Player Matchup

Thor
Thor
GoodCobra
Thor
Level 74
God Stats
6W - 1L
2,079 SR
Queue Stats
18W - 3L
1,837 Elo+
Solo
Neith
Neith
KrokodylDlugi
Neith
Level 55
God Stats
3W - 9L
1,499 SR
Queue Stats
138W - 214L
1,398 Elo+
Solo
Thoth
Thoth
Marcgamer38
Thoth
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 53L
1,325 Elo+
Solo
Team Averages
Level 56
1,693 SR
1,520 Elo+

VS

Team Averages
Level 117
1,687 SR
1,511 Elo+
Ah Puch
Ah Puch
WAR0FG0D
Ah Puch
Level 154
God Stats
1W - 1L
1,648 SR
Queue Stats
191W - 217L
1,534 Elo+
Solo
Amaterasu
Amaterasu
WhiteWölf
Amaterasu
Level 55
God Stats
4W - 11L
1,465 SR
Queue Stats
35W - 44L
1,405 Elo+
Solo
Medusa
Medusa
Кроныч
Medusa
Level 141
God Stats
3W - 0L
1,949 SR
Queue Stats
163W - 118L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 2 / 5
13,994
777
28,677
19,945
10,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 5 / 6
11,623
646
15,001
19,287
9,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 7 / 4
11,856
659
15,919
13,942
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
WAR0FG0D
Ah Puch
19
9 / 5 / 3
13,725
763
20,011
29,708
11,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
WhiteWölf
Amaterasu
16
0 / 4 / 9
12,229
679
4,650
23,893
21,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
18
5 / 3 / 7
13,357
742
19,829
21,878
10,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
14
14
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
7
2
5
4.75
L
1
5
6
0.8
L
4
7
4
0.86
W
Ah Puch
WAR0FG0D
Ah Puch
9
5
3
2.1
W
Amaterasu
WhiteWölf
Amaterasu
0
4
9
1.13
W
Medusa
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,597
Damage
44,490
53,174
Taken
75,479
26,545
Mitigated
43,584
6,766
Healing
29,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
28,677
5,542
0
1,951
19,945
10,646
168
6,764
13,181
0
84,448
L
15,001
4,875
0
4,318
19,287
9,605
738
9,850
9,437
0
57,470
L
15,919
721
0
497
13,942
6,294
0
5,703
8,239
42,917
0
W
Ah Puch
WAR0FG0D
Ah Puch
20,011
426
50
13,157
29,708
11,391
603
5,600
24,108
71,385
0
W
Amaterasu
WhiteWölf
Amaterasu
4,650
1,947
2,372
5,495
23,893
21,414
1,050
6,609
17,284
0
32,698
W
Medusa
19,829
8,770
1,888
6,585
21,878
10,779
1,956
3,743
18,135
3,979
54,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
39,311
224
Minions Killed
215
0
Camps Cleared
0
955,122
Distance Traveled
995,596
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,994
777
79
4
0
365,897
9
L
Neith
11,623
646
73
4
0
290,508
0
L
Thoth
11,856
659
72
4
0
298,717
1
W
Ah Puch
13,725
763
103
6
0
286,267
0
W
Amaterasu
12,229
679
48
3
0
331,639
1
W
Medusa
13,357
742
64
4
0
377,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role