Player Matchup

Ishtar
Ishtar
DeathThirteen_1
Ishtar
Level 129
God Stats
5W - 1L
1,593 SR
Queue Stats
148W - 138L
1,486 Elo+
Party 1
Anubis
Anubis
MDaze21
Anubis
Level 129
God Stats
5W - 5L
1,594 SR
Queue Stats
558W - 529L
1,583 Elo+
Party 1
King Arthur
King Arthur
Reinen12
King Arthur
Level 87
God Stats
4W - 2L
1,712 SR
Queue Stats
209W - 91L
1,665 Elo+
Party 1
Yemoja
Yemoja
SoloDolo65
Yemoja
Level 28
God Stats
1W - 1L
1,189 SR
Queue Stats
71W - 30L
1,688 Elo+
Party 1
Thor
Thor
royaltea90
Thor
Level 67
God Stats
1W - 0L
1,293 SR
Queue Stats
159W - 67L
1,684 Elo+
Party 1
Team Averages
Level 88
1,476 SR
1,621 Elo+

VS

Team Averages
Level 108
1,578 SR
1,488 Elo+
Thor
Thor
Alexander23yt23
Thor
Level 103
God Stats
17W - 14L
1,583 SR
Queue Stats
145W - 144L
1,500 Elo+
Party 2
Cerberus
Cerberus
ELECTRICBEAST45
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 125L
1,410 Elo+
Party 2
Ah Puch
Ah Puch
EzBlackDemon
Ah Puch
Level 103
God Stats
15W - 12L
1,597 SR
Queue Stats
209W - 222L
1,520 Elo+
Party 2
Nemesis
Nemesis
faelNOT
Nemesis
Level 126
God Stats
1W - 1L
1,699 SR
Queue Stats
34W - 28L
1,517 Elo+
Solo
Ishtar
Ishtar
isilent29
Ishtar
Level 107
God Stats
13W - 11L
1,512 SR
Queue Stats
123W - 128L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
9,628
507
12,934
22,000
9,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
MDaze21
Anubis
19
10 / 0 / 4
11,987
631
15,342
12,406
6,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Reinen12
King Arthur
18
1 / 0 / 10
11,179
588
13,781
12,417
15,485
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
SoloDolo65
Yemoja
15
4 / 3 / 7
10,494
552
8,412
17,925
16,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 5 / 6
10,419
548
11,001
18,326
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,248
539
5,276
16,413
9,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
1 / 4 / 3
8,449
445
7,091
21,158
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
EzBlackDemon
Ah Puch
16
0 / 5 / 4
9,702
511
9,940
12,202
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
faelNOT
Nemesis
16
6 / 3 / 1
10,444
550
11,821
20,412
8,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
isilent29
Ishtar
15
2 / 7 / 4
9,921
522
14,425
18,431
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
23
Kills
10
11
Deaths
23
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
1
3
7
1.5
L
Cerberus
1
4
3
0.63
L
Ah Puch
EzBlackDemon
Ah Puch
0
5
4
0.4
W
Anubis
MDaze21
Anubis
10
0
4
12
W
King Arthur
Reinen12
King Arthur
1
0
10
6
W
Yemoja
SoloDolo65
Yemoja
4
3
7
2.5
L
Nemesis
faelNOT
Nemesis
6
3
1
2.17
L
Ishtar
isilent29
Ishtar
2
7
4
0.57
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,470
Damage
48,553
83,074
Taken
88,616
57,469
Mitigated
48,156
30,381
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,276
423
0
1,450
16,413
9,723
663
5,524
10,889
0
85,092
W
12,934
10,540
0
9,180
22,000
9,559
1,761
3,026
18,974
0
74,410
L
Cerberus
7,091
1,010
0
4,410
21,158
17,485
156
4,574
15,159
29,772
2,671
L
Ah Puch
EzBlackDemon
Ah Puch
9,940
443
0
3,987
12,202
5,169
406
5,032
7,170
78,049
0
W
Anubis
MDaze21
Anubis
15,342
714
0
9,222
12,406
6,909
744
5,199
7,207
121,628
0
W
King Arthur
Reinen12
King Arthur
13,781
2,656
0
920
12,417
15,485
84
1,120
11,297
0
94,176
W
Yemoja
SoloDolo65
Yemoja
8,412
2,147
3,668
3,045
17,925
16,870
131
4,456
12,701
30,373
1,462
L
Nemesis
faelNOT
Nemesis
11,821
6,748
0
2,491
20,412
8,125
0
3,635
16,777
0
79,184
L
Ishtar
isilent29
Ishtar
14,425
8,306
0
6,101
18,431
7,654
762
4,511
13,920
0
83,081
W
11,001
4,894
0
4,346
18,326
8,646
0
4,332
13,994
0
62,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
48,764
571
Minions Killed
629
0
Camps Cleared
0
1,861,756
Distance Traveled
1,771,248
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,248
539
168
9
0
336,464
0
W
Ishtar
9,628
507
117
6
0
330,670
5
L
Cerberus
8,449
445
72
4
0
383,718
6
L
Ah Puch
9,702
511
139
7
0
332,068
8
W
Anubis
11,987
631
173
9
0
363,206
7
W
King Arthur
11,179
588
158
8
0
434,189
5
W
Yemoja
10,494
552
44
2
0
357,142
0
L
Nemesis
10,444
550
121
6
0
411,441
2
L
Ishtar
9,921
522
129
7
0
307,557
1
W
Thor
10,419
548
79
4
0
376,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role