Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jciggy14968
Yemoja
Level 63
God Stats
6W - 9L
1,252 SR
Queue Stats
151W - 171L
1,423 Elo+
Solo
Agni
Agni
bruninnobru
Agni
Level 99
God Stats
4W - 2L
1,521 SR
Queue Stats
205W - 234L
1,401 Elo+
Party 1
Cerberus
Cerberus
juninrc10
Cerberus
Level 124
God Stats
2W - 1L
1,392 SR
Queue Stats
256W - 282L
1,387 Elo+
Party 1
Artio
Artio
lordships-_-
Artio
Level 65
God Stats
2W - 0L
1,494 SR
Queue Stats
145W - 172L
1,411 Elo+
Solo
Team Averages
Level 95
1,432 SR
1,425 Elo+

VS

Team Averages
Level 84
1,449 SR
1,369 Elo+
Aphrodite
Aphrodite
EsaiTheGr8
Aphrodite
Level 81
God Stats
3W - 2L
1,433 SR
Queue Stats
134W - 139L
1,365 Elo+
Solo
Serqet
Serqet
Midnight_Magick4
Serqet
Level 79
God Stats
1W - 2L
1,432 SR
Queue Stats
61W - 84L
1,346 Elo+
Solo
Hun Batz
Hun Batz
SgtGravy18
Hun Batz
Level 43
God Stats
2W - 2L
1,623 SR
Queue Stats
154W - 178L
1,365 Elo+
Solo
Fenrir
Fenrir
Wh0ThrewP00
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,483 Elo+
Solo
Geb
Geb
WhiTeDeAth3002
Geb
Level 160
God Stats
0W - 1L
1,258 SR
Queue Stats
8W - 20L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 4 / 12
9,948
765
11,079
17,376
18,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
16
0 / 1 / 12
8,980
691
5,888
9,014
8,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 2 / 10
10,094
776
12,444
8,127
3,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
juninrc10
Cerberus
18
6 / 1 / 9
10,466
805
7,970
20,766
23,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 9
9,756
750
8,387
20,966
23,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EsaiTheGr8
Aphrodite
16
2 / 3 / 2
8,770
675
11,205
11,873
12,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 3
8,605
662
7,433
11,551
7,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
SgtGravy18
Hun Batz
19
6 / 5 / 3
10,154
781
17,944
15,719
9,268
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
1
0 / 0 / 0
3,256
250
0
0
0
15
1 / 5 / 5
8,875
683
11,091
18,287
25,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
16
Kills
11
11
Deaths
17
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
4
12
2.25
L
Aphrodite
EsaiTheGr8
Aphrodite
2
3
2
1
W
Yemoja
0
1
12
6
L
2
4
3
0.88
L
Hun Batz
SgtGravy18
Hun Batz
6
5
3
1.5
L
Fenrir
0
0
0
0
L
1
5
5
0.7
W
3
2
10
4
W
Cerberus
juninrc10
Cerberus
6
1
9
10.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,768
Damage
47,673
76,249
Taken
57,430
77,264
Mitigated
54,392
43,235
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,079
3,617
690
1,450
17,376
18,504
296
3,058
14,013
28,166
0
L
Aphrodite
EsaiTheGr8
Aphrodite
11,205
1,297
6,118
5,434
11,873
12,117
0
10,593
1,280
29,951
0
W
Yemoja
5,888
1,503
10,556
2,564
9,014
8,417
685
2,045
6,969
13,778
0
L
7,433
584
914
2,376
11,551
7,798
0
10,021
1,530
18
12,871
L
Hun Batz
SgtGravy18
Hun Batz
17,944
3,845
905
2,060
15,719
9,268
0
11,860
3,859
0
36,523
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
11,091
1,779
0
1,385
18,287
25,209
0
13,294
4,993
17,239
0
W
12,444
1,753
406
644
8,127
3,884
1,414
3,693
4,260
27,451
0
W
Cerberus
juninrc10
Cerberus
7,970
395
3,265
9,403
20,766
23,440
921
7,429
12,822
19,289
0
W
8,387
606
7,300
6,957
20,966
23,019
948
5,943
14,450
17,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,244
Gold Earned
39,660
135
Minions Killed
107
0
Camps Cleared
0
1,137,001
Distance Traveled
928,800
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,948
765
33
3
0
179,796
3
L
Aphrodite
8,770
675
37
3
0
228,245
0
W
Yemoja
8,980
691
10
1
0
228,612
0
L
Serqet
8,605
662
10
1
0
237,618
0
L
Hun Batz
10,154
781
43
3
0
244,071
1
L
Fenrir
3,256
250
0
0
0
0
0
L
Geb
8,875
683
17
1
0
218,866
0
W
Agni
10,094
776
45
3
0
215,106
0
W
Cerberus
10,466
805
25
2
0
252,309
0
W
Artio
9,756
750
22
2
0
261,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role