Player Matchup

Vamana
Vamana
Masters
 
Vamana
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
Bannnfosstor
Rama
Diamond V
Level 43
God Stats
67W - 26L
1,943 SR
Queue Stats
89W - 53L
2,342 MMR
Solo
Sol
Sol
Masters
FreyasDirtySoles
Sol
Masters
Level 111
God Stats
55W - 44L
1,752 SR
Queue Stats
880W - 870L
2,850 MMR
Solo
Pele
Pele
Diamond V
Geibõy
Pele
Diamond V
Level 160
God Stats
5W - 1L
1,620 SR
Queue Stats
84W - 68L
2,142 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
Guckmon v2
Sylvanus
Platinum III
Level 89
God Stats
31W - 22L
1,626 SR
Queue Stats
45W - 35L
2,063 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,688 SR
2,179 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,575 SR
2,060 MMR
Ganesha
Ganesha
Diamond IV
 
Ganesha
Diamond IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
ElvynGoatderon
Hou Yi
Diamond II
Level 157
God Stats
32W - 22L
1,675 SR
Queue Stats
101W - 79L
2,641 MMR
Solo
Thanatos
Thanatos
Platinum I
SoloOrThrow-_
Thanatos
Platinum I
Level 147
God Stats
2W - 7L
1,483 SR
Queue Stats
605W - 591L
2,092 MMR
Solo
Aphrodite
Aphrodite
Diamond I
noeystarlight
Aphrodite
Diamond I
Level 155
God Stats
51W - 36L
1,716 SR
Queue Stats
245W - 224L
2,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 1 / 5
8,313
639
6,130
10,348
8,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 0 / 3
9,573
736
11,650
9,872
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 0 / 4
9,094
700
7,062
8,162
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
Geibõy
Pele
13
7 / 1 / 6
8,434
649
8,685
14,085
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Guckmon v2
Sylvanus
11
1 / 1 / 7
7,011
539
5,655
8,119
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HadesUllrChang'eCliodhnaSusano

VS

Bans
LokiThorAtlasChronosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 2
6,317
486
3,058
8,889
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
 
Ao Kuang
10
1 / 4 / 0
5,946
457
5,856
12,500
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 1
6,285
483
5,264
10,646
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SoloOrThrow-_
Thanatos
10
0 / 6 / 0
6,208
478
6,411
12,339
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
noeystarlight
Aphrodite
10
1 / 2 / 1
6,325
487
3,412
8,946
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
21
Kills
2
3
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
5
5.5
L
Ganesha
 
Ganesha
0
3
2
0.33
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
W
7
0
3
8.5
L
0
6
1
0.08
W
3
0
4
5
W
Pele
Geibõy
Pele
7
1
6
10
W
Sylvanus
Guckmon v2
Sylvanus
1
1
7
4.5
L
Thanatos
SoloOrThrow-_
Thanatos
0
6
0
0
L
Aphrodite
noeystarlight
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,182
Damage
24,001
50,586
Taken
53,320
26,950
Mitigated
25,346
29,370
Healing
22,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,130
3,510
0
5,752
10,348
8,392
104
1,722
8,010
0
54,025
L
Ganesha
 
Ganesha
3,058
366
0
1,692
8,889
7,816
0
2,979
5,910
25,224
0
L
Ao Kuang
 
Ao Kuang
5,856
1,163
0
4,448
12,500
4,531
0
3,289
9,211
37,278
0
W
11,650
9,778
0
7,164
9,872
4,110
1,218
742
9,130
0
79,016
L
5,264
1,608
0
2,065
10,646
2,961
0
956
9,690
0
44,056
W
7,062
2,470
0
4,937
8,162
3,711
1,146
1,982
6,135
80,573
8,221
W
Pele
Geibõy
Pele
8,685
2,593
0
7,416
14,085
5,537
274
5,115
8,893
0
53,790
W
Sylvanus
Guckmon v2
Sylvanus
5,655
1,803
1,773
2,328
8,119
5,200
132
3,206
4,585
20,483
9,229
L
Thanatos
SoloOrThrow-_
Thanatos
6,411
2,035
0
8,142
12,339
6,130
0
1,039
11,300
0
46,494
L
Aphrodite
noeystarlight
Aphrodite
3,412
251
1,986
4,229
8,946
3,908
0
2,992
5,954
37,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
31,081
509
Minions Killed
349
0
Camps Cleared
0
1,311,413
Distance Traveled
1,269,459
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,313
639
98
8
0
265,473
7
L
Ganesha
6,317
486
22
2
0
277,437
6
L
Ao Kuang
5,946
457
72
6
0
250,582
1
W
Rama
9,573
736
136
10
0
254,461
2
L
Hou Yi
6,285
483
84
6
0
213,658
3
W
Sol
9,094
700
143
11
0
246,917
5
W
Pele
8,434
649
93
7
0
304,702
1
W
Sylvanus
7,011
539
39
3
0
239,860
6
L
Thanatos
6,208
478
78
6
0
252,808
1
L
Aphrodite
6,325
487
93
7
0
274,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role