Player Matchup

Atlas
Atlas
BestXoftheXBeast
Atlas
Level 157
God Stats
8W - 5L
1,543 SR
Queue Stats
426W - 461L
1,470 Elo+
Solo
Neith
Neith
FantsticDrFox
Neith
Level 83
God Stats
5W - 1L
1,686 SR
Queue Stats
124W - 107L
1,442 Elo+
Solo
Cupid
Cupid
FreakJonn718
Cupid
Level 109
God Stats
0W - 3L
1,312 SR
Queue Stats
87W - 75L
1,521 Elo+
Solo
Geb
Geb
KwitHidinP0t
Geb
Level 159
God Stats
18W - 9L
1,668 SR
Queue Stats
250W - 208L
1,526 Elo+
Solo
Jing Wei
Jing Wei
tomylupe
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,474 Elo+
Solo
Team Averages
Level 123
1,542 SR
1,487 Elo+

VS

Team Averages
Level 121
1,520 SR
1,488 Elo+
Ishtar
Ishtar
 
Ishtar
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
AresAres1202
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,495 Elo+
Party 2
Atlas
Atlas
KazaneHiyori
Atlas
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,540 Elo+
Party 2
Fenrir
Fenrir
kiuli
Fenrir
Level 126
God Stats
2W - 1L
1,471 SR
Queue Stats
163W - 149L
1,505 Elo+
Party 2
Zeus
Zeus
z3f1r41k
Zeus
Level 128
God Stats
3W - 2L
1,630 SR
Queue Stats
88W - 87L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 6
11,391
759
20,985
12,237
8,203
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 8
10,145
676
17,734
15,479
8,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 7
8,420
561
6,332
14,083
6,962
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
2 / 3 / 8
9,626
642
11,399
16,122
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
tomylupe
Jing Wei
14
0 / 8 / 8
8,527
568
10,661
17,101
8,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
6 / 3 / 11
10,767
718
12,892
15,208
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
17
5 / 2 / 11
10,423
695
9,505
12,080
6,891
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 14
10,279
685
12,354
23,963
28,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
kiuli
Fenrir
16
4 / 5 / 7
9,978
665
12,974
19,949
18,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
19
4 / 1 / 15
10,975
732
23,687
14,459
7,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
12
Kills
22
22
Deaths
15
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
3
11
3.83
W
Olorun
5
2
11
5.25
L
6
1
6
9
L
3
3
8
2.33
L
1
7
7
0.64
W
3
4
14
2.5
L
2
3
8
2
W
Fenrir
kiuli
Fenrir
4
5
7
1.5
L
Jing Wei
tomylupe
Jing Wei
0
8
8
0.5
W
Zeus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,111
Damage
71,412
75,022
Taken
85,659
51,124
Mitigated
70,110
30,473
Healing
32,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,892
5,567
2,768
4,026
15,208
8,357
50
5,840
9,368
0
31,754
W
Olorun
9,505
3,459
3,814
4,236
12,080
6,891
2,257
4,824
7,256
25,965
0
L
20,985
5,223
2,500
2,628
12,237
8,203
0
8,564
3,585
50,429
0
L
17,734
3,296
1,093
6,814
15,479
8,167
0
9,535
5,805
0
33,440
L
6,332
3,281
5,058
2,101
14,083
6,962
0
8,897
5,087
0
13,577
W
12,354
3,854
709
6,201
23,963
28,164
198
8,525
15,438
25,308
0
L
11,399
509
1,413
3,528
16,122
19,341
0
8,764
7,211
13,803
0
W
Fenrir
kiuli
Fenrir
12,974
1,364
1,658
4,719
19,949
18,831
0
6,579
13,370
0
17,006
L
Jing Wei
tomylupe
Jing Wei
10,661
6,145
2,904
2,434
17,101
8,451
0
9,786
7,038
0
18,115
W
Zeus
23,687
1,494
2,254
2,273
14,459
7,867
587
6,616
7,843
40,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
52,422
136
Minions Killed
160
0
Camps Cleared
0
1,302,525
Distance Traveled
1,389,208
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,767
718
51
3
0
263,464
0
W
Olorun
10,423
695
36
2
0
271,886
2
L
Atlas
11,391
759
66
4
0
288,228
0
L
Neith
10,145
676
34
2
0
299,891
0
L
Cupid
8,420
561
19
1
0
228,271
6
W
Atlas
10,279
685
19
1
0
272,020
1
L
Geb
9,626
642
2
0
0
216,679
0
W
Fenrir
9,978
665
14
1
0
292,641
0
L
Jing Wei
8,527
568
15
1
0
269,456
3
W
Zeus
10,975
732
40
3
0
289,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role