Player Matchup

Merlin
Merlin
SnakeHandler
Merlin
Level 5
God Stats
2W - 1L
1,356 SR
Queue Stats
5W - 3L
1,213 Elo+
Party 1
Khepri
Khepri
Walrish
Khepri
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,697 Elo+
Party 1
Da Ji
Da Ji
nokerson
Da Ji
Level 4
God Stats
2W - 2L
1,476 SR
Queue Stats
2W - 2L
1,311 Elo+
Party 1
Team Averages
Level 40
1,444 SR
1,407 Elo+

VS

Team Averages
Level 92
1,432 SR
1,361 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Niiick_at_Nite
Medusa
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 65L
1,311 Elo+
Solo
Ra
Ra
The Sko0n D
Ra
Level 69
God Stats
153W - 334L
1,297 SR
Queue Stats
223W - 497L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 8
10,159
781
9,092
6,069
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Walrish
Khepri
15
1 / 0 / 9
10,367
797
4,088
8,246
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
nokerson
Da Ji
15
9 / 2 / 2
10,577
814
12,246
8,127
5,286
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 3 / 0
9,213
709
4,711
12,535
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 2
8,070
621
4,861
16,320
5,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 1 / 2
7,716
594
625
2,459
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
0
0.67
L
0
8
2
0.13
W
Merlin
2
0
8
6
L
0
1
2
1
W
Khepri
Walrish
Khepri
1
0
9
5.5
W
Da Ji
nokerson
Da Ji
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
10,197
22,442
Taken
31,314
19,945
Mitigated
12,978
5,924
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,711
170
0
2,881
12,535
6,275
0
6,028
6,507
35,572
0
L
4,861
2,800
0
2,128
16,320
5,855
150
6,377
9,943
0
28,051
W
Merlin
9,092
632
0
2,025
6,069
3,071
799
1,260
4,809
57,786
0
L
625
204
381
137
2,459
848
0
1,063
1,396
5,307
0
W
Khepri
Walrish
Khepri
4,088
244
168
2,644
8,246
11,588
744
2,306
5,940
20,504
0
W
Da Ji
nokerson
Da Ji
12,246
3,895
0
1,087
8,127
5,286
1,503
2,675
5,452
0
26,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
24,999
139
Minions Killed
104
0
Camps Cleared
0
759,726
Distance Traveled
471,123
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,213
709
54
4
0
113,176
0
L
Medusa
8,070
621
36
3
0
170,405
0
W
Merlin
10,159
781
93
7
0
275,618
0
L
Ra
7,716
594
14
1
0
187,542
1
W
Khepri
10,367
797
23
2
0
242,133
2
W
Da Ji
10,577
814
23
2
0
241,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role