Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
NV Madman
Fafnir
Level 129
God Stats
4W - 3L
1,476 SR
Queue Stats
431W - 440L
1,421 Elo+
Party 1
Set
Set
ROYAL Nixxiom
Set
Level 122
God Stats
2W - 0L
1,717 SR
Queue Stats
226W - 199L
1,490 Elo+
Party 1
Shiva
Shiva
Rika ASCE
Shiva
Level 160
God Stats
2W - 3L
1,563 SR
Queue Stats
335W - 297L
1,660 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XIIIBriareosIIIX
Morgan Le Fay
Level 160
God Stats
20W - 25L
1,465 SR
Queue Stats
1,231W - 1,316L
1,530 Elo+
Solo
Team Averages
Level 139
1,544 SR
1,520 Elo+

VS

Team Averages
Level 126
1,456 SR
1,417 Elo+
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ArguedSol
Baron Samedi
Level 113
God Stats
0W - 2L
1,188 SR
Queue Stats
12W - 15L
1,417 Elo+
Solo
The Morrigan
The Morrigan
DelicateEnvy
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Zhong Kui
Zhong Kui
STR8UPBRUTAL
Zhong Kui
Level 127
God Stats
3W - 3L
1,595 SR
Queue Stats
223W - 253L
1,508 Elo+
Solo
Ne Zha
Ne Zha
millhouse42
Ne Zha
Level 152
God Stats
5W - 5L
1,496 SR
Queue Stats
296W - 302L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
3 / 3 / 12
11,334
708
14,886
12,492
7,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
NV Madman
Fafnir
18
1 / 4 / 14
11,134
696
2,996
18,370
27,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

19
6 / 2 / 12
12,188
762
8,153
12,839
7,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Rika ASCE
Shiva
19
4 / 2 / 13
11,450
716
16,678
21,980
20,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
XIIIBriareosIIIX
Morgan Le Fay
20
7 / 2 / 11
12,710
794
17,614
11,452
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
4 / 5 / 6
10,718
670
12,742
18,216
10,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
ArguedSol
Baron Samedi
18
4 / 4 / 4
9,944
622
12,666
13,435
12,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

The Morrigan
DelicateEnvy
The Morrigan
5
0 / 4 / 0
7,279
455
298
4,496
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
STR8UPBRUTAL
Zhong Kui
18
0 / 5 / 7
9,780
611
12,580
17,490
14,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
20
5 / 3 / 5
11,250
703
16,512
17,259
10,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
21
Kills
13
13
Deaths
21
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
12
3
L
Thanatos
 
Thanatos
4
5
6
1.4
L
Baron Samedi
ArguedSol
Baron Samedi
4
4
4
1.5
L
The Morrigan
DelicateEnvy
The Morrigan
0
4
0
0
W
Fafnir
NV Madman
Fafnir
1
4
14
2
W
6
2
12
6
W
Shiva
Rika ASCE
Shiva
4
2
13
5.25
L
Zhong Kui
STR8UPBRUTAL
Zhong Kui
0
5
7
0.7
W
Morgan Le Fay
XIIIBriareosIIIX
Morgan Le Fay
7
2
11
6.25
L
Ne Zha
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,327
Damage
54,798
77,133
Taken
70,896
69,840
Mitigated
49,620
23,382
Healing
31,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,886
4,913
777
1,748
12,492
7,656
2,656
5,187
7,305
0
43,522
L
Thanatos
 
Thanatos
12,742
3,590
197
9,242
18,216
10,683
922
5,277
12,938
0
24,555
L
Baron Samedi
ArguedSol
Baron Samedi
12,666
312
5,658
3,547
13,435
12,259
0
5,864
7,571
29,038
0
L
The Morrigan
DelicateEnvy
The Morrigan
298
92
0
13
4,496
1,409
0
1,573
2,923
298
0
W
Fafnir
NV Madman
Fafnir
2,996
1,343
2,863
3,662
18,370
27,180
887
7,235
11,135
9,161
0
W
8,153
2,605
2,736
2,000
12,839
7,636
2,284
3,171
7,892
646
22,858
W
Shiva
Rika ASCE
Shiva
16,678
1,843
2,135
4,394
21,980
20,242
381
6,754
15,226
2,702
24,235
L
Zhong Kui
STR8UPBRUTAL
Zhong Kui
12,580
56
387
5,633
17,490
14,604
0
4,221
13,269
30,133
0
W
Morgan Le Fay
XIIIBriareosIIIX
Morgan Le Fay
17,614
1,519
1,141
1,926
11,452
7,126
1,873
3,197
8,255
44,390
0
L
Ne Zha
16,512
3,808
1,549
5,393
17,259
10,665
646
5,204
12,055
0
38,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,816
Gold Earned
48,971
170
Minions Killed
136
0
Camps Cleared
0
1,308,574
Distance Traveled
1,133,734
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,334
708
74
5
0
256,047
0
L
Thanatos
10,718
670
30
2
0
317,800
1
L
Baron Samedi
9,944
622
35
2
0
266,008
0
L
The Morrigan
7,279
455
0
0
0
31,774
0
W
Fafnir
11,134
696
8
1
0
225,885
1
W
Set
12,188
762
42
3
0
287,651
1
W
Shiva
11,450
716
7
0
0
274,023
0
L
Zhong Kui
9,780
611
41
3
0
256,865
0
W
Morgan Le Fay
12,710
794
39
2
0
264,968
0
L
Ne Zha
11,250
703
30
2
0
261,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role