Player Matchup

Hades
Hades
J0deteCarlos
Hades
Level 128
God Stats
7W - 5L
1,612 SR
Queue Stats
178W - 177L
1,525 Elo+
Party 3
Olorun
Olorun
LittleRodneysSon
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,735 Elo+
Party 1
Arachne
Arachne
RichThePenguin
Arachne
Level 146
God Stats
2W - 1L
1,521 SR
Queue Stats
240W - 215L
1,549 Elo+
Party 3
Merlin
Merlin
Rukinder
Merlin
Level 155
God Stats
14W - 3L
1,568 SR
Queue Stats
341W - 110L
1,899 Elo+
Party 1
Thor
Thor
dnomder
Thor
Level 155
God Stats
16W - 4L
1,885 SR
Queue Stats
696W - 229L
2,013 Elo+
Party 1
Team Averages
Level 123
1,617 SR
1,744 Elo+

VS

Team Averages
Level 101
1,563 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Invinciquility
Kali
Level 129
God Stats
1W - 2L
1,614 SR
Queue Stats
52W - 39L
1,555 Elo+
Party 2
Apollo
Apollo
LtDragon29
Apollo
Level 29
God Stats
2W - 4L
1,506 SR
Queue Stats
44W - 35L
1,525 Elo+
Party 2
Achilles
Achilles
MajestyStar
Achilles
Level 120
God Stats
5W - 7L
1,694 SR
Queue Stats
51W - 36L
1,551 Elo+
Party 2
Fafnir
Fafnir
VIEWTIFUL_JUNE
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,903
565
7,875
11,416
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 1 / 2
8,984
642
6,172
8,789
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
8 / 2 / 2
8,423
602
6,306
16,017
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Rukinder
Merlin
16
2 / 1 / 1
9,630
688
8,933
5,927
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
dnomder
Thor
14
4 / 2 / 8
8,406
600
13,478
12,345
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 5 / 1
6,753
482
7,953
10,221
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 7 / 1
7,671
548
4,616
16,203
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
LtDragon29
Apollo
12
2 / 5 / 3
6,734
481
3,672
8,728
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
MajestyStar
Achilles
12
1 / 2 / 2
7,029
502
5,167
13,523
11,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 1
5,673
405
2,436
5,302
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
6
7
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
1
0.3
L
2
7
1
0.36
W
2
1
4
4
W
3
1
2
4
L
Apollo
LtDragon29
Apollo
2
5
3
0.7
L
Achilles
MajestyStar
Achilles
1
2
2
1
W
8
2
2
4.5
W
Merlin
Rukinder
Merlin
2
1
1
2.5
L
0
0
1
0.5
W
Thor
dnomder
Thor
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
23,844
54,494
Taken
53,977
27,187
Mitigated
29,572
19,454
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,953
418
0
552
10,221
3,801
0
4,660
5,369
38,006
0
L
4,616
1,468
0
3,678
16,203
8,004
0
4,728
10,852
0
46,848
W
7,875
866
172
3,936
11,416
6,194
910
3,386
7,776
51,164
0
W
6,172
3,397
409
4,375
8,789
4,095
2,366
1,339
7,390
63,734
5,897
L
Apollo
LtDragon29
Apollo
3,672
2,212
0
459
8,728
2,563
27
2,040
6,295
0
41,457
L
Achilles
MajestyStar
Achilles
5,167
972
0
3,339
13,523
11,951
0
8,195
4,231
0
39,217
W
6,306
4,260
0
4,739
16,017
6,342
79
2,818
13,000
0
53,903
W
Merlin
Rukinder
Merlin
8,933
690
0
2,686
5,927
4,543
252
0
5,927
81,683
0
L
2,436
761
0
2,226
5,302
3,253
0
1,615
3,395
13,737
0
W
Thor
dnomder
Thor
13,478
2,762
0
3,137
12,345
6,013
0
2,131
10,012
0
54,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
33,860
523
Minions Killed
329
0
Camps Cleared
0
1,337,648
Distance Traveled
1,376,707
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,753
482
81
6
0
277,875
1
L
Kali
7,671
548
80
6
0
285,929
0
W
Hades
7,903
565
84
6
0
256,747
0
W
Olorun
8,984
642
130
9
0
237,599
3
L
Apollo
6,734
481
83
6
0
281,151
2
L
Achilles
7,029
502
66
5
0
272,313
1
W
Arachne
8,423
602
84
6
0
316,621
2
W
Merlin
9,630
688
156
11
0
240,171
3
L
Fafnir
5,673
405
19
1
0
259,439
2
W
Thor
8,406
600
69
5
0
286,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role