Player Matchup

King Arthur
King Arthur
B2Shinob
King Arthur
Level 42
God Stats
14W - 26L
1,398 SR
Queue Stats
21W - 43L
1,108 Elo+
Party 2
Horus
Horus
BigDJ14
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 63L
1,146 Elo+
Party 2
Baron Samedi
Baron Samedi
GhosteCJ
Baron Samedi
Level 62
God Stats
3W - 5L
1,361 SR
Queue Stats
67W - 109L
1,273 Elo+
Solo
Team Averages
Level 53
1,420 SR
1,175 Elo+

VS

Team Averages
Level 116
1,671 SR
1,770 Elo+
Susano
Susano
Aboriginies
Susano
Level 160
God Stats
41W - 9L
1,743 SR
Queue Stats
365W - 200L
1,827 Elo+
Party 1
Ymir
Ymir
Bluntforce9027
Ymir
Level 28
God Stats
3W - 0L
1,677 SR
Queue Stats
281W - 90L
1,852 Elo+
Party 1
Persephone
Persephone
Diggadi
Persephone
Level 160
God Stats
7W - 3L
1,594 SR
Queue Stats
286W - 219L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B2Shinob
King Arthur
11
0 / 1 / 1
6,130
613
5,592
10,537
8,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Horus
BigDJ14
Horus
11
1 / 2 / 0
6,823
682
3,528
12,142
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GhosteCJ
Baron Samedi
11
0 / 4 / 1
6,067
607
6,387
10,189
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
4 / 1 / 2
7,807
781
9,392
6,120
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 2
7,457
746
5,515
13,145
8,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Diggadi
Persephone
13
1 / 0 / 4
8,039
804
11,567
3,855
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
4
1
2
5
L
King Arthur
B2Shinob
King Arthur
0
1
1
0.5
L
Horus
BigDJ14
Horus
1
2
0
0.5
W
2
0
2
3
W
Persephone
Diggadi
Persephone
1
0
4
3
L
Baron Samedi
GhosteCJ
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,507
Damage
26,474
32,868
Taken
23,120
23,775
Mitigated
13,301
13,324
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
9,392
2,278
0
1,178
6,120
3,587
0
855
5,265
0
33,442
L
King Arthur
B2Shinob
King Arthur
5,592
789
0
809
10,537
8,515
0
5,618
4,760
0
15,644
L
Horus
BigDJ14
Horus
3,528
1,479
2,483
6,446
12,142
10,393
0
5,808
6,040
0
10,061
W
5,515
1,027
0
4,644
13,145
8,158
282
5,159
7,986
16,766
0
W
Persephone
Diggadi
Persephone
11,567
486
0
779
3,855
1,556
37
430
3,425
33,094
0
L
Baron Samedi
GhosteCJ
Baron Samedi
6,387
424
1,256
2,330
10,189
4,867
0
5,666
4,272
24,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,020
Gold Earned
23,303
68
Minions Killed
129
0
Camps Cleared
0
543,326
Distance Traveled
553,740
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,807
781
48
5
0
186,506
2
L
King Arthur
6,130
613
20
2
0
197,942
2
L
Horus
6,823
682
15
2
0
176,443
1
W
Ymir
7,457
746
32
3
0
185,980
0
W
Persephone
8,039
804
49
5
0
181,254
0
L
Baron Samedi
6,067
607
33
3
0
168,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role