Player Matchup

Mercury
Mercury
EinarTorbjorn
Mercury
Level 129
God Stats
4W - 6L
1,474 SR
Queue Stats
235W - 229L
1,380 Elo+
Solo
Sol
Sol
HGiRes
Sol
Level 105
God Stats
10W - 19L
1,349 SR
Queue Stats
701W - 796L
1,385 Elo+
Solo
Zeus
Zeus
LWallace1993
Zeus
Level 109
God Stats
34W - 26L
1,601 SR
Queue Stats
911W - 982L
1,417 Elo+
Solo
Guan Yu
Guan Yu
bydabid28
Guan Yu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,240 Elo+
Solo
Maui
Maui
carorauhlxx
Maui
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 120L
1,498 Elo+
Solo
Team Averages
Level 114
1,485 SR
1,384 Elo+

VS

Team Averages
Level 103
1,457 SR
1,437 Elo+
Ganesha
Ganesha
Fantastopia
Ganesha
Level 149
God Stats
2W - 0L
1,646 SR
Queue Stats
268W - 190L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
Lenzo777
Gilgamesh
Level 159
God Stats
46W - 38L
1,480 SR
Queue Stats
222W - 205L
1,375 Elo+
Solo
Kukulkan
Kukulkan
MikhScott
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,368 Elo+
Solo
Izanami
Izanami
Senpai36CBS
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,432 Elo+
Party 1
Fenrir
Fenrir
xxfresh36xx
Fenrir
Level 129
God Stats
1W - 1L
1,160 SR
Queue Stats
227W - 160L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 2 / 2
4,789
532
2,206
7,241
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
HGiRes
Sol
6
0 / 4 / 0
3,815
424
4,082
5,869
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 0
5,236
582
4,687
3,058
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
bydabid28
Guan Yu
8
3 / 1 / 0
5,205
578
4,540
6,364
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,207
467
702
7,251
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fantastopia
Ganesha
8
0 / 1 / 4
5,438
604
2,831
7,148
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Lenzo777
Gilgamesh
9
1 / 2 / 1
5,338
593
3,320
7,323
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MikhScott
Kukulkan
8
0 / 1 / 0
4,458
495
2,592
3,418
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Senpai36CBS
Izanami
11
4 / 0 / 0
6,375
708
6,399
6,245
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
2 / 0 / 1
5,093
566
2,654
7,028
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
2
2
0.5
W
Ganesha
Fantastopia
Ganesha
0
1
4
2
L
Sol
HGiRes
Sol
0
4
0
0
L
1
1
0
1
W
Gilgamesh
Lenzo777
Gilgamesh
1
2
1
0.75
W
Kukulkan
MikhScott
Kukulkan
0
1
0
0
W
Izanami
Senpai36CBS
Izanami
4
0
0
4
L
Guan Yu
bydabid28
Guan Yu
3
1
0
3
L
0
0
0
0
W
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
17,796
29,783
Taken
31,162
13,516
Mitigated
14,435
7,178
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
2,206
819
0
1,035
7,241
2,254
0
934
6,307
0
29,996
W
Ganesha
Fantastopia
Ganesha
2,831
630
108
2,103
7,148
4,944
0
2,862
4,202
15,297
1,560
L
Sol
HGiRes
Sol
4,082
2,347
0
977
5,869
875
0
249
5,620
20,489
0
L
4,687
1,144
0
591
3,058
1,054
0
1,441
1,617
36,329
0
W
Gilgamesh
Lenzo777
Gilgamesh
3,320
1,205
0
1,571
7,323
3,159
664
0
6,816
0
30,374
W
Kukulkan
MikhScott
Kukulkan
2,592
321
0
1,000
3,418
1,313
0
2,478
940
24,228
0
W
Izanami
Senpai36CBS
Izanami
6,399
4,701
0
4,021
6,245
2,308
365
2,864
3,381
0
58,245
L
Guan Yu
bydabid28
Guan Yu
4,540
385
202
2,447
6,364
5,983
79
550
5,814
0
22,054
L
702
234
97
1,829
7,251
3,350
0
2,052
5,199
8,720
0
W
Fenrir
2,654
217
0
1,931
7,028
2,711
0
1,267
5,761
0
25,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
26,702
211
Minions Killed
272
0
Camps Cleared
0
778,550
Distance Traveled
842,291
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,789
532
57
6
0
197,905
2
W
Ganesha
5,438
604
6
1
0
170,851
0
L
Sol
3,815
424
22
2
0
107,820
0
L
Zeus
5,236
582
73
8
0
147,246
0
W
Gilgamesh
5,338
593
52
6
0
156,021
0
W
Kukulkan
4,458
495
46
5
0
159,919
2
W
Izanami
6,375
708
112
12
0
156,680
1
L
Guan Yu
5,205
578
44
5
0
171,764
1
L
Maui
4,207
467
15
2
0
153,815
1
W
Fenrir
5,093
566
56
6
0
198,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role