Player Matchup

Discordia
Discordia
AnnaItzel
Discordia
Level 160
God Stats
2W - 3L
1,236 SR
Queue Stats
125W - 120L
1,525 Elo+
Solo
King Arthur
King Arthur
DevilJesusAlien
King Arthur
Level 121
God Stats
17W - 20L
1,490 SR
Queue Stats
186W - 190L
1,465 Elo+
Party 3
Mulan
Mulan
jb00gie8917
Mulan
Level 160
God Stats
5W - 6L
1,472 SR
Queue Stats
427W - 429L
1,479 Elo+
Party 1
Serqet
Serqet
lilbroha7
Serqet
Level 102
God Stats
2W - 3L
1,264 SR
Queue Stats
36W - 47L
1,456 Elo+
Party 3
Danzaburou
Danzaburou
rustyxnail
Danzaburou
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 303L
1,446 Elo+
Party 1
Team Averages
Level 138
1,392 SR
1,474 Elo+

VS

Team Averages
Level 131
1,407 SR
1,478 Elo+
Hercules
Hercules
AFluffyDogg
Hercules
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,418 Elo+
Solo
Freya
Freya
AvatarRishi
Freya
Level 86
God Stats
0W - 2L
1,303 SR
Queue Stats
108W - 128L
1,431 Elo+
Party 2
Skadi
Skadi
Dooblem
Skadi
Level 119
God Stats
1W - 2L
1,796 SR
Queue Stats
75W - 74L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
Starlight123
Cliodhna
Level 129
God Stats
0W - 4L
1,141 SR
Queue Stats
189W - 205L
1,445 Elo+
Party 2
Ares
Ares
SynesterGx
Ares
Level 160
God Stats
0W - 6L
1,298 SR
Queue Stats
89W - 104L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnnaItzel
Discordia
19
4 / 0 / 3
12,076
604
9,982
7,082
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DevilJesusAlien
King Arthur
16
4 / 1 / 5
10,399
520
13,936
17,889
20,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 5
9,352
468
13,459
20,077
19,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
lilbroha7
Serqet
17
6 / 2 / 5
10,787
539
11,182
16,653
8,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
rustyxnail
Danzaburou
17
4 / 4 / 4
11,182
559
10,639
15,072
6,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AFluffyDogg
Hercules
14
2 / 5 / 4
8,828
441
10,750
18,118
18,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 4 / 1
10,174
509
7,355
15,720
7,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Dooblem
Skadi
15
1 / 5 / 3
9,094
455
9,438
14,808
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Starlight123
Cliodhna
13
1 / 6 / 4
8,574
429
9,435
19,792
9,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 2 / 6
8,762
438
8,082
17,093
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
22
Kills
10
11
Deaths
22
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
AFluffyDogg
Hercules
2
5
4
0.8
W
Discordia
AnnaItzel
Discordia
4
0
3
5.5
L
4
4
1
1.13
W
King Arthur
DevilJesusAlien
King Arthur
4
1
5
6.5
L
Skadi
Dooblem
Skadi
1
5
3
0.5
L
Cliodhna
Starlight123
Cliodhna
1
6
4
0.5
L
2
2
6
2.5
W
4
4
5
1.63
W
Serqet
lilbroha7
Serqet
6
2
5
4.25
W
Danzaburou
rustyxnail
Danzaburou
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,198
Damage
45,060
76,773
Taken
85,531
58,352
Mitigated
59,277
17,147
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AFluffyDogg
Hercules
10,750
2,798
0
3,093
18,118
18,327
0
1,173
15,914
0
57,238
W
Discordia
AnnaItzel
Discordia
9,982
315
0
696
7,082
3,369
0
1,922
5,160
109,341
0
L
7,355
2,083
0
5,624
15,720
7,909
0
5,138
10,110
69,815
0
W
King Arthur
DevilJesusAlien
King Arthur
13,936
1,150
0
750
17,889
20,975
195
3,627
13,413
0
70,389
L
Skadi
Dooblem
Skadi
9,438
3,895
0
2,207
14,808
6,394
0
353
14,443
0
78,101
L
Cliodhna
Starlight123
Cliodhna
9,435
1,182
0
4,774
19,792
9,481
0
2,121
17,143
0
67,009
L
8,082
355
0
2,233
17,093
17,166
0
976
16,089
34,439
0
W
13,459
1,579
198
5,193
20,077
19,014
0
4,530
15,279
333
53,232
W
Serqet
lilbroha7
Serqet
11,182
2,532
0
4,220
16,653
8,329
1,976
1,315
15,114
0
73,343
W
Danzaburou
rustyxnail
Danzaburou
10,639
6,253
0
6,090
15,072
6,665
715
4,043
10,931
0
88,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
45,432
640
Minions Killed
474
0
Camps Cleared
0
1,997,406
Distance Traveled
1,893,714
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,828
441
85
4
0
358,555
4
W
Discordia
12,076
604
217
11
0
390,397
15
L
Freya
10,174
509
118
6
0
369,543
9
W
King Arthur
10,399
520
101
5
0
402,947
0
L
Skadi
9,094
455
125
6
0
359,970
5
L
Cliodhna
8,574
429
107
5
0
408,578
4
L
Ares
8,762
438
39
2
0
397,068
7
W
Mulan
9,352
468
51
3
0
409,347
10
W
Serqet
10,787
539
112
6
0
421,176
3
W
Danzaburou
11,182
559
159
8
0
373,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role