Player Matchup

Ah Puch
Ah Puch
CaptainFlinders
Ah Puch
Level 160
God Stats
23W - 16L
1,522 SR
Queue Stats
450W - 505L
1,483 Elo+
Solo
Chiron
Chiron
SupremeNova02
Chiron
Level 144
God Stats
5W - 0L
1,738 SR
Queue Stats
64W - 56L
1,561 Elo+
Solo
Aphrodite
Aphrodite
ozan2005
Aphrodite
Level 124
God Stats
25W - 23L
1,598 SR
Queue Stats
170W - 147L
1,607 Elo+
Solo
Fenrir
Fenrir
taroo10
Fenrir
Level 66
God Stats
38W - 34L
1,631 SR
Queue Stats
156W - 154L
1,513 Elo+
Solo
Tyr
Tyr
xiaxue2018
Tyr
Level 146
God Stats
6W - 9L
1,524 SR
Queue Stats
209W - 225L
1,555 Elo+
Solo
Team Averages
Level 128
1,602 SR
1,544 Elo+

VS

Team Averages
Level 123
1,642 SR
1,547 Elo+
Ymir
Ymir
BlueFlamé
Ymir
Level 158
God Stats
1W - 1L
1,601 SR
Queue Stats
53W - 35L
1,658 Elo+
Solo
Pele
Pele
Destiny丶
Pele
Level 145
God Stats
4W - 4L
1,685 SR
Queue Stats
545W - 599L
1,593 Elo+
Solo
Cernunnos
Cernunnos
Pichu25
Cernunnos
Level 125
God Stats
1W - 3L
1,611 SR
Queue Stats
142W - 152L
1,571 Elo+
Solo
Chronos
Chronos
Shifulin
Chronos
Level 59
God Stats
1W - 1L
1,771 SR
Queue Stats
21W - 28L
1,393 Elo+
Solo
Sylvanus
Sylvanus
dincurry
Sylvanus
Level 129
God Stats
56W - 49L
1,543 SR
Queue Stats
435W - 464L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
15,522
621
21,602
16,851
7,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 7 / 2
13,231
529
10,885
22,605
9,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ozan2005
Aphrodite
19
1 / 6 / 6
12,084
483
10,429
13,908
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
taroo10
Fenrir
20
4 / 6 / 8
13,255
530
18,791
26,567
12,384
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 4 / 2
14,231
569
20,206
25,338
19,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 4
14,993
600
16,395
31,419
27,785
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 4 / 7
14,747
590
18,462
25,941
12,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Pichu25
Cernunnos
20
4 / 5 / 5
13,604
544
22,104
28,256
12,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Shifulin
Chronos
19
1 / 5 / 6
11,864
475
6,402
16,672
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
dincurry
Sylvanus
8
1 / 3 / 4
8,862
354
2,686
8,916
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
22
Kills
27
27
Deaths
22
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
12
5
4
2.8
W
6
4
5
2.13
L
9
4
7
3.13
L
Cernunnos
Pichu25
Cernunnos
4
5
5
1.3
L
Chronos
Shifulin
Chronos
1
5
6
0.8
W
3
7
2
0.57
L
Sylvanus
dincurry
Sylvanus
1
3
4
1
W
Aphrodite
ozan2005
Aphrodite
1
6
6
0.67
W
Fenrir
taroo10
Fenrir
4
6
8
1.33
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,913
Damage
66,049
105,269
Taken
111,204
55,473
Mitigated
65,081
31,236
Healing
32,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,395
6,388
0
8,740
31,419
27,785
0
10,649
20,770
103,350
0
W
21,602
471
0
4,870
16,851
7,920
174
3,037
13,814
128,729
0
L
18,462
4,031
0
8,159
25,941
12,518
163
9,226
16,715
0
139,392
L
Cernunnos
Pichu25
Cernunnos
22,104
10,315
0
11,907
28,256
12,052
1,381
6,160
22,096
0
127,159
L
Chronos
Shifulin
Chronos
6,402
1,577
0
1,206
16,672
6,411
385
4,286
12,386
88,641
0
W
10,885
6,183
282
4,888
22,605
9,038
930
4,931
17,674
0
114,642
L
Sylvanus
dincurry
Sylvanus
2,686
471
282
2,238
8,916
6,315
25
2,304
6,612
8,689
1,117
W
Aphrodite
ozan2005
Aphrodite
10,429
553
4,813
5,129
13,908
6,282
833
4,340
9,568
99,370
0
W
Fenrir
taroo10
Fenrir
18,791
6,326
0
5,132
26,567
12,384
1,982
7,582
18,985
0
134,314
W
20,206
2,756
0
6,122
25,338
19,849
0
5,814
19,524
0
133,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,323
Gold Earned
64,070
852
Minions Killed
720
0
Camps Cleared
0
2,415,057
Distance Traveled
2,163,399
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,993
600
180
7
0
453,836
1
W
Ah Puch
15,522
621
207
8
0
439,506
1
L
Pele
14,747
590
175
7
0
559,542
12
L
Cernunnos
13,604
544
190
8
0
455,083
6
L
Chronos
11,864
475
153
6
0
501,970
5
W
Chiron
13,231
529
180
7
0
438,075
2
L
Sylvanus
8,862
354
22
1
0
192,968
4
W
Aphrodite
12,084
483
159
6
0
490,326
11
W
Fenrir
13,255
530
124
5
0
488,206
5
W
Tyr
14,231
569
182
7
0
558,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role