Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HeavenlyAngel00
Sylvanus
Level 158
God Stats
4W - 1L
1,700 SR
Queue Stats
170W - 116L
1,552 Elo+
Party 1
Hera
Hera
HeroGrande
Hera
Level 122
God Stats
5W - 2L
1,661 SR
Queue Stats
89W - 68L
1,551 Elo+
Party 1
Medusa
Medusa
Pezzy2768
Medusa
Level 153
God Stats
5W - 0L
1,751 SR
Queue Stats
118W - 77L
1,626 Elo+
Party 1
Ymir
Ymir
VySTurtle
Ymir
Level 77
God Stats
1W - 0L
1,748 SR
Queue Stats
51W - 42L
1,535 Elo+
Party 1
Team Averages
Level 108
1,672 SR
1,553 Elo+

VS

Team Averages
Level 65
1,448 SR
1,470 Elo+
Fenrir
Fenrir
MAN IN SILVER
Fenrir
Level 148
God Stats
0W - 2L
1,268 SR
Queue Stats
202W - 193L
1,476 Elo+
Solo
Fafnir
Fafnir
PAPAFIGO121
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,490 Elo+
Solo
Ravana
Ravana
Slim_Oddz
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,460 Elo+
Solo
Guan Yu
Guan Yu
Xx_Yolo_Ghost_xX
Guan Yu
Level 15
God Stats
0W - 1L
1,277 SR
Queue Stats
9W - 25L
1,385 Elo+
Solo
Ishtar
Ishtar
figpucker111
Ishtar
Level 123
God Stats
1W - 1L
1,695 SR
Queue Stats
51W - 47L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 7
6,954
993
3,096
6,593
4,457
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
1 / 3 / 16
7,305
1,044
3,703
11,268
8,835
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 0 / 9
8,710
1,244
9,983
3,925
1,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Pezzy2768
Medusa
14
8 / 1 / 11
8,549
1,221
11,838
6,995
3,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
12
0 / 1 / 12
7,297
1,042
2,498
5,969
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
5,998
857
5,044
5,716
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
10
1 / 3 / 4
5,979
854
1,628
5,207
3,547
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Slim_Oddz
Ravana
7
0 / 2 / 3
5,275
754
267
2,495
1,966
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 2
5,614
802
1,711
10,733
6,937
Ishtar
13
1 / 5 / 4
6,029
861
6,863
10,177
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
19
Kills
5
7
Deaths
19
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
7
2.75
W
Sylvanus
1
3
16
3
W
8
0
9
12.5
L
2
3
3
1.17
L
Fafnir
1
3
4
1
W
Medusa
Pezzy2768
Medusa
8
1
11
13.5
L
Ravana
Slim_Oddz
Ravana
0
2
3
0.75
W
Ymir
0
1
12
6
L
1
6
2
0.33
L
Ishtar
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
15,513
34,750
Taken
34,328
24,277
Mitigated
20,544
16,693
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,096
110
93
563
6,593
4,457
1,749
373
6,134
5,854
0
W
Sylvanus
3,703
361
7,316
4,154
11,268
8,835
820
450
10,697
5,566
0
W
9,983
2,058
785
1,181
3,925
1,563
1,557
380
3,504
30,887
0
L
5,044
524
111
583
5,716
3,374
0
3,145
2,571
0
8,862
L
Fafnir
1,628
307
440
736
5,207
3,547
0
2,698
2,509
4,338
0
W
Medusa
Pezzy2768
Medusa
11,838
5,518
0
1,117
6,995
3,218
3,372
425
6,432
0
27,824
L
Ravana
Slim_Oddz
Ravana
267
17
52
249
2,495
1,966
0
1,104
1,391
0
1,020
W
Ymir
2,498
313
435
1,049
5,969
6,204
624
0
5,882
5,376
0
L
1,711
0
577
721
10,733
6,937
0
6,205
4,528
0
2,491
L
Ishtar
6,863
2,697
0
1,612
10,177
4,720
0
6,128
4,049
0
19,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
28,895
80
Minions Killed
39
0
Camps Cleared
0
671,790
Distance Traveled
500,042
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,954
993
5
1
0
117,255
0
W
Sylvanus
7,305
1,044
3
0
0
130,598
1
W
Hera
8,710
1,244
46
7
0
156,931
0
L
Fenrir
5,998
857
8
1
0
155,048
0
L
Fafnir
5,979
854
5
1
0
74,296
1
W
Medusa
8,549
1,221
21
3
0
124,073
2
L
Ravana
5,275
754
0
0
0
17,344
0
W
Ymir
7,297
1,042
5
1
0
142,933
2
L
Guan Yu
5,614
802
3
0
0
139,829
1
L
Ishtar
6,029
861
23
3
0
113,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role