Player Matchup

Kali
Kali
ZealousCharisma
Kali
Level 65
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 21L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
bigO914
Sun Wukong
Level 124
God Stats
4W - 3L
1,339 SR
Queue Stats
278W - 304L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
greenbean21
Kuzenbo
Level 89
God Stats
1W - 0L
1,155 SR
Queue Stats
16W - 14L
1,570 Elo+
Solo
Apollo
Apollo
joaonetto
Apollo
Level 69
God Stats
1W - 0L
1,162 SR
Queue Stats
6W - 5L
1,457 Elo+
Solo
Ra
Ra
markuca
Ra
Level 149
God Stats
7W - 8L
1,375 SR
Queue Stats
446W - 448L
1,379 Elo+
Solo
Team Averages
Level 99
1,348 SR
1,423 Elo+

VS

Team Averages
Level 112
1,441 SR
1,416 Elo+
He Bo
He Bo
Gods Assault
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Horus
Horus
Initial MAC
Horus
Level 144
God Stats
0W - 3L
1,221 SR
Queue Stats
210W - 234L
1,351 Elo+
Solo
Nu Wa
Nu Wa
MedinaEve101
Nu Wa
Level 157
God Stats
4W - 2L
1,688 SR
Queue Stats
123W - 91L
1,546 Elo+
Party 1
Bacchus
Bacchus
airheadsmokes
Bacchus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,291 Elo+
Solo
Jormungandr
Jormungandr
longhornjo
Jormungandr
Level 142
God Stats
0W - 2L
1,294 SR
Queue Stats
356W - 366L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 9
13,004
813
12,732
25,728
13,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
bigO914
Sun Wukong
19
5 / 7 / 17
12,000
750
12,972
23,585
25,334
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
greenbean21
Kuzenbo
18
4 / 3 / 14
11,195
700
8,759
19,632
30,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
joaonetto
Apollo
19
7 / 5 / 8
12,021
751
22,447
18,991
8,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 0 / 14
12,351
772
12,411
11,369
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 9
9,561
598
8,081
15,540
8,284
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,896
244
0
0
0
20
15 / 4 / 6
12,762
798
37,490
15,014
9,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bacchus
19
3 / 6 / 10
10,159
635
9,952
24,641
35,770
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
longhornjo
Jormungandr
20
6 / 6 / 14
11,270
704
16,462
21,489
33,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
64
26
Kills
25
25
Deaths
26
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
L
0
0
0
0
L
15
4
6
4.5
W
6
10
9
1.05
L
Bacchus
3
6
10
1.33
W
Sun Wukong
bigO914
Sun Wukong
5
7
17
1.93
W
Kuzenbo
greenbean21
Kuzenbo
4
3
14
3.67
W
Apollo
joaonetto
Apollo
7
5
8
2.2
L
Jormungandr
longhornjo
Jormungandr
6
6
14
2.17
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,321
Damage
71,985
99,305
Taken
76,684
83,489
Mitigated
86,804
42,837
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,081
1,759
0
1,603
15,540
8,284
0
3,984
11,556
17,909
0
L
0
0
0
0
0
0
0
0
0
0
0
L
37,490
8,546
2,968
4,801
15,014
9,125
873
3,124
11,890
68,227
0
W
12,732
3,948
2,277
6,904
25,728
13,161
0
18,495
7,233
0
33,255
L
Bacchus
9,952
1,200
835
3,085
24,641
35,770
60
6,123
18,518
19,420
0
W
Sun Wukong
bigO914
Sun Wukong
12,972
3,128
1,578
3,712
23,585
25,334
776
17,584
6,001
0
25,788
W
Kuzenbo
greenbean21
Kuzenbo
8,759
2,772
1,517
2,606
19,632
30,562
678
11,523
8,109
17,870
0
W
Apollo
joaonetto
Apollo
22,447
10,993
1,654
5,394
18,991
8,104
1,374
15,721
3,270
0
52,886
L
Jormungandr
longhornjo
Jormungandr
16,462
1,728
1,493
4,563
21,489
33,625
0
7,939
13,550
41,913
0
W
12,411
433
9,879
7,316
11,369
6,328
1,422
8,662
2,707
48,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,571
Gold Earned
47,648
223
Minions Killed
146
0
Camps Cleared
0
1,468,036
Distance Traveled
1,078,103
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,561
598
31
2
0
239,375
0
L
Horus
3,896
244
0
0
0
0
0
L
Nu Wa
12,762
798
67
4
0
275,910
0
W
Kali
13,004
813
29
2
0
254,259
2
L
Bacchus
10,159
635
10
1
0
288,031
0
W
Sun Wukong
12,000
750
10
1
0
262,359
0
W
Kuzenbo
11,195
700
12
1
0
325,254
0
W
Apollo
12,021
751
63
4
0
274,602
0
L
Jormungandr
11,270
704
38
2
0
274,787
0
W
Ra
12,351
772
109
7
0
351,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role