Player Matchup

Artemis
Artemis
Fantastopia
Artemis
Level 149
God Stats
15W - 16L
1,517 SR
Queue Stats
269W - 205L
1,551 Elo+
Party 1
Discordia
Discordia
Senpai36CBS
Discordia
Level 11
God Stats
1W - 1L
1,865 SR
Queue Stats
5W - 1L
1,836 Elo+
Party 1
Khepri
Khepri
xxfresh36xx
Khepri
Level 129
God Stats
0W - 1L
1,756 SR
Queue Stats
243W - 147L
1,621 Elo+
Party 1
Team Averages
Level 96
1,713 SR
1,670 Elo+

VS

Team Averages
Level 127
1,487 SR
1,578 Elo+
Gilgamesh
Gilgamesh
Arctic Hertz
Gilgamesh
Level 154
God Stats
4W - 3L
1,796 SR
Queue Stats
206W - 141L
1,732 Elo+
Solo
Hera
Hera
Daeige
Hera
Level 160
God Stats
2W - 2L
1,398 SR
Queue Stats
508W - 344L
1,768 Elo+
Solo
Mercury
Mercury
bbysumo
Mercury
Level 67
God Stats
4W - 7L
1,268 SR
Queue Stats
101W - 195L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fantastopia
Artemis
13
2 / 2 / 2
8,099
675
5,202
10,526
4,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Senpai36CBS
Discordia
13
2 / 2 / 2
8,027
669
9,287
8,901
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
0 / 0 / 4
8,283
690
4,771
8,678
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arctic Hertz
Gilgamesh
14
1 / 1 / 2
8,932
744
8,400
12,818
10,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Daeige
Hera
15
2 / 2 / 2
8,940
745
15,265
8,839
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
bbysumo
Mercury
11
1 / 1 / 1
7,500
625
1,709
6,897
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
4
Kills
4
4
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arctic Hertz
Gilgamesh
1
1
2
2
W
Hera
Daeige
Hera
2
2
2
1.5
L
Artemis
Fantastopia
Artemis
2
2
2
1.5
L
Discordia
Senpai36CBS
Discordia
2
2
2
1.5
W
Mercury
bbysumo
Mercury
1
1
1
1.5
L
Khepri
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
25,374
28,105
Taken
28,554
16,181
Mitigated
17,607
7,437
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arctic Hertz
Gilgamesh
8,400
2,370
2,312
2,884
12,818
10,765
34
5,465
7,353
0
22,782
W
Hera
Daeige
Hera
15,265
2,348
0
591
8,839
3,875
133
4,332
4,507
56,959
0
L
Artemis
Fantastopia
Artemis
5,202
1,300
0
1,515
10,526
4,029
0
6,548
3,978
0
36,790
L
Discordia
Senpai36CBS
Discordia
9,287
132
255
3,384
8,901
3,512
0
5,209
3,692
39,235
0
W
Mercury
bbysumo
Mercury
1,709
773
0
1,806
6,897
2,967
0
4,372
2,525
0
13,289
L
Khepri
4,771
567
64
2,219
8,678
8,640
0
3,514
5,164
11,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,409
Gold Earned
25,372
145
Minions Killed
142
0
Camps Cleared
0
651,701
Distance Traveled
670,942
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,932
744
19
2
0
232,786
0
W
Hera
8,940
745
102
9
0
201,847
1
L
Artemis
8,099
675
55
5
0
205,675
2
L
Discordia
8,027
669
59
5
0
220,058
4
W
Mercury
7,500
625
21
2
0
236,309
2
L
Khepri
8,283
690
31
3
0
225,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role