Player Matchup

Atlas
Atlas
Fraudi
Atlas
Level 151
God Stats
13W - 13L
1,519 SR
Queue Stats
498W - 455L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kaios
Ah Muzen Cab
Level 159
God Stats
12W - 4L
1,786 SR
Queue Stats
485W - 278L
1,694 Elo+
Party 2
Eset
Eset
KiwiTheDemon
Eset
Level 155
God Stats
2W - 3L
1,615 SR
Queue Stats
153W - 96L
1,624 Elo+
Party 2
Team Averages
Level 155
1,640 SR
1,632 Elo+

VS

Team Averages
Level 87
1,523 SR
1,621 Elo+
Anubis
Anubis
AgenteCanino007
Anubis
Level 67
God Stats
23W - 19L
1,603 SR
Queue Stats
283W - 252L
1,735 Elo+
Solo
Hercules
Hercules
Cingetic
Hercules
Level 128
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 6L
1,628 Elo+
Party 1
Nemesis
Nemesis
Leazzu
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fraudi
Atlas
14
2 / 1 / 8
9,081
699
9,661
7,838
9,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Kaios
Ah Muzen Cab
17
4 / 1 / 6
10,661
820
14,071
8,477
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 4
9,648
742
10,125
7,411
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
10,158
781
8,734
11,752
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Cingetic
Hercules
13
0 / 4 / 3
8,207
631
7,112
15,867
15,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Leazzu
Nemesis
12
0 / 5 / 1
7,650
588
2,390
10,427
4,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Hercules
Cingetic
Hercules
0
4
3
0.38
W
Atlas
Fraudi
Atlas
2
1
8
6
W
Ah Muzen Cab
Kaios
Ah Muzen Cab
4
1
6
7
W
5
2
4
3.5
L
Nemesis
Leazzu
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
18,236
23,726
Taken
38,046
16,060
Mitigated
25,617
5,235
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,734
375
0
5,247
11,752
6,401
0
5,048
6,704
61,258
0
L
Hercules
Cingetic
Hercules
7,112
1,858
0
4,850
15,867
15,005
0
8,145
7,722
0
13,679
W
Atlas
Fraudi
Atlas
9,661
3,000
311
1,544
7,838
9,311
37
2,300
5,538
31,118
0
W
Ah Muzen Cab
Kaios
Ah Muzen Cab
14,071
5,878
0
2,006
8,477
3,705
321
3,403
5,074
0
64,240
W
10,125
502
632
742
7,411
3,044
224
3,164
4,247
30,836
0
L
Nemesis
Leazzu
Nemesis
2,390
810
0
703
10,427
4,211
0
6,629
3,798
0
12,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
26,015
174
Minions Killed
166
0
Camps Cleared
0
767,311
Distance Traveled
654,539
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,158
781
119
9
0
205,943
4
L
Hercules
8,207
631
13
1
0
209,249
3
W
Atlas
9,081
699
23
2
0
257,727
5
W
Ah Muzen Cab
10,661
820
95
7
0
266,318
1
W
Eset
9,648
742
56
4
0
243,266
4
L
Nemesis
7,650
588
34
3
0
239,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role