Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AS7RBoy
Danzaburou
Level 66
God Stats
29W - 35L
1,369 SR
Queue Stats
218W - 235L
1,331 Elo+
Solo
Yemoja
Yemoja
Lord_Raiveden
Yemoja
Level 124
God Stats
32W - 24L
1,397 SR
Queue Stats
183W - 192L
1,426 Elo+
Solo
Amaterasu
Amaterasu
Mrkodek21
Amaterasu
Level 61
God Stats
17W - 13L
1,434 SR
Queue Stats
129W - 144L
1,269 Elo+
Solo
Arachne
Arachne
RiskySnisky
Arachne
Level 125
God Stats
33W - 27L
1,472 SR
Queue Stats
315W - 326L
1,288 Elo+
Solo
Team Averages
Level 89
1,434 SR
1,363 Elo+

VS

Team Averages
Level 40
1,442 SR
1,345 Elo+
Hun Batz
Hun Batz
GiacomoSana
Hun Batz
Level 66
God Stats
1W - 6L
1,179 SR
Queue Stats
205W - 229L
1,311 Elo+
Solo
Hades
Hades
SpectroShogun
Hades
Level 50
God Stats
15W - 18L
1,463 SR
Queue Stats
85W - 118L
1,322 Elo+
Party 1
Medusa
Medusa
TheRonin936
Medusa
Level 28
God Stats
5W - 5L
1,652 SR
Queue Stats
21W - 33L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fearlightningx
Tsukuyomi
Level 41
God Stats
18W - 20L
1,437 SR
Queue Stats
60W - 83L
1,296 Elo+
Party 1
Atlas
Atlas
iiShadrow
Atlas
Level 15
God Stats
1W - 3L
1,478 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 1 / 4
7,716
594
7,406
6,051
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
AS7RBoy
Danzaburou
12
4 / 1 / 7
7,245
557
10,731
7,423
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 6
7,500
577
4,661
12,953
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Mrkodek21
Amaterasu
13
3 / 0 / 0
7,500
577
5,254
10,229
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
RiskySnisky
Arachne
12
5 / 2 / 4
7,612
586
7,240
9,329
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GiacomoSana
Hun Batz
11
0 / 2 / 0
6,387
491
5,385
8,470
3,115
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 1
7,544
580
6,766
14,365
6,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
10
2 / 4 / 3
6,205
477
6,018
10,028
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
fearlightningx
Tsukuyomi
9
0 / 3 / 1
5,587
430
3,160
9,081
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
iiShadrow
Atlas
10
1 / 4 / 4
5,819
448
3,346
8,894
3,959
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
6
6
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
4
4
W
Danzaburou
AS7RBoy
Danzaburou
4
1
7
7.5
L
Hun Batz
GiacomoSana
Hun Batz
0
2
0
0
W
4
2
6
3.5
W
Amaterasu
Mrkodek21
Amaterasu
3
0
0
3
W
Arachne
RiskySnisky
Arachne
5
2
4
3.5
L
3
5
1
0.7
L
Medusa
2
4
3
0.88
L
Tsukuyomi
fearlightningx
Tsukuyomi
0
3
1
0.17
L
Atlas
iiShadrow
Atlas
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
24,675
45,985
Taken
50,838
23,444
Mitigated
21,031
17,241
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,406
1,097
0
2,658
6,051
2,174
0
2,726
3,325
57,406
0
W
Danzaburou
AS7RBoy
Danzaburou
10,731
4,696
0
2,688
7,423
3,214
1,889
2,336
5,087
0
51,578
L
Hun Batz
GiacomoSana
Hun Batz
5,385
1,389
0
2,515
8,470
3,115
0
0
8,470
0
34,449
W
4,661
1,299
1,326
4,375
12,953
9,669
642
2,624
10,329
20,232
0
W
Amaterasu
Mrkodek21
Amaterasu
5,254
2,671
0
4,883
10,229
5,313
480
1,665
8,564
0
50,108
W
Arachne
RiskySnisky
Arachne
7,240
5,293
0
1,311
9,329
3,074
152
761
7,663
0
41,071
L
6,766
1,408
36
6,716
14,365
6,857
448
6,161
8,204
44,210
0
L
Medusa
6,018
2,910
0
2,214
10,028
3,862
847
3,408
6,620
0
39,519
L
Tsukuyomi
fearlightningx
Tsukuyomi
3,160
756
0
2,089
9,081
3,238
0
967
8,114
0
32,470
L
Atlas
iiShadrow
Atlas
3,346
1,844
0
0
8,894
3,959
671
1,531
7,363
18,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
31,542
369
Minions Killed
347
0
Camps Cleared
0
1,170,056
Distance Traveled
1,102,668
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,716
594
97
7
0
214,902
1
W
Danzaburou
7,245
557
79
6
0
206,972
1
L
Hun Batz
6,387
491
82
6
0
213,461
0
W
Yemoja
7,500
577
29
2
0
207,388
3
W
Amaterasu
7,500
577
98
8
0
252,405
2
W
Arachne
7,612
586
66
5
0
288,389
1
L
Hades
7,544
580
108
8
0
201,556
0
L
Medusa
6,205
477
66
5
0
213,081
0
L
Tsukuyomi
5,587
430
46
4
0
263,879
0
L
Atlas
5,819
448
45
3
0
210,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role