Player Matchup

Gilgamesh
Gilgamesh
Alkhityar67
Gilgamesh
Level 16
God Stats
2W - 3L
1,241 SR
Queue Stats
8W - 13L
1,123 Elo+
Party 2
Jormungandr
Jormungandr
AlphaKingChad
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,182 Elo+
Party 2
Janus
Janus
Earlesspugnator
Janus
Level 121
God Stats
2W - 3L
1,632 SR
Queue Stats
149W - 166L
1,491 Elo+
Solo
Izanami
Izanami
SamiVersace
Izanami
Level 25
God Stats
3W - 6L
1,404 SR
Queue Stats
7W - 14L
1,123 Elo+
Party 2
Nemesis
Nemesis
TheVaIkyrie
Nemesis
Level 60
God Stats
0W - 3L
1,207 SR
Queue Stats
23W - 24L
1,123 Elo+
Party 2
Team Averages
Level 47
1,397 SR
1,208 Elo+

VS

Team Averages
Level 67
1,518 SR
1,465 Elo+
Mulan
Mulan
KingArmando
Mulan
Level 64
God Stats
48W - 37L
1,592 SR
Queue Stats
166W - 173L
1,446 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yeseres
Morgan Le Fay
Level 48
God Stats
56W - 44L
1,519 SR
Queue Stats
150W - 149L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
kayteea23423
Danzaburou
Level 20
God Stats
2W - 4L
1,397 SR
Queue Stats
32W - 34L
1,479 Elo+
Party 1
Thanatos
Thanatos
taco5734
Thanatos
Level 116
God Stats
12W - 14L
1,572 SR
Queue Stats
401W - 434L
1,487 Elo+
Solo
Ymir
Ymir
vfaa-2
Ymir
Level 85
God Stats
23W - 20L
1,510 SR
Queue Stats
213W - 219L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alkhityar67
Gilgamesh
12
1 / 4 / 0
7,409
494
7,106
15,114
12,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
AlphaKingChad
Jormungandr
11
2 / 5 / 2
7,150
477
6,501
14,498
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 0
7,505
500
6,528
9,134
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SamiVersace
Izanami
11
1 / 6 / 4
7,032
469
5,951
11,419
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
TheVaIkyrie
Nemesis
11
0 / 3 / 2
6,790
453
5,081
11,882
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,988
599
12,630
14,211
10,859
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Yeseres
Morgan Le Fay
15
12 / 0 / 4
9,974
665
13,240
5,675
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
kayteea23423
Danzaburou
12
2 / 3 / 4
8,013
534
5,792
10,810
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
taco5734
Thanatos
14
5 / 1 / 7
8,802
587
8,573
16,814
7,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
vfaa-2
Ymir
11
1 / 1 / 8
7,736
516
4,315
13,151
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
24
24
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alkhityar67
Gilgamesh
1
4
0
0.25
L
Jormungandr
AlphaKingChad
Jormungandr
2
5
2
0.6
L
2
6
0
0.33
W
4
2
3
2.75
L
Izanami
SamiVersace
Izanami
1
6
4
0.5
L
Nemesis
TheVaIkyrie
Nemesis
0
3
2
0.33
W
Morgan Le Fay
Yeseres
Morgan Le Fay
12
0
4
14
W
Danzaburou
kayteea23423
Danzaburou
2
3
4
1.33
W
Thanatos
taco5734
Thanatos
5
1
7
8.5
W
Ymir
vfaa-2
Ymir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
44,550
62,047
Taken
60,661
36,052
Mitigated
36,782
10,488
Healing
26,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alkhityar67
Gilgamesh
7,106
2,933
0
3,796
15,114
12,429
1,848
690
14,424
0
38,625
L
Jormungandr
AlphaKingChad
Jormungandr
6,501
2,020
422
1,543
14,498
11,446
0
5,806
8,692
30,844
0
L
6,528
233
0
1,072
9,134
3,336
25
4,684
4,450
47,018
0
W
12,630
3,472
0
5,424
14,211
10,859
828
2,173
12,038
0
60,974
L
Izanami
SamiVersace
Izanami
5,951
3,482
0
2,620
11,419
3,528
0
3,249
8,170
0
47,212
L
Nemesis
TheVaIkyrie
Nemesis
5,081
2,472
0
1,035
11,882
5,313
0
2,689
9,193
0
45,047
W
Morgan Le Fay
Yeseres
Morgan Le Fay
13,240
1,984
0
2,047
5,675
2,720
378
1,986
3,689
57,604
0
W
Danzaburou
kayteea23423
Danzaburou
5,792
2,002
0
4,208
10,810
4,018
1,114
2,600
8,210
0
50,290
W
Thanatos
taco5734
Thanatos
8,573
3,190
0
12,898
16,814
7,122
0
3,659
13,155
0
73,068
W
Ymir
vfaa-2
Ymir
4,315
1,076
0
1,900
13,151
12,063
0
3,754
9,397
31,392
2,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
43,513
337
Minions Killed
428
0
Camps Cleared
0
1,340,321
Distance Traveled
1,477,700
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,409
494
72
5
0
258,866
5
L
Jormungandr
7,150
477
47
3
0
249,461
2
L
Janus
7,505
500
83
6
0
266,035
4
W
Mulan
8,988
599
117
8
0
294,623
2
L
Izanami
7,032
469
69
5
0
258,700
6
L
Nemesis
6,790
453
66
4
0
307,259
3
W
Morgan Le Fay
9,974
665
86
6
0
321,422
6
W
Danzaburou
8,013
534
84
6
0
254,124
0
W
Thanatos
8,802
587
91
6
0
336,344
3
W
Ymir
7,736
516
50
3
0
271,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role