Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BLZNMTLVeDoo
Ah Muzen Cab
Level 106
God Stats
11W - 11L
1,469 SR
Queue Stats
386W - 384L
1,458 Elo+
Solo
Ymir
Ymir
Desertion_
Ymir
Level 128
God Stats
3W - 1L
1,554 SR
Queue Stats
143W - 161L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Lib3rtyRisk
Zhong Kui
Level 157
God Stats
6W - 4L
1,541 SR
Queue Stats
293W - 301L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
RisenDevil666
Sun Wukong
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 33L
1,276 Elo+
Solo
Terra
Terra
Tragedy671
Terra
Level 159
God Stats
13W - 10L
1,535 SR
Queue Stats
1,180W - 1,268L
1,409 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,419 Elo+

VS

Team Averages
Level 109
1,421 SR
1,456 Elo+
Kumbhakarna
Kumbhakarna
BlackSecurity156
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,535 Elo+
Solo
Bastet
Bastet
Enderps16
Bastet
Level 98
God Stats
3W - 8L
1,455 SR
Queue Stats
198W - 223L
1,434 Elo+
Solo
Hou Yi
Hou Yi
Mirac1e Myth
Hou Yi
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 124L
1,426 Elo+
Solo
Susano
Susano
Nebula2Storm3
Susano
Level 126
God Stats
0W - 4L
1,163 SR
Queue Stats
191W - 195L
1,476 Elo+
Solo
Chang'e
Chang'e
moromoreño
Chang'e
Level 157
God Stats
9W - 11L
1,488 SR
Queue Stats
382W - 389L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLZNMTLVeDoo
Ah Muzen Cab
20
10 / 7 / 7
13,092
727
33,604
23,965
14,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 6 / 13
12,899
717
13,036
28,158
44,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Zhong Kui
Lib3rtyRisk
Zhong Kui
20
9 / 5 / 7
14,178
788
22,908
26,580
34,486
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RisenDevil666
Sun Wukong
20
3 / 3 / 16
12,420
690
20,309
28,700
26,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
20
2 / 4 / 14
13,066
726
14,040
32,330
43,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackSecurity156
Kumbhakarna
18
2 / 6 / 13
10,881
605
12,807
30,459
39,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Enderps16
Bastet
20
10 / 3 / 11
13,699
761
29,839
23,199
13,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
20
6 / 4 / 9
12,525
696
24,518
15,574
8,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 8 / 9
10,372
576
18,779
19,681
10,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
moromoreño
Chang'e
20
5 / 7 / 10
12,642
702
23,709
26,554
21,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
76
28
Kills
24
25
Deaths
28
57
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BLZNMTLVeDoo
Ah Muzen Cab
10
7
7
1.93
L
Kumbhakarna
BlackSecurity156
Kumbhakarna
2
6
13
1.42
W
4
6
13
1.75
L
Bastet
Enderps16
Bastet
10
3
11
5.17
W
Zhong Kui
Lib3rtyRisk
Zhong Kui
9
5
7
2.5
L
Hou Yi
6
4
9
2.63
L
1
8
9
0.69
W
Sun Wukong
RisenDevil666
Sun Wukong
3
3
16
3.67
W
Terra
2
4
14
2.25
L
Chang'e
moromoreño
Chang'e
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,897
Damage
109,652
139,733
Taken
115,467
163,105
Mitigated
94,181
59,386
Healing
36,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BLZNMTLVeDoo
Ah Muzen Cab
33,604
16,009
2,097
4,595
23,965
14,079
2,052
7,411
16,554
0
59,234
L
Kumbhakarna
BlackSecurity156
Kumbhakarna
12,807
1,358
968
2,699
30,459
39,373
87
12,655
17,804
21,726
0
W
13,036
1,323
2,777
3,492
28,158
44,558
0
6,593
21,565
21,673
0
L
Bastet
Enderps16
Bastet
29,839
6,404
1,086
6,239
23,199
13,401
297
9,145
14,054
0
48,177
W
Zhong Kui
Lib3rtyRisk
Zhong Kui
22,908
2,706
758
6,161
26,580
34,486
2,702
6,538
20,042
49,844
0
L
Hou Yi
24,518
8,811
2,934
3,225
15,574
8,891
828
7,270
8,304
0
41,894
L
18,779
1,761
2,127
1,507
19,681
10,933
451
10,575
9,106
0
26,773
W
Sun Wukong
RisenDevil666
Sun Wukong
20,309
3,848
1,389
7,942
28,700
26,415
1,559
9,211
19,489
81
39,154
W
Terra
14,040
1,721
16,632
13,543
32,330
43,567
1,449
6,763
25,567
30,798
0
L
Chang'e
moromoreño
Chang'e
23,709
2,814
7,953
8,095
26,554
21,583
336
10,420
16,134
48,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,655
Gold Earned
60,119
195
Minions Killed
193
0
Camps Cleared
0
1,483,827
Distance Traveled
1,479,000
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,092
727
38
2
0
296,357
0
L
Kumbhakarna
10,881
605
20
1
0
297,160
1
W
Ymir
12,899
717
13
1
0
265,570
2
L
Bastet
13,699
761
45
3
0
378,874
2
W
Zhong Kui
14,178
788
72
4
0
292,344
4
L
Hou Yi
12,525
696
51
3
0
258,179
2
L
Susano
10,372
576
24
1
0
272,110
2
W
Sun Wukong
12,420
690
45
3
0
324,378
1
W
Terra
13,066
726
27
2
0
305,178
0
L
Chang'e
12,642
702
53
3
0
272,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role