Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lactis-Minerva
Baron Samedi
Level 75
God Stats
6W - 1L
1,627 SR
Queue Stats
52W - 50L
1,477 Elo+
Party 2
Chang'e
Chang'e
agrimpeeper
Chang'e
Level 87
God Stats
29W - 16L
1,515 SR
Queue Stats
211W - 214L
1,499 Elo+
Party 2
Team Averages
Level 90
1,547 SR
1,492 Elo+

VS

Team Averages
Level 72
1,375 SR
1,170 Elo+
He Bo
He Bo
Sea Lewy
He Bo
Level 88
God Stats
1W - 4L
1,667 SR
Queue Stats
96W - 147L
1,170 Elo+
Solo
Izanami
Izanami
l Kexi I
Izanami
Level 24
God Stats
1W - 5L
1,134 SR
Queue Stats
9W - 30L
1,072 Elo+
Party 1
Ares
Ares
xxturtlepops
Ares
Level 104
God Stats
2W - 6L
1,325 SR
Queue Stats
72W - 92L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 0 / 13
10,757
827
17,147
15,610
8,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Lactis-Minerva
Baron Samedi
17
9 / 0 / 9
10,980
845
20,891
10,014
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
agrimpeeper
Chang'e
15
5 / 0 / 7
10,247
788
6,391
7,659
10,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Sea Lewy
He Bo
13
0 / 8 / 0
7,766
597
5,200
16,006
7,328
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
l Kexi I
Izanami
13
0 / 4 / 0
7,420
571
5,444
13,198
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 7 / 0
7,368
567
5,608
22,545
26,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
19
Kills
0
0
Deaths
19
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
13
11.5
W
Baron Samedi
Lactis-Minerva
Baron Samedi
9
0
9
13.5
L
He Bo
Sea Lewy
He Bo
0
8
0
0
W
Chang'e
agrimpeeper
Chang'e
5
0
7
8.5
L
Izanami
l Kexi I
Izanami
0
4
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
16,252
33,283
Taken
51,749
24,801
Mitigated
41,484
21,567
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,147
5,780
0
6,987
15,610
8,920
606
5,472
8,497
0
67,281
W
Baron Samedi
Lactis-Minerva
Baron Samedi
20,891
1,593
3,572
4,268
10,014
5,810
788
2,758
7,256
50,157
0
L
He Bo
Sea Lewy
He Bo
5,200
389
274
1,837
16,006
7,328
0
9,333
6,673
29,868
0
W
Chang'e
agrimpeeper
Chang'e
6,391
746
3,637
3,103
7,659
10,071
475
2,716
4,943
21,118
0
L
Izanami
l Kexi I
Izanami
5,444
1,899
0
118
13,198
7,350
0
7,994
5,204
0
22,191
L
5,608
311
198
1,134
22,545
26,806
0
9,996
12,549
16,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
22,554
188
Minions Killed
94
0
Camps Cleared
0
741,008
Distance Traveled
635,616
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,757
827
111
9
0
273,358
2
W
Baron Samedi
10,980
845
51
4
0
240,418
1
L
He Bo
7,766
597
55
4
0
199,609
0
W
Chang'e
10,247
788
26
2
0
227,232
0
L
Izanami
7,420
571
28
2
0
235,839
4
L
Ares
7,368
567
11
1
0
200,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role