Player Matchup

Cthulhu
Cthulhu
Beastie 165
Cthulhu
Level 11
God Stats
3W - 4L
1,559 SR
Queue Stats
3W - 4L
1,577 Elo+
Party 1
Mercury
Mercury
Cheezy_slumped
Mercury
Level 68
God Stats
10W - 4L
1,753 SR
Queue Stats
160W - 148L
1,528 Elo+
Party 2
Hades
Hades
austin_slumped
Hades
Level 123
God Stats
11W - 7L
1,601 SR
Queue Stats
266W - 294L
1,459 Elo+
Party 2
Chernobog
Chernobog
jdonthekeen
Chernobog
Level 129
God Stats
7W - 5L
1,610 SR
Queue Stats
37W - 30L
1,525 Elo+
Party 1
Ymir
Ymir
reapers-r-us-96
Ymir
Level 73
God Stats
0W - 4L
1,367 SR
Queue Stats
195W - 174L
1,532 Elo+
Party 2
Team Averages
Level 81
1,578 SR
1,524 Elo+

VS

Team Averages
Level 98
1,556 SR
1,634 Elo+
Khepri
Khepri
CaroleBaskin
Khepri
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,375 Elo+
Party 4
Bastet
Bastet
LittleRodneysSon
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Susano
Susano
Rukinder
Susano
Level 155
God Stats
13W - 0L
1,732 SR
Queue Stats
341W - 110L
1,896 Elo+
Party 3
Hel
Hel
dnomder
Hel
Level 155
God Stats
6W - 0L
1,698 SR
Queue Stats
696W - 229L
2,011 Elo+
Party 3
Cernunnos
Cernunnos
giraffesgomahh
Cernunnos
Level 127
God Stats
6W - 7L
1,349 SR
Queue Stats
248W - 288L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beastie 165
Cthulhu
11
0 / 1 / 3
6,306
485
3,403
8,132
6,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
3 / 3 / 1
6,486
499
4,294
8,589
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 3 / 2
6,060
466
3,843
6,902
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
jdonthekeen
Chernobog
10
1 / 4 / 4
6,190
476
4,732
9,526
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 4 / 0
5,970
459
2,862
7,899
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 2 / 4
5,935
457
2,878
12,262
8,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 1 / 5
7,372
567
4,310
9,985
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Rukinder
Susano
14
5 / 1 / 1
8,153
627
7,145
9,233
4,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
15
7 / 1 / 3
9,246
711
9,829
7,802
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
giraffesgomahh
Cernunnos
11
1 / 1 / 3
6,356
489
6,208
5,303
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
15
15
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beastie 165
Cthulhu
0
1
3
1.5
W
Khepri
0
2
4
1
L
3
3
1
1.17
W
2
1
5
4.5
W
Susano
Rukinder
Susano
5
1
1
5.5
L
1
3
2
0.67
W
Hel
7
1
3
8.5
W
Cernunnos
giraffesgomahh
Cernunnos
1
1
3
2.5
L
Chernobog
jdonthekeen
Chernobog
1
4
4
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
30,370
41,048
Taken
44,585
20,501
Mitigated
23,903
10,278
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beastie 165
Cthulhu
3,403
135
312
2,788
8,132
6,699
0
2,249
5,883
23,028
2,930
W
Khepri
2,878
143
509
1,781
12,262
8,968
654
1,487
10,775
19,950
1,589
L
4,294
2,074
0
625
8,589
3,189
0
2,299
6,290
0
31,842
W
4,310
964
0
6,126
9,985
3,684
0
1,402
8,583
0
56,698
W
Susano
Rukinder
Susano
7,145
2,913
0
2,900
9,233
4,458
0
2,827
6,406
0
58,583
L
3,843
205
281
2,927
6,902
3,312
0
3,816
3,086
32,815
0
W
Hel
9,829
2,013
2,679
5,397
7,802
4,815
967
2,551
5,251
84,652
0
W
Cernunnos
giraffesgomahh
Cernunnos
6,208
2,850
0
2,454
5,303
1,978
51
1,278
4,025
0
41,622
L
Chernobog
jdonthekeen
Chernobog
4,732
3,013
0
1,977
9,526
3,195
0
4,112
5,414
0
44,987
L
2,862
1,282
0
1,368
7,899
4,106
0
0
7,899
30,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
37,062
299
Minions Killed
453
0
Camps Cleared
0
1,099,936
Distance Traveled
1,263,009
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,306
485
40
3
0
248,917
0
W
Khepri
5,935
457
17
1
0
230,065
2
L
Mercury
6,486
499
63
5
0
251,318
1
W
Bastet
7,372
567
94
7
0
282,149
4
W
Susano
8,153
627
119
9
0
261,452
4
L
Hades
6,060
466
67
5
0
215,238
3
W
Hel
9,246
711
157
12
0
264,621
2
W
Cernunnos
6,356
489
66
5
0
224,722
4
L
Chernobog
6,190
476
75
6
0
200,185
2
L
Ymir
5,970
459
54
4
0
184,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role