Player Matchup

King Arthur
King Arthur
AndyJirafa
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,543 Elo+
Solo
Merlin
Merlin
EmOx0115
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,324 Elo+
Solo
Kukulkan
Kukulkan
Rendelmania
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,351 Elo+
Solo
Thor
Thor
ratbower
Thor
Level 159
God Stats
1W - 1L
1,516 SR
Queue Stats
27W - 40L
1,448 Elo+
Solo
Horus
Horus
xxbubbakushxx
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,349 Elo+
Solo
Team Averages
Level 46
1,503 SR
1,403 Elo+

VS

Team Averages
Level 61
1,546 SR
1,503 Elo+
Guan Yu
Guan Yu
STANKYTAKI
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
The_Real_Byron_T
Hun Batz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 157L
1,368 Elo+
Solo
Chronos
Chronos
ask247
Chronos
Level 29
God Stats
2W - 1L
1,621 SR
Queue Stats
159W - 133L
1,572 Elo+
Party 2
Charybdis
Charybdis
bishniqqa69
Charybdis
Level 109
God Stats
3W - 1L
1,610 SR
Queue Stats
201W - 176L
1,574 Elo+
Party 2
Vulcan
Vulcan
bpAgent86
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndyJirafa
King Arthur
12
3 / 6 / 5
7,629
636
7,175
10,887
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
EmOx0115
Merlin
15
2 / 7 / 3
8,376
698
8,376
13,840
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Rendelmania
Kukulkan
16
1 / 6 / 3
8,290
691
11,908
11,894
5,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
16
2 / 6 / 7
9,019
752
7,158
11,805
5,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 5 / 7
8,996
750
5,346
14,013
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
STANKYTAKI
Guan Yu
13
0 / 2 / 11
8,243
687
2,085
11,217
7,708
14
3 / 5 / 13
8,884
740
5,433
11,233
4,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ask247
Chronos
18
8 / 2 / 16
11,098
925
12,752
12,159
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
bishniqqa69
Charybdis
19
13 / 2 / 11
11,462
955
20,289
11,090
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
bpAgent86
Vulcan
17
6 / 3 / 15
10,614
885
18,195
8,423
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
11
Kills
30
30
Deaths
14
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AndyJirafa
King Arthur
3
6
5
0.92
L
Merlin
EmOx0115
Merlin
2
7
3
0.5
L
Kukulkan
Rendelmania
Kukulkan
1
6
3
0.42
W
Guan Yu
STANKYTAKI
Guan Yu
0
2
11
2.75
W
3
5
13
1.9
W
Chronos
ask247
Chronos
8
2
16
8
W
Charybdis
bishniqqa69
Charybdis
13
2
11
9.25
W
Vulcan
bpAgent86
Vulcan
6
3
15
4.5
L
Thor
2
6
7
0.92
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,963
Damage
58,754
62,439
Taken
54,122
38,129
Mitigated
26,828
10,504
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AndyJirafa
King Arthur
7,175
449
0
236
10,887
5,846
0
4,251
6,636
0
10,724
L
Merlin
EmOx0115
Merlin
8,376
861
0
1,374
13,840
8,271
0
8,101
5,739
21,825
0
L
Kukulkan
Rendelmania
Kukulkan
11,908
1,038
639
1,343
11,894
5,897
0
4,109
7,785
26,675
0
W
Guan Yu
STANKYTAKI
Guan Yu
2,085
128
5,204
4,618
11,217
7,708
303
5,001
6,216
0
5,220
W
5,433
870
645
1,774
11,233
4,628
385
3,628
7,605
0
11,617
W
Chronos
ask247
Chronos
12,752
4,588
806
2,313
12,159
5,392
3,908
3,976
8,183
31,821
0
W
Charybdis
bishniqqa69
Charybdis
20,289
15,266
1,674
3,955
11,090
5,142
3,091
2,448
8,642
0
35,095
W
Vulcan
bpAgent86
Vulcan
18,195
4,496
0
0
8,423
3,958
1,104
5,231
3,192
37,829
0
L
Thor
7,158
1,360
385
1,626
11,805
5,751
0
5,990
5,815
0
18,500
L
5,346
2,007
1,606
3,295
14,013
12,364
0
8,496
5,517
0
6,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,310
Gold Earned
50,301
100
Minions Killed
123
0
Camps Cleared
0
881,896
Distance Traveled
1,128,827
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,629
636
5
0
0
159,859
1
L
Merlin
8,376
698
30
3
0
182,844
2
L
Kukulkan
8,290
691
36
3
0
188,126
0
W
Guan Yu
8,243
687
6
1
0
259,442
0
W
Hun Batz
8,884
740
6
1
0
219,412
0
W
Chronos
11,098
925
40
3
0
211,444
0
W
Charybdis
11,462
955
34
3
0
206,271
2
W
Vulcan
10,614
885
37
3
0
232,258
1
L
Thor
9,019
752
29
2
0
159,723
5
L
Horus
8,996
750
0
0
0
191,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role