Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BoggyB115
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
MetalBoom95
Nu Wa
Level 43
God Stats
1W - 1L
1,774 SR
Queue Stats
11W - 14L
1,440 Elo+
Party 2
Cerberus
Cerberus
SakuraFen
Cerberus
Level 25
God Stats
1W - 3L
1,367 SR
Queue Stats
11W - 14L
1,440 Elo+
Party 2
Horus
Horus
Tomura154
Horus
Level 105
God Stats
14W - 9L
1,555 SR
Queue Stats
377W - 410L
1,429 Elo+
Solo
Team Averages
Level 59
1,539 SR
1,456 Elo+

VS

Team Averages
Level 108
1,662 SR
1,533 Elo+
Kukulkan
Kukulkan
IIWZRDII
Kukulkan
Level 146
God Stats
1W - 2L
1,460 SR
Queue Stats
2W - 4L
1,228 Elo+
Solo
Merlin
Merlin
Ziggyzz289
Merlin
Level 107
God Stats
12W - 4L
1,728 SR
Queue Stats
402W - 251L
1,598 Elo+
Party 1
Horus
Horus
jhunk663
Horus
Level 140
God Stats
19W - 16L
1,519 SR
Queue Stats
595W - 431L
1,592 Elo+
Party 1
Bastet
Bastet
jhunke123
Bastet
Level 48
God Stats
23W - 14L
1,628 SR
Queue Stats
363W - 237L
1,623 Elo+
Party 1
Xing Tian
Xing Tian
jz7mj23a25
Xing Tian
Level 98
God Stats
6W - 1L
1,974 SR
Queue Stats
301W - 228L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 3 / 2
10,132
921
6,031
15,589
6,362
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
BoggyB115
Bellona
15
1 / 5 / 2
10,130
921
7,729
22,779
23,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 2
9,804
891
12,680
13,457
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SakuraFen
Cerberus
16
2 / 3 / 1
11,283
1,026
15,606
27,990
32,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Tomura154
Horus
15
0 / 4 / 1
9,699
882
2,936
16,282
10,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

149

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IIWZRDII
Kukulkan
17
3 / 3 / 10
10,896
991
19,366
9,973
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Ziggyzz289
Merlin
17
4 / 0 / 11
11,742
1,067
27,281
3,441
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Horus
jhunk663
Horus
18
5 / 0 / 13
12,685
1,153
16,878
12,574
17,725
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
jhunke123
Bastet
17
4 / 0 / 7
10,940
995
13,480
12,036
5,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
jz7mj23a25
Xing Tian
17
4 / 0 / 11
11,962
1,087
12,358
13,427
19,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
3
Kills
20
20
Deaths
3
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
L
Bellona
BoggyB115
Bellona
1
5
2
0.4
W
Kukulkan
IIWZRDII
Kukulkan
3
3
10
2.67
L
0
5
2
0.2
L
Cerberus
SakuraFen
Cerberus
2
3
1
0.83
L
Horus
Tomura154
Horus
0
4
1
0.13
W
Merlin
Ziggyzz289
Merlin
4
0
11
9.5
W
Horus
jhunk663
Horus
5
0
13
11.5
W
Bastet
jhunke123
Bastet
4
0
7
7.5
W
Xing Tian
jz7mj23a25
Xing Tian
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
89,363
96,097
Taken
51,451
78,152
Mitigated
48,362
11,030
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,031
3,564
0
474
15,589
6,362
0
9,376
5,959
0
32,364
L
Bellona
BoggyB115
Bellona
7,729
3,423
0
2,109
22,779
23,285
0
13,040
9,273
0
24,167
W
Kukulkan
IIWZRDII
Kukulkan
19,366
781
0
190
9,973
4,338
0
7,409
2,564
43,243
0
L
12,680
3,586
0
596
13,457
6,040
0
8,168
5,177
33,867
0
L
Cerberus
SakuraFen
Cerberus
15,606
946
0
4,414
27,990
32,060
0
16,124
11,428
29,125
0
L
Horus
Tomura154
Horus
2,936
1,218
1,428
2,009
16,282
10,405
0
10,728
5,255
4,832
9,175
W
Merlin
Ziggyzz289
Merlin
27,281
2,009
0
247
3,441
1,460
0
2,148
1,293
61,876
0
W
Horus
jhunk663
Horus
16,878
4,704
2,154
4,160
12,574
17,725
0
6,462
6,112
0
26,403
W
Bastet
jhunke123
Bastet
13,480
2,722
0
1,335
12,036
5,151
0
8,058
3,978
0
29,327
W
Xing Tian
jz7mj23a25
Xing Tian
12,358
462
0
1,088
13,427
19,688
0
5,330
8,097
26,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
58,225
226
Minions Killed
227
10
Camps Cleared
3
873,516
Distance Traveled
1,074,010
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,132
921
80
7
0
180,735
0
L
Bellona
10,130
921
32
3
1
180,715
0
W
Kukulkan
10,896
991
55
5
2
197,944
0
L
Nu Wa
9,804
891
49
4
0
173,634
0
L
Cerberus
11,283
1,026
43
4
4
180,593
0
L
Horus
9,699
882
22
2
5
157,839
1
W
Merlin
11,742
1,067
87
8
0
210,885
0
W
Horus
12,685
1,153
17
2
0
217,936
0
W
Bastet
10,940
995
51
5
0
240,377
1
W
Xing Tian
11,962
1,087
17
2
1
206,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role