Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MrD-iIdoBaggins
Guan Yu
Level 121
God Stats
2W - 2L
1,585 SR
Queue Stats
109W - 104L
1,469 Elo+
Party 2
Ra
Ra
ratsnrop26
Ra
Level 126
God Stats
1W - 4L
1,403 SR
Queue Stats
139W - 122L
1,511 Elo+
Party 2
Team Averages
Level 133
1,496 SR
1,493 Elo+

VS

Team Averages
Level 62
1,381 SR
1,137 Elo+
Cthulhu
Cthulhu
Flame-ej1
Cthulhu
Level 28
God Stats
4W - 11L
1,191 SR
Queue Stats
35W - 81L
977 Elo+
Party 1
Camazotz
Camazotz
ForestTrump69
Camazotz
Level 126
God Stats
4W - 7L
1,451 SR
Queue Stats
172W - 192L
1,456 Elo+
Solo
Merlin
Merlin
ITz_REALz_GUYz
Merlin
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 97L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 0 / 7
12,982
721
22,041
13,284
6,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 1 / 10
11,757
653
16,261
21,842
26,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 8
13,846
769
21,065
15,601
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flame-ej1
Cthulhu
16
2 / 5 / 0
12,248
680
12,414
33,071
42,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ForestTrump69
Camazotz
16
0 / 5 / 1
10,195
566
9,281
22,451
9,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 2
10,209
567
11,622
14,135
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
7
9.5
L
Cthulhu
Flame-ej1
Cthulhu
2
5
0
0.4
L
Camazotz
ForestTrump69
Camazotz
0
5
1
0.1
L
0
6
2
0.17
W
3
1
10
8
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,367
Damage
33,317
50,727
Taken
69,657
40,914
Mitigated
56,633
23,098
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,041
8,191
0
4,387
13,284
6,162
2,473
6,580
6,704
0
81,929
L
Cthulhu
Flame-ej1
Cthulhu
12,414
806
0
3,309
33,071
42,285
0
13,507
19,090
41,395
0
L
Camazotz
ForestTrump69
Camazotz
9,281
2,293
0
7,196
22,451
9,030
0
4,565
17,514
0
34,875
L
11,622
592
0
1,270
14,135
5,318
0
3,023
10,684
46,452
0
W
16,261
3,024
1,420
4,964
21,842
26,580
355
7,621
14,221
0
39,880
W
21,065
2,695
4,385
7,942
15,601
8,172
425
9,887
5,714
78,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,585
Gold Earned
32,652
251
Minions Killed
163
0
Camps Cleared
0
1,043,772
Distance Traveled
902,706
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,982
721
96
5
0
340,911
5
L
Cthulhu
12,248
680
44
2
0
318,842
2
L
Camazotz
10,195
566
57
3
0
319,829
2
L
Merlin
10,209
567
62
3
0
264,035
2
W
Guan Yu
11,757
653
42
2
0
351,122
1
W
Ra
13,846
769
113
6
0
351,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role