Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Sphιnx
Medusa
Level 155
God Stats
57W - 20L
1,809 SR
Queue Stats
338W - 86L
1,943 Elo+
Party 1
Ganesha
Ganesha
oigres28
Ganesha
Level 124
God Stats
2W - 1L
1,475 SR
Queue Stats
100W - 30L
1,859 Elo+
Party 1
Team Averages
Level 146
1,595 SR
1,767 Elo+

VS

Team Averages
Level 99
1,553 SR
1,522 Elo+
Ao Kuang
Ao Kuang
Dyrax
Ao Kuang
Level 144
God Stats
76W - 42L
1,723 SR
Queue Stats
641W - 578L
1,645 Elo+
Solo
Merlin
Merlin
GoldNut
Merlin
Level 45
God Stats
0W - 3L
1,589 SR
Queue Stats
18W - 23L
1,494 Elo+
Solo
Bakasura
Bakasura
seronpro
Bakasura
Level 107
God Stats
0W - 2L
1,348 SR
Queue Stats
67W - 78L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 1 / 4
11,884
792
24,738
13,126
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sphιnx
Medusa
17
4 / 1 / 7
11,024
735
16,819
8,151
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
oigres28
Ganesha
17
0 / 0 / 12
11,604
774
9,703
14,249
20,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dyrax
Ao Kuang
16
1 / 2 / 1
10,396
693
11,192
27,493
29,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
GoldNut
Merlin
17
0 / 3 / 1
9,966
664
10,648
12,956
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
seronpro
Bakasura
13
0 / 7 / 1
8,966
598
5,687
17,744
9,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
1
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
1
4
10
L
Ao Kuang
Dyrax
Ao Kuang
1
2
1
0.75
L
Merlin
GoldNut
Merlin
0
3
1
0.17
W
Medusa
Sphιnx
Medusa
4
1
7
7.5
W
Ganesha
oigres28
Ganesha
0
0
12
6
L
Bakasura
seronpro
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,260
Damage
27,527
35,526
Taken
58,193
32,205
Mitigated
44,089
8,213
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
24,738
1,168
0
2,072
13,126
7,294
549
7,710
5,269
71,278
0
L
Ao Kuang
Dyrax
Ao Kuang
11,192
2,644
2,458
9,459
27,493
29,502
0
15,148
12,345
34,312
0
L
Merlin
GoldNut
Merlin
10,648
248
0
0
12,956
4,988
0
8,267
4,689
51,551
0
W
Medusa
Sphιnx
Medusa
16,819
8,099
0
510
8,151
4,216
1,762
6,243
1,673
0
60,940
W
Ganesha
oigres28
Ganesha
9,703
1,950
292
5,339
14,249
20,695
244
7,901
5,728
30,984
0
L
Bakasura
seronpro
Bakasura
5,687
3,160
0
3,175
17,744
9,599
0
11,132
6,612
0
27,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
29,328
232
Minions Killed
206
0
Camps Cleared
0
913,375
Distance Traveled
853,453
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,884
792
115
8
0
294,928
4
L
Ao Kuang
10,396
693
32
2
0
276,587
5
L
Merlin
9,966
664
105
7
0
281,141
3
W
Medusa
11,024
735
117
8
0
318,073
3
W
Ganesha
11,604
774
0
0
0
300,374
5
L
Bakasura
8,966
598
69
5
0
295,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role