Player Matchup

Cthulhu
Cthulhu
Brobytrolden
Cthulhu
Level 120
God Stats
3W - 13L
1,254 SR
Queue Stats
48W - 79L
1,277 Elo+
Solo
Charybdis
Charybdis
VoidRunn3r
Charybdis
Level 148
God Stats
4W - 8L
1,428 SR
Queue Stats
155W - 162L
1,470 Elo+
Solo
Ra
Ra
sussywolf0
Ra
Level 126
God Stats
13W - 7L
1,789 SR
Queue Stats
631W - 573L
1,515 Elo+
Solo
Team Averages
Level 131
1,490 SR
1,421 Elo+

VS

Team Averages
Level 109
1,578 SR
1,488 Elo+
Merlin
Merlin
Sloppy Building
Merlin
Level 90
God Stats
3W - 3L
1,562 SR
Queue Stats
4W - 6L
1,309 Elo+
Solo
Bastet
Bastet
andy-du38
Bastet
Level 116
God Stats
5W - 2L
1,661 SR
Queue Stats
373W - 326L
1,584 Elo+
Party 1
Ganesha
Ganesha
sam_gratlehuk_
Ganesha
Level 122
God Stats
19W - 18L
1,511 SR
Queue Stats
374W - 333L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brobytrolden
Cthulhu
12
0 / 1 / 0
7,234
723
7,193
8,981
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
VoidRunn3r
Charybdis
12
0 / 1 / 0
6,614
661
5,550
6,680
2,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 2 / 0
6,469
647
5,725
6,772
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,758
676
4,835
5,863
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
andy-du38
Bastet
12
4 / 0 / 0
7,559
756
8,282
9,080
3,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
0 / 0 / 4
7,683
768
5,585
9,554
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brobytrolden
Cthulhu
0
1
0
0
W
0
0
3
1.5
L
Charybdis
VoidRunn3r
Charybdis
0
1
0
0
W
Bastet
andy-du38
Bastet
4
0
0
4
W
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,468
Damage
18,702
22,433
Taken
24,497
13,105
Mitigated
14,340
6,978
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brobytrolden
Cthulhu
7,193
1,921
0
2,125
8,981
7,801
0
5,868
3,113
21,716
0
W
4,835
265
303
418
5,863
2,557
0
3,788
1,957
22,669
0
L
Charybdis
VoidRunn3r
Charybdis
5,550
1,555
0
1,075
6,680
2,699
80
2,827
3,853
0
19,548
W
Bastet
andy-du38
Bastet
8,282
1,781
0
1,808
9,080
3,838
0
4,431
4,403
0
20,847
W
5,585
994
0
4,110
9,554
7,945
0
4,169
5,129
24,808
0
L
5,725
377
1,615
2,163
6,772
2,605
0
1,779
4,993
30,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,317
Gold Earned
22,000
134
Minions Killed
115
0
Camps Cleared
0
554,888
Distance Traveled
600,873
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,234
723
30
3
0
190,579
0
W
Merlin
6,758
676
73
7
0
176,241
0
L
Charybdis
6,614
661
44
4
0
182,950
3
W
Bastet
7,559
756
34
3
0
222,936
1
W
Ganesha
7,683
768
8
1
0
201,696
0
L
Ra
6,469
647
60
6
0
181,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role