Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DUQUE2323
Hera
Level 62
God Stats
14W - 12L
1,652 SR
Queue Stats
111W - 127L
1,464 Elo+
Party 1
Merlin
Merlin
TotoshkaPro
Merlin
Level 155
God Stats
12W - 17L
1,460 SR
Queue Stats
816W - 839L
1,450 Elo+
Solo
Sylvanus
Sylvanus
dfkwo
Sylvanus
Level 103
God Stats
1W - 1L
1,317 SR
Queue Stats
120W - 116L
1,446 Elo+
Solo
Artemis
Artemis
posedion11
Artemis
Level 101
God Stats
24W - 14L
1,631 SR
Queue Stats
110W - 110L
1,457 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,463 Elo+

VS

Team Averages
Level 68
1,457 SR
1,365 Elo+
Ymir
Ymir
 
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Culpan
Cliodhna
Level 47
God Stats
5W - 7L
1,397 SR
Queue Stats
94W - 109L
1,418 Elo+
Solo
Cernunnos
Cernunnos
migueyeah
Cernunnos
Level 95
God Stats
19W - 18L
1,561 SR
Queue Stats
91W - 94L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
mowbflod
Sun Wukong
Level 47
God Stats
1W - 4L
1,328 SR
Queue Stats
47W - 69L
1,396 Elo+
Solo
Hel
Hel
muciaciaLT
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 0 / 2
5,770
577
2,844
8,076
2,963
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
6 / 0 / 2
6,710
671
7,430
2,870
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
10
0 / 1 / 1
5,945
595
3,040
4,950
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
dfkwo
Sylvanus
10
1 / 1 / 4
5,833
583
5,977
7,810
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
posedion11
Artemis
10
4 / 1 / 1
5,779
578
9,978
6,395
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 1
5,511
551
2,014
11,159
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Culpan
Cliodhna
9
0 / 3 / 3
5,550
555
5,762
8,264
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
migueyeah
Cernunnos
8
0 / 3 / 0
4,506
451
3,524
7,744
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mowbflod
Sun Wukong
9
1 / 1 / 0
5,605
561
4,105
7,584
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 0
5,306
531
1,653
5,883
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
3
3
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
0
2
3
L
Ymir
 
Ymir
1
2
1
0.75
L
Cliodhna
Culpan
Cliodhna
0
3
3
0.5
W
Hera
6
0
2
7
W
Merlin
0
1
1
0.5
W
Sylvanus
dfkwo
Sylvanus
1
1
4
3
L
Cernunnos
migueyeah
Cernunnos
0
3
0
0
L
Sun Wukong
mowbflod
Sun Wukong
1
1
0
1
L
1
4
0
0.25
W
Artemis
posedion11
Artemis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
17,058
30,101
Taken
40,634
12,648
Mitigated
18,023
10,096
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
2,844
722
0
1,737
8,076
2,963
0
421
7,572
0
33,605
L
Ymir
 
Ymir
2,014
483
0
3,130
11,159
5,865
0
2,687
8,472
14,007
0
L
Cliodhna
Culpan
Cliodhna
5,762
1,207
0
3,050
8,264
2,736
0
2,943
5,321
0
33,685
W
Hera
7,430
1,714
0
750
2,870
1,039
0
909
1,922
44,275
0
W
Merlin
3,040
264
0
810
4,950
1,397
92
0
4,605
40,417
0
W
Sylvanus
dfkwo
Sylvanus
5,977
2,015
1,293
3,279
7,810
4,944
735
1,024
6,786
28,985
15,941
L
Cernunnos
migueyeah
Cernunnos
3,524
1,441
0
2,238
7,744
2,169
0
1,948
5,796
0
23,959
L
Sun Wukong
mowbflod
Sun Wukong
4,105
771
0
3,018
7,584
4,965
0
4,167
3,417
0
36,492
L
1,653
192
610
1,549
5,883
2,288
123
3,620
2,263
29,529
0
W
Artemis
posedion11
Artemis
9,978
4,198
0
2,227
6,395
2,305
1,829
1,313
5,082
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
26,478
338
Minions Killed
264
0
Camps Cleared
0
974,231
Distance Traveled
1,010,980
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,770
577
69
7
0
239,492
3
L
Ymir
5,511
551
19
2
0
164,571
1
L
Cliodhna
5,550
555
68
7
0
245,603
1
W
Hera
6,710
671
74
7
0
224,101
0
W
Merlin
5,945
595
86
9
0
176,293
5
W
Sylvanus
5,833
583
65
7
0
160,563
3
L
Cernunnos
4,506
451
47
5
0
188,039
3
L
Sun Wukong
5,605
561
74
7
0
221,027
5
L
Hel
5,306
531
56
6
0
191,740
3
W
Artemis
5,779
578
44
4
0
173,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role