 122
God Stats
11W - 6L
1,640 SR
Queue Stats
406W - 399L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PurSilence
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,530 SR
Queue Stats
106W - 97L
1,534 Elo+
Party 1
Medusa
Medusa
ToZZ024
Medusa
Level 124
God Stats
1W - 0L
1,676 SR
Queue Stats
6W - 4L
1,523 Elo+
Party 1
Tiamat
Tiamat
o-livai
Tiamat
Level 129
God Stats
2W - 0L
1,517 SR
Queue Stats
13W - 3L
1,734 Elo+
Party 1
Odin
Odin
thewolfwolrd
Odin
Level 17
God Stats
2W - 0L
1,745 SR
Queue Stats
4W - 2L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chudo_tvorozhek
Chernobog
12
0 / 8 / 5
8,439
563
9,753
22,252
18,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JonnaSy
Izanami
17
4 / 8 / 4
9,921
661
21,705
18,581
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Mer9
Sol
16
1 / 7 / 3
8,889
593
16,159
18,456
8,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Tsonka6661
Chronos
18
3 / 5 / 6
10,073
672
18,213
20,190
9,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 2 / 8
10,020
668
6,648
17,204
17,628
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
10,268
685
6,313
17,042
13,223
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
PurSilence
Morgan Le Fay
18
8 / 3 / 17
10,703
714
23,244
18,854
10,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ToZZ024
Medusa
19
4 / 1 / 20
10,478
699
22,406
15,624
9,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
o-livai
Tiamat
20
11 / 1 / 18
11,782
785
31,957
21,346
17,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 5 / 16
9,611
641
9,726
20,818
22,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
121
10
Kills
30
30
Deaths
11
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chudo_tvorozhek
Chernobog
0
8
5
0.31
L
Izanami
JonnaSy
Izanami
4
8
4
0.75
L
Sol
Mer9
Sol
1
7
3
0.36
W
3
1
20
13
W
Morgan Le Fay
PurSilence
Morgan Le Fay
8
3
17
5.5
W
Medusa
ToZZ024
Medusa
4
1
20
14
L
Chronos
Tsonka6661
Chronos
3
5
6
1.2
W
Tiamat
o-livai
Tiamat
11
1
18
20
L
2
2
8
3
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,478
Damage
93,646
96,683
Taken
93,684
62,402
Mitigated
73,848
38,499
Healing
63,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chudo_tvorozhek
Chernobog
9,753
4,195
1,605
1,527
22,252
18,056
0
12,633
9,619
0
20,977
L
Izanami
JonnaSy
Izanami
21,705
11,298
587
1,973
18,581
8,352
0
11,116
7,465
0
37,623
L
Sol
Mer9
Sol
16,159
3,928
284
3,892
18,456
8,385
0
11,632
6,824
28,303
0
W
6,313
655
20,918
11,038
17,042
13,223
305
6,262
10,780
13,784
0
W
Morgan Le Fay
PurSilence
Morgan Le Fay
23,244
1,922
3,429
4,088
18,854
10,635
948
10,117
8,737
39,519
0
W
Medusa
ToZZ024
Medusa
22,406
8,566
1,741
2,596
15,624
9,058
749
7,654
7,970
0
48,789
L
Chronos
Tsonka6661
Chronos
18,213
4,442
1,985
3,515
20,190
9,981
0
14,369
5,821
30,635
0
W
Tiamat
o-livai
Tiamat
31,957
1,148
4,779
10,555
21,346
17,940
7
10,553
10,793
48,786
0
L
6,648
637
12,380
10,751
17,204
17,628
0
11,764
5,440
23,305
0
W
9,726
1,950
2,588
1,966
20,818
22,992
0
6,434
14,384
0
13,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
52,842
182
Minions Killed
166
0
Camps Cleared
0
1,135,360
Distance Traveled
1,454,610
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,439
563
21
1
0
171,336
0
L
Izanami
9,921
661
52
3
0
227,560
0
L
Sol
8,889
593
39
3
0
244,462
0
W
Hel
10,268
685
20
1
0
269,507
0
W
Morgan Le Fay
10,703
714
46
3
0
268,120
0
W
Medusa
10,478
699
48
3
0
307,081
0
L
Chronos
10,073
672
38
3
0
244,173
0
W
Tiamat
11,782
785
49
3
0
335,272
5
L
Hel
10,020
668
32
2
0
247,829
0
W
Odin
9,611
641
3
0
0
274,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role