Player Matchup

Bacchus
Bacchus
Coletrain7
Bacchus
Level 72
God Stats
3W - 2L
1,435 SR
Queue Stats
40W - 36L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
Freakman
Ratatoskr
Level 62
God Stats
23W - 31L
1,569 SR
Queue Stats
152W - 170L
1,462 Elo+
Party 2
Sol
Sol
MokiiS
Sol
Level 64
God Stats
10W - 16L
1,440 SR
Queue Stats
156W - 171L
1,566 Elo+
Solo
Sylvanus
Sylvanus
Zakoz1337
Sylvanus
Level 68
God Stats
3W - 0L
1,844 SR
Queue Stats
145W - 108L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
isdesp
Guan Yu
Level 149
God Stats
51W - 55L
1,519 SR
Queue Stats
124W - 140L
1,510 Elo+
Solo
Team Averages
Level 83
1,561 SR
1,513 Elo+

VS

Team Averages
Level 116
1,545 SR
1,499 Elo+
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
OneTapMachine
Cupid
Level 136
God Stats
1W - 1L
1,572 SR
Queue Stats
14W - 9L
1,538 Elo+
Party 1
Mercury
Mercury
Proph3t4
Mercury
Level 159
God Stats
24W - 23L
1,586 SR
Queue Stats
197W - 218L
1,499 Elo+
Solo
Osiris
Osiris
Toika69
Osiris
Level 89
God Stats
4W - 6L
1,566 SR
Queue Stats
326W - 337L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coletrain7
Bacchus
13
2 / 2 / 5
7,445
465
6,993
9,048
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Freakman
Ratatoskr
14
4 / 1 / 1
8,436
527
4,077
11,073
4,281
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
MokiiS
Sol
14
4 / 3 / 2
8,473
530
13,270
16,406
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Zakoz1337
Sylvanus
17
4 / 1 / 1
10,177
636
12,069
14,140
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
isdesp
Guan Yu
14
1 / 1 / 2
8,019
501
7,277
15,858
11,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 3 / 1
7,999
500
10,541
13,526
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
12
3 / 2 / 2
7,548
472
7,971
15,276
14,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 5 / 1
7,665
479
9,632
16,227
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Proph3t4
Mercury
1
0 / 0 / 0
4,389
274
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Toika69
Osiris
13
1 / 5 / 0
7,310
457
9,932
18,823
15,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
8
8
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
1
0.5
L
Ares
 
Ares
3
2
2
2
W
Bacchus
Coletrain7
Bacchus
2
2
5
2.25
W
Ratatoskr
Freakman
Ratatoskr
4
1
1
4.5
W
Sol
MokiiS
Sol
4
3
2
1.67
L
3
5
1
0.7
L
Mercury
Proph3t4
Mercury
0
0
0
0
L
Osiris
Toika69
Osiris
1
5
0
0.2
W
Sylvanus
Zakoz1337
Sylvanus
4
1
1
4.5
W
Guan Yu
isdesp
Guan Yu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,686
Damage
38,076
66,525
Taken
63,852
39,586
Mitigated
40,938
24,644
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,541
3,944
0
6,146
13,526
4,809
535
823
12,703
74,567
0
L
Ares
 
Ares
7,971
367
0
2,223
15,276
14,039
0
8,451
6,825
26,696
0
W
Bacchus
Coletrain7
Bacchus
6,993
1,414
0
305
9,048
7,951
0
2,546
6,502
15,654
5,494
W
Ratatoskr
Freakman
Ratatoskr
4,077
1,390
0
1,954
11,073
4,281
0
2,068
9,005
0
68,534
W
Sol
MokiiS
Sol
13,270
4,889
0
10,722
16,406
5,422
181
4,755
11,651
69,436
1,527
L
9,632
4,708
396
6,857
16,227
6,925
0
9,480
6,747
0
62,358
L
Mercury
Proph3t4
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Toika69
Osiris
9,932
4,170
0
4,948
18,823
15,165
0
10,266
8,557
0
50,836
W
Sylvanus
Zakoz1337
Sylvanus
12,069
4,243
116
5,963
14,140
10,700
1,864
0
14,140
70,727
16,431
W
Guan Yu
isdesp
Guan Yu
7,277
836
302
5,282
15,858
11,232
978
9,143
6,715
0
59,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
34,911
503
Minions Killed
315
0
Camps Cleared
0
1,490,659
Distance Traveled
1,095,758
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,999
500
112
7
0
257,722
5
L
Ares
7,548
472
21
1
0
291,614
2
W
Bacchus
7,445
465
26
2
0
310,516
4
W
Ratatoskr
8,436
527
118
7
0
332,607
3
W
Sol
8,473
530
108
7
0
268,384
3
L
Cupid
7,665
479
100
6
0
253,827
2
L
Mercury
4,389
274
0
0
0
0
0
L
Osiris
7,310
457
82
5
0
292,595
3
W
Sylvanus
10,177
636
161
10
0
256,527
2
W
Guan Yu
8,019
501
90
6
0
322,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role