Player Matchup

Anubis
Anubis
Chamrok
Anubis
Level 126
God Stats
13W - 6L
1,697 SR
Queue Stats
174W - 240L
1,467 Elo+
Solo
Atlas
Atlas
Si3Po
Atlas
Level 130
God Stats
10W - 8L
1,587 SR
Queue Stats
272W - 266L
1,651 Elo+
Solo
Hou Yi
Hou Yi
XIDROM
Hou Yi
Level 158
God Stats
51W - 45L
1,596 SR
Queue Stats
595W - 647L
1,496 Elo+
Solo
Team Averages
Level 138
1,627 SR
1,538 Elo+

VS

Team Averages
Level 53
1,359 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CHIzzLL420
Chaac
Level 4
God Stats
0W - 3L
1,063 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 1
Hercules
Hercules
adamjiwizzle
Hercules
Level 28
God Stats
20W - 21L
1,514 SR
Queue Stats
21W - 22L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chamrok
Anubis
16
5 / 3 / 9
10,113
778
17,135
12,480
7,900
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Si3Po
Atlas
16
1 / 0 / 12
9,704
746
9,443
12,874
12,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
XIDROM
Hou Yi
16
9 / 2 / 4
10,492
807
11,518
9,342
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 3 / 1
10,160
782
16,551
14,422
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
0 / 7 / 3
7,718
594
3,635
14,349
7,426
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
adamjiwizzle
Hercules
13
1 / 5 / 4
9,026
694
3,744
16,432
15,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
1
1.5
L
Chaac
0
7
3
0.21
W
Anubis
Chamrok
Anubis
5
3
9
3.17
W
Atlas
Si3Po
Atlas
1
0
12
7
W
Hou Yi
XIDROM
Hou Yi
9
2
4
5.5
L
Hercules
adamjiwizzle
Hercules
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
23,930
34,696
Taken
45,203
25,532
Mitigated
28,559
13,913
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,551
4,739
0
4,734
14,422
5,496
0
8,678
5,640
45,457
3,967
L
Chaac
3,635
537
103
540
14,349
7,426
0
8,908
5,357
0
17,433
W
Anubis
Chamrok
Anubis
17,135
901
0
6,674
12,480
7,900
354
6,406
6,074
47,810
0
W
Atlas
Si3Po
Atlas
9,443
3,109
0
4,790
12,874
12,869
203
3,723
9,151
41,063
0
W
Hou Yi
XIDROM
Hou Yi
11,518
4,224
0
2,449
9,342
4,763
1,855
5,191
4,151
0
46,442
L
Hercules
adamjiwizzle
Hercules
3,744
904
320
2,034
16,432
15,637
0
8,902
7,530
0
10,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
26,904
176
Minions Killed
116
0
Camps Cleared
0
666,999
Distance Traveled
665,838
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,160
782
82
6
0
222,464
1
L
Chaac
7,718
594
26
2
0
216,815
0
W
Anubis
10,113
778
61
5
0
207,866
2
W
Atlas
9,704
746
47
4
0
238,015
3
W
Hou Yi
10,492
807
68
5
0
221,118
3
L
Hercules
9,026
694
8
1
0
226,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role